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Maps with RPS Mechanics?

PostPosted: Thu Sep 12, 2013 11:54 pm
by Lefebvre
Which maps have a rock-paper-scissors mechanic regarding which territories can attack/be attacked? A friend saw this ( http://www.dominating12.com/index.php?c ... &id=169578 ) and was hoping to find a CC map with a similar concept.

Re: Maps with RPS Mechanics?

PostPosted: Fri Sep 13, 2013 1:43 am
by greenoaks
we do have some maps with limited bombarding such as Stalingrad but there are none to that extent.

Re: Maps with RPS Mechanics?

PostPosted: Fri Sep 13, 2013 12:16 pm
by Gilligan
Interesting. Draknor has a lot of one-ways...

Re: Maps with RPS Mechanics?

PostPosted: Mon Sep 16, 2013 12:20 am
by Jippd
Yes essentially that map just has a lot of one ways as gilligan says.

It is a neat idea but having to look at the icons to think about what attacks what would be a lot more confusing than arrows as we currently use on most maps.

The advantage is that you can use a simple picture and still create a map with a lot of one way assaults to increase the level of thought that is required to play it.