Conquer Club

?Official? Dungeons and Dragons Mafia

Discuss Mafia Games, roles, ideas for games, mechanics, and everything else related to the game here!

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.

?Official? Dungeons and Dragons Mafia

Postby edocsil on Wed Jul 31, 2013 4:39 pm

I was bouncing around the idea of hosting another game once my summer classes are over, and perhaps running it by the mods as a Official Game. I was thinking a DnD based mafia (3.5e if you're a geek) of ~15 players. Each player would be a class and alignment, this may not make a ton of sense if you don't know how the alignment works, but basically it would remove the traditional town/scum roles (lawful, neutral, chaotic) and (good, neutral, evil) are the 2 alignment types

The majority of players would be (neutral, good), a modest number of (neutral, neutral) and a smaller group of (something, evil). The (neutral, good) can all win together and would be "town". The (lawful, good) and the (chaotic, good) would win with town but not with each other. (lawful, evil) and (neutral, evil) would represent the scum. (Chaotic, evil) would be something that could only win by itself. Some sort of solo dominator, SK, Cult, Arsonist, or other such thing is possible.

Basically lawful can't win with chaotic, and evil can't win with good, unless all good and evil living are lawful. Good and lawful players would not have to survive to win, so long as their WC was met before the game ended. The more "extreme" a role is the more powerful it would be. (Chaotic, good/evil) would both have powerful abilities, while (neutral, neutral) would have it's primary power in the vote and something to help them survive. (Lawfull, good/evil) would be somewhere in between in terms of power.

Class/race would just be for flavor primarily. Fighters behead people, sorcerers shoot lightning and shit, and dragons are fricken hard to kill.

Each "day" would be a new adventure in an extended campaign, or for those unfamiliar with DnD an adventure is a week or so of in game time with some sort of boss/dungeon that is completed. This would be mostly just for storytelling purposes.

Thoughts/otherwise? How much interest is there in this sort of game?
Edoc'sil

Commander9 wrote:Trust Edoc, as I know he's VERY good.

zimmah wrote:Mind like a brick.
User avatar
Sergeant 1st Class edocsil
 
Posts: 102
Joined: Sat Apr 28, 2007 8:09 am
Location: The Great State Of Minnesota

Re: ?Official? Dungeons and Dragons Mafia

Postby strike wolf on Wed Jul 31, 2013 5:06 pm

I would probably play though I have little flavor knowledge of it. DIBS ON CHAOTIC GOOD!
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.


Strike wolf need brain for smart making.
User avatar
Cadet strike wolf
 
Posts: 8343
Joined: Fri May 19, 2006 11:03 pm
Location: Sandy Springs, GA (just north of Atlanta)


Re: ?Official? Dungeons and Dragons Mafia

Postby rishaed on Wed Jul 31, 2013 7:39 pm

yup sounds interesting! Baldur's Gate perhaps, or maybe something along the lines of Drittz Du'Urden?
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

Image
User avatar
Corporal 1st Class rishaed
 
Posts: 1052
Joined: Fri Jul 20, 2007 8:54 pm
Location: Somewhere in the Foundry forums looking for whats going on!

Re: ?Official? Dungeons and Dragons Mafia

Postby edocsil on Wed Jul 31, 2013 8:58 pm

rishaed wrote:yup sounds interesting! Baldur's Gate perhaps, or maybe something along the lines of Drittz Du'Urden?


All comes from the lore of DnD so yes to some extent. I won't say much, I want the story to be a surprise, but humans, dwarves, elves (drow), goblins and dragons are currently on the table with the plot I have cooked up.

Also, aage that comic is pure gold.
Edoc'sil

Commander9 wrote:Trust Edoc, as I know he's VERY good.

zimmah wrote:Mind like a brick.
User avatar
Sergeant 1st Class edocsil
 
Posts: 102
Joined: Sat Apr 28, 2007 8:09 am
Location: The Great State Of Minnesota

Re: ?Official? Dungeons and Dragons Mafia

Postby rishaed on Wed Jul 31, 2013 10:40 pm

Yeah. Awesome!
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

Image
User avatar
Corporal 1st Class rishaed
 
Posts: 1052
Joined: Fri Jul 20, 2007 8:54 pm
Location: Somewhere in the Foundry forums looking for whats going on!

