Ok, so I know that if three straight turns are missed the player automatically loses. Why is there not a rule that does not involve consecutive misses? Currently I'm in a game where the opponent took an early lead and virtually had it won. Since then, he has missed four turns total and can still win it easily, even if he misses his next turn. I think it is terrible that a player can miss 5 turns and still win a game, but even aside from that a pointless game has been dragged on for over a week.
I would suggest making it three missed turns period and you lose. Or at the very minimum stop giving them deferred troops after two misses and cap it at like 5 total misses. Anyone out there agree with me?