gordon1975 wrote: jsnyder748 wrote:
standard escalating games actually take much more skill than standard flat rate or no spoils. Flat rate and no spoils are mindless games that can take forever or be decided by an idiot move. Not that they aren't fun and can't be challenging.
To prove a point people who reach high ranks often play escalating games because if you know how to play them (pretty simple actually) it is way easier to win. Everyone is on even grounds playing flat rate or no spoils, but those who are more skilled in escalating will win more often.
I love the feeling of sweeping the entire board in one round and ending up with 300 troops
if somthings way easier to win,why would it take more skill?
No one called it it is easier to win,
ppl are sayign it is quicker a game to get an end.
In a 8 player game, player's chances to win is same with 8 player flat rate or no spoils.
But what different is, escalating game will name the winner say mostly by round 9 or even earlier.
I think you are looking at the matter a bit of narrow and you are not seeing the escalating scene in full clear.
Escalating setting games, anything can happen any round, reduces the luck factor of dice one side has good/hot dice but not other. At this point, when cards come into play, you always have it your chance to win. But in no spoils, if your first couple rounds dice are crap while opponent' s are either ok or hot, then it is mostly game. There is no come back. No spoils, from this point of view, seems to me to be more luck based. In flat rate, recently, i lost a game, a doubles game, and pretty pretty because me and my partner we in total picked 1 blue card in 19 cards. All sets we cashed were red and green sets while opponents were laying down their rainbow sets and blue sets through the game. See it the luck involved in with flat rate ? Escalating settings games gives a lot of flexibility to the mastering players, way if one is master enough to see these or not then call it to be a robotic play. I didnt see such a smart robot yet.
Escalating rocks, and no other settings can ever come close to it in any measure.