jsnyder748 wrote: gordon1975 wrote: jsnyder748 wrote:
standard escalating games actually take much more skill than standard flat rate or no spoils. Flat rate and no spoils are mindless games that can take forever or be decided by an idiot move. Not that they aren't fun and can't be challenging.
To prove a point people who reach high ranks often play escalating games because if you know how to play them (pretty simple actually) it is way easier to win. Everyone is on even grounds playing flat rate or no spoils, but those who are more skilled in escalating will win more often.
I love the feeling of sweeping the entire board in one round and ending up with 300 troops
if somthings way easier to win,why would it take more skill?
It is easier to win vs people with less skill. In my opinion cooks are as good as anyone if you play flat rate. Obviously they miss turns and play irrationally but the skill required is attack, get bonus, attack others, get bonus. In escalating a cook will go for bonuses for 7 rounds and on round 8 you will sweep the board with cards.
I don't think you understand standard flat/no cards at all. The skill is actually about looking 10+ rounds ahead, positioning troops to influence the board, using diplomacy to influence the board. Never mind that one must survive the opening, stay active but not too active in the middle and then try to drag your troops percentage over 40 percent so that a sweep become possible.
The actual problem with no cards/flat before was stalemates between good players...and it stopped me playing in 2010. However, round limits have in my view made the game good again and it is great to be able to match wits with some excellent standard no cards players on standard games...rather than 8 man dubs (my previous solution) or even trips.