Re: ?Official? Dungeons and Dragons Mafia

Postby Nebuchadnezer on Wed Jul 31, 2013 11:25 pm

I might play...You'll need some sort of bumbling gully dwarf like me to mess the game up!
Sergeant 1st Class Nebuchadnezer
 
Posts: 4
Joined: Sun Jan 01, 2012 9:26 pm

Re: ?Official? Dungeons and Dragons Mafia

Postby blakebowling on Thu Aug 01, 2013 1:11 am

I'm fine with this game being Official, and I'll even put up prizes for it. edoc, when you're preparing for this game, but before you launch it, send me a PM and we can discuss.
Private blakebowling
 
Posts: 5096
Joined: Wed Jan 23, 2008 12:09 pm
Location: 127.0.0.1

Re: ?Official? Dungeons and Dragons Mafia

Postby new guy1 on Thu Aug 01, 2013 1:30 am

I would be interested, though I too do not have flavor knowledge. Either way, I support this idea :D
User avatar
Sergeant new guy1
 
Posts: 51
Joined: Wed Jun 01, 2011 7:20 pm

Re: ?Official? Dungeons and Dragons Mafia

Postby edocsil on Thu Aug 01, 2013 6:45 am

new guy1 wrote:I would be interested, though I too do not have flavor knowledge. Either way, I support this idea :D


At its basics you need to understand alignment, which I've laid out already, and be ready for a story. In DnD the whole story is told by a Dungeon Master (DM) and the DM makes his own little universe. If you have ready a fantasy book, well just about ever, that's all the background you will need to play. There are a few races unique to DnD, but not many. Dwarves, Elves, Gnomes and Haflings and humans make up 90% of most characters.
Edoc'sil

Commander9 wrote:Trust Edoc, as I know he's VERY good.

zimmah wrote:Mind like a brick.
User avatar
Sergeant 1st Class edocsil
 
Posts: 102
Joined: Sat Apr 28, 2007 8:09 am
Location: The Great State Of Minnesota

Re: ?Official? Dungeons and Dragons Mafia

Postby Commander9 on Thu Aug 01, 2013 10:33 am

I'd probably sign up for this.
But... It was so artistically done.
Lieutenant Commander9
 
Posts: 757
Joined: Fri Aug 22, 2008 1:51 am
Location: In between Lithuania/USA.

Re: ?Official? Dungeons and Dragons Mafia

Postby new guy1 on Thu Aug 01, 2013 12:30 pm

edocsil wrote:
new guy1 wrote:I would be interested, though I too do not have flavor knowledge. Either way, I support this idea :D


At its basics you need to understand alignment, which I've laid out already, and be ready for a story. In DnD the whole story is told by a Dungeon Master (DM) and the DM makes his own little universe. If you have ready a fantasy book, well just about ever, that's all the background you will need to play. There are a few races unique to DnD, but not many. Dwarves, Elves, Gnomes and Haflings and humans make up 90% of most characters.


Then Im set. Hopefully college does not envelope my life and I can play!
User avatar
Sergeant new guy1
 
Posts: 51
Joined: Wed Jun 01, 2011 7:20 pm

Re: ?Official? Dungeons and Dragons Mafia

Postby DoomYoshi on Thu Aug 01, 2013 3:45 pm

Nice. I'll be the half-orc, Neb's dwarf's sidekick.
░▒▒▓▓▓▒▒░
User avatar
Captain DoomYoshi
 
Posts: 10715
Joined: Tue Nov 16, 2010 9:30 pm
Location: Niu York, Ukraine

Re: ?Official? Dungeons and Dragons Mafia

Postby edocsil on Thu Aug 01, 2013 6:29 pm

DoomYoshi wrote:Nice. I'll be the half-orc, Neb's dwarf's sidekick.


*twitch*

Dies.
Edoc'sil

Commander9 wrote:Trust Edoc, as I know he's VERY good.

zimmah wrote:Mind like a brick.
User avatar
Sergeant 1st Class edocsil
 
Posts: 102
Joined: Sat Apr 28, 2007 8:09 am
Location: The Great State Of Minnesota

Re: ?Official? Dungeons and Dragons Mafia

Postby Nebuchadnezer on Thu Aug 01, 2013 7:19 pm

edocsil wrote:
DoomYoshi wrote:Nice. I'll be the half-orc, Neb's dwarf's sidekick.


*twitch*

Dies.


start this baby up! :mrgreen:
Sergeant 1st Class Nebuchadnezer
 
Posts: 4
Joined: Sun Jan 01, 2012 9:26 pm

Re: ?Official? Dungeons and Dragons Mafia

Postby DoomYoshi on Thu Aug 01, 2013 7:31 pm

One of the last campaigns we ran (I was pretty successful and ran a series of RPG campaigns non-stop for nearly 10 years) was a party where everyone in the party played a woodwind instrument.

We had a half-orc who played the bagpipes. I was a paladin, but a sworn pacifist and I would just heal during battles. Our band was called the Divine Wind (as in Kamikaze). We would only take quests if they let us play a gig after and the DM had this epic quest where we saved the town for destruction and then we got to play for the whole town.
░▒▒▓▓▓▒▒░
User avatar
Captain DoomYoshi
 
Posts: 10715
Joined: Tue Nov 16, 2010 9:30 pm
Location: Niu York, Ukraine

Re: ?Official? Dungeons and Dragons Mafia

Postby rishaed on Thu Aug 01, 2013 9:37 pm

That is pretty awesome there :)
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

Image
User avatar
Corporal 1st Class rishaed
 
Posts: 1052
Joined: Fri Jul 20, 2007 8:54 pm
Location: Somewhere in the Foundry forums looking for whats going on!

Re: ?Official? Dