WWII Eastern Front-----------28599
WWII Western Front-----------29190
Europe 1914------------------51843
Peloponesian War-------------72428
Imperium Romanum-------------25545
WWII Iwo Jima----------------16090
WWII Europe------------------20314
WWII Ardeness Offensive-------6048
total=======================250057------
--------------
number of player %
2-59.31
3-7.54
4-12.68
5-6.07
6-6.92
7-0.83
8-6.65
-----------------
Game type %
standard--86.17
terminator-3.61
assassin-0.99
doubles-5.73
triples-1.93
quadruples-1.57
--------------------
initial troop %
automatic-91.31
manual-8.69
---------------------
Play order %
sequencial-87.67
freestyle-12.33
----------------
Spoils %
escalating-31.17
flat rate-31.63
nuclear-3.06
no spoils-33.14
-------------------
Reinforcement %
chained-53.09
adjacent-14.30
unlimited-32.61
--------------------
fog of war %
no-53.01
yes-46.99
------------------
Round Limit %
none-99.70
20 rounds-0.18
30 rounds-0.01
50 rounds-0.07
100 rounds-0.04
---------------
Round Length %
casual-75.33
speed-24.67
----------------
Joinability %
public-87.11
tournament-9.17
private-3.72
=============================
statistic in 200000
WWII Eastern Front-----------27076
WWII Western Front-----------26567
Europe 1914------------------40244
Peloponesian War-------------50005
Imperium Romanum-------------21168
WWII Iwo Jima----------------13872
WWII Europe------------------16034
WWII Ardeness Offensive-------5087
total=======================200053
--------------
number of player %
2-58.89
3-7.70
4-13.02
5-6.08
6-7.20
7-0.88
8-6.05
-----------------
Game type %
standard--85.57
terminator-3.82
assassin-1.07
doubles-6.01
triples-1.90
quadruples-1.63
--------------------
initial troop %
automatic-91.85
manual-8.15
---------------------
Play order %
sequencial-86.82
freestyle-13.18
----------------
Spoils %
escalating-31.57
flat rate-32.74
nuclear-2.42
no spoils-33.27
-------------------
Reinforcement %
chained-51.09
adjacent-14.42
unlimited-34.49
--------------------
fog of war %
no-56.86
yes-43.14
------------------
Round Length %
casual-77.67
speed-22.33
----------------
Joinability %
public-86.99
tournament-8.84
private-4.17
=============================
statistic for 150000
WWII Eastern Front-----------25416
WWII Western Front----------23405
Europe 1914--------------------27595
Peloponesian War--------------28682
Imperium Romanum----------17504
WWII Iwo Jima------------------11257
WWII Europe--------------------11907
WWII Ardeness Offensive-----4328
total===================150094
---------------
number of player
2-57.94%
3-7.88%
4-13.80%
5-6.07%
6-7.34%
7-0,84%
8-6.09%
-----------------
Game type
standard-85,29%
terminator-4,00%
assassin-1,00%
doubles-6,36%
triples-1,78%
quadruples-1,52%
--------------------
initial troop
automatic-93.28%
manual-6.71%
--------------------
Play order
sequencial-85.90%
freestyle-14,10%
----------------
Spoils
escalating-32.64%
flat rate-34,66%
nuclear-0,93
no spoils-31,77%
-------------------
Reinforcement
chained-48,32%
adjacent-14,26%
unlimited-37,42%
--------------------
fog of war
no-62,28%
yes-37,72%
------------------
Round Length
casual-79,86%
speed-20,14%
----------------
Joinability
public-86,93%
tournament-8,32%
private-4,75%
==================================================
we are reach first 100000 games,and here are statistic. Thanks to all who like mine maps and play
WWII Eastern Front-----------22626
WWII Western Front----------18120
Europe 1914--------------------14854
Peloponesian War--------------12960
Imperium Romanum----------12194
WWII Iwo Jima------------------9338
WWII Europe--------------------6677
WWII Ardeness Offensive-----3273
total===================100042
---------------
number of player
2-56,54%
3-8,75%
4-14,89%
5-5,95%
6-8,01%
7-0,67%
8-5,19%
-----------------
Game type
standard-85,07%
terminator-4,23%
assassin-1,08%
doubles-6,72%
triples-1,89%
quadruples-1,01%
--------------------
initial troop
automatic-99,44%
manual-0,56%
--------------------
Play order
sequencial-84,47%
freestyle-15,53%
----------------
Spoils
escalating-34,43%
flat rate-37,02%
no spoils-28,55%
-------------------
Reinforcement
chained-47,01%
adjacent-11,84%
unlimited-41,15%
--------------------
fog of war
no-69,31%
yes-30,69%
------------------
Round Length
casual-82,81%
speed-17,19%
----------------
Joinability
public-86,53%
tournament-7,88%
private-5,59%
-------------------




