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DoomYoshi wrote:Bumping this. Perhaps a sticky or a link in one of the intro threads?
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.

That's not true.safariguy5 wrote:15. No mafia player ever retires permanently. They all come back sooner or later.
pmchugh wrote:Haha love this thread, some beltors in here.
I'd like to add:
Effort Bias: If someone prevents long winded defensive posts then they are less likely to be voted as it requires too much effort to lynch them.

pmchugh wrote:
Friend Bias: People are more likely to trust their friends and protect them in games. *cough* clever *cough*


safariguy5 wrote:pmchugh wrote:
Friend Bias: People are more likely to trust their friends and protect them in games. *cough* clever *cough*
I think enough virtual white russians have been knocked back with me and tails too. At least I'd like to think that.
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.

safariguy5 wrote:pmchugh wrote:
Friend Bias: People are more likely to trust their friends and protect them in games. *cough* clever *cough*
I think enough virtual white russians have been knocked back with me and tails too. At least I'd like to think that.
Eight-year olds, Dude.
pmchugh wrote:I guess the friend thing can work different ways. When you are mafia for instance, some people are more inclined to kill their friends for a laugh where as others would want to keep them in the game.

nagerous wrote:pmchugh wrote:I guess the friend thing can work different ways. When you are mafia for instance, some people are more inclined to kill their friends for a laugh where as others would want to keep them in the game.
Can friend bias work the other way? You're always voting me!
pmchugh wrote:nagerous wrote:pmchugh wrote:I guess the friend thing can work different ways. When you are mafia for instance, some people are more inclined to kill their friends for a laugh where as others would want to keep them in the game.
Can friend bias work the other way? You're always voting me!
Yeah defo, I am always trying to kill you too haha. I just like to see you lose the plot and get so mad you become useless for the rest of the game


pmchugh wrote:Haha love this thread, some beltors in here.
I'd like to add:
Effort Bias: If someone prevents long winded defensive posts then they are less likely to be voted as it requires too much effort to lynch them.
Play Style Bias: If someone has an unfamiliar or unconventional play style they are more likely to be seen as scummy even if they always play that way.
Activity Action Bias: The players who talk the most are usually the most prone to having actions taken against them.
Friend Bias: People are more likely to trust their friends and protect them in games. *cough* clever *cough*

owenshooter wrote:i disagree with you and i'm right!
Rodion wrote:pmchugh wrote:Haha love this thread, some beltors in here.
I'd like to add:
Effort Bias: If someone prevents long winded defensive posts then they are less likely to be voted as it requires too much effort to lynch them.
For some reason, when some players lock their votes on me (Strike, for instance), I die. There is no ammount of effort or logic I can conjure to avoid that. It's really frustrating.

owenshooter wrote:i disagree with you and i'm right!
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