Yes, another one about dice

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Yes, another one about dice

Postby Lindax on Fri May 17, 2013 10:54 pm

Random or not, I don't give a f*ck, they suck. The amount of games I lost on this site because of bullshit dice is just ridiculous.

You know the feeling, you play every move perfect, the plan comes together, you're ready to strike and sweep the map.... kaboom!

27 vs 14 ends 3 vs 6, 53 vs 10 leaves you with 11, etc., etc.

And don't give me the bullshit that "you don't remember the good dice, you only remember the bad ones". FFS! If you play a decent game you never get the good ones. If you have 14 to take 20, you simply don't even try, even though that's when you might have gotten the good ones.

Unfucking random the dice and program it so that if you have double the amount of your opponent you win the fucking battle or something like that.

Bastards!

Lx
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Re: Yes, another one about dice

Postby Funkyterrance on Sat May 18, 2013 12:07 am

Lolz.

I always figure that the bigger the stack, the more that can go wrong. Another reason why not to play escalating I guess. Do you auto-assault by any chance?
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Re: Yes, another one about dice

Postby HighlanderAttack on Sat May 18, 2013 5:24 am

Lindax wrote:Random or not, I don't give a f*ck, they suck. The amount of games I lost on this site because of bullshit dice is just ridiculous.

You know the feeling, you play every move perfect, the plan comes together, you're ready to strike and sweep the map.... kaboom!

27 vs 14 ends 3 vs 6, 53 vs 10 leaves you with 11, etc., etc.

And don't give me the bullshit that "you don't remember the good dice, you only remember the bad ones". FFS! If you play a decent game you never get the good ones. If you have 14 to take 20, you simply don't even try, even though that's when you might have gotten the good ones.

Unfucking random the dice and program it so that if you have double the amount of your opponent you win the fucking battle or something like that.

Bastards!

Lx



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Re: Yes, another one about dice

Postby betiko on Sat May 18, 2013 7:23 am

Funkyterrance wrote:Lolz.

I always figure that the bigger the stack, the more that can go wrong. Another reason why not to play escalating I guess. Do you auto-assault by any chance?


Actually the bigger the stack, the better are the assault odds. But also the more dice battles..

But yeah, in 6-8 player escalating I try to have double troops on my target on each spot. Works almost all the time and when it doesn't I know the feeling. Now Lindax, you are focusing on your dice, but don t tell me you ve never benefited from someone screwing his sweep move, you play next and game is yours... It s not about trying a 14vs20 to even up your bad luck, it s about benefitting from someone else screwing up a sweep move..
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Re: Yes, another one about dice

Postby Lindax on Sat May 18, 2013 2:09 pm

betiko wrote:Now Lindax, you are focusing on your dice, but don t tell me you ve never benefited from someone screwing his sweep move, you play next and game is yours...


Yeah, I have benefited from somebody else's dice fucking up. :D

I know this whole discussion is useless and everybody has their own thought s about the dice. However, simply posting my rant in public yesterday made me feel a lot better. ;)

Lx
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Re: Yes, another one about dice

Postby premio53 on Sat May 18, 2013 5:37 pm

The only question I have is what could the administrators do differently? Are there certain sites with dice generators that are proven to be more "random"? Is it even possible for real life computer generated dice? Instead of just complaining, what would be real suggestions or solutions to correct the perceived unrandom dice?
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Re: Yes, another one about dice

Postby Funkyterrance on Sat May 18, 2013 9:59 pm

betiko wrote:Actually the bigger the stack, the better are the assault odds. But also the more dice battles..

Right, but it makes me way less comfortable when myself and my opponent have equally big stacks as opposed to a nice spread across the board. I hate games that rely on one battle, probably why I don't like escalating. Bad dice hurt less when spread out over an entire game. :)

@ premio, I've suggested some pretty complex and convoluted ways to get the dice closer to "real" but most of them were kind of impractical and the real-ness probably would not be worth the effort. The thing about the atmospheric noise stuff is that it's a never ending supply of randomness since it's created by nature supposedly(lackattack's flatulence) which he is kind enough to continue to provide after leaving the site to new management.
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Re: Yes, another one about dice

Postby niMic on Sat May 18, 2013 10:18 pm

Lindax wrote:If you have 14 to take 20, you simply don't even try, even though that's when you might have gotten the good ones.


Of course you try. Particularly if the alternative is him having 23 to take your 14. Offensive dice is king.
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Re: Yes, another one about dice

Postby HighlanderAttack on Sun May 19, 2013 7:50 pm

niMic wrote:
Lindax wrote:If you have 14 to take 20, you simply don't even try, even though that's when you might have gotten the good ones.


Of course you try. Particularly if the alternative is him having 23 to take your 14. Offensive dice is king.



I am sure Lindax is talking about an escalating game. You would not try 14v23 to screw up the 8 player esc game. If you tried that crap you would be called a bad name.
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Re: Yes, another one about dice

Postby niMic on Mon May 20, 2013 9:46 pm

Oh, okay. I only play teamgames, and most of those aren't escalating. Obviously no one would bank the game on a 14v20, that would be crazy time.
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Re: Yes, another one about dice

Postby jefjef on Tue May 21, 2013 12:18 am

you don't remember the good dice, you only remember the bad ones.

I have had NOTHING to complain about my dice the last couple months. :)
This post was made by jefjef who should be on your ignore list.
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Re: Yes, another one about dice

Postby Chariot of Fire on Wed May 22, 2013 1:46 pm

HighlanderAttack wrote:
Lindax wrote:Random or not, I don't give a f*ck, they suck. The amount of games I lost on this site because of bullshit dice is just ridiculous.

You know the feeling, you play every move perfect, the plan comes together, you're ready to strike and sweep the map.... kaboom!

27 vs 14 ends 3 vs 6, 53 vs 10 leaves you with 11, etc., etc.

And don't give me the bullshit that "you don't remember the good dice, you only remember the bad ones". FFS! If you play a decent game you never get the good ones. If you have 14 to take 20, you simply don't even try, even though that's when you might have gotten the good ones.

Unfucking random the dice and program it so that if you have double the amount of your opponent you win the fucking battle or something like that.

Bastards!

Lx


AMEN brother--Things changed about two years ago in my opinion. After countless heart breakers the love of this game was lost. Even after two months of no games my attempt to come back and play has been met with more heartbreakers and insane dice,


Yep, something sure did happen about that time. Don't know what they did but it definitely changed things (for the worse). Nowadays...get an early bonus, proceed to get shafted and lose more than your bonus is earning you. Get to the end of a game that is irrevocably lost and start to roll nothing but 5s & 6s (makes the dice stats look better you see). And don't get me started on 1s. When once upon a time a 4 would usually do the comfortably, now I find myself making sure I've a 6v1 to guarantee a card.

I guess it's the same for everyone of course, so in that respect it's equitable, but the notion of 'attacker's advantage' is a complete fallacy.
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Re: Yes, another one about dice

Postby Foxglove on Wed May 22, 2013 3:37 pm

Chariot of Fire wrote:I guess it's the same for everyone of course, so in that respect it's equitable, but the notion of 'attacker's advantage' is a complete fallacy.


Your 3v2 battle outcomes seem to indicate that you definitely kill more troops on offense than defense. Seems like an advantage to me!

(Unless I am totally misunderstanding how to interpret these numbers.)

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Re: Yes, another one about dice

Postby Chariot of Fire on Wed May 22, 2013 3:53 pm

Oh, manage to isolate up my 2007-2011 stats did you?
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Re: Yes, another one about dice

Postby Foxglove on Wed May 22, 2013 4:02 pm

Chariot of Fire wrote:Oh, manage to isolate up my 2007-2011 stats did you?


Ah, sorry. My comments were only directed toward your "'attacker's advantage' is a fallacy" comment. I didn't realize that you believe it did in fact exist from 2007-2011, and has ceased to exist since some time in 2011.
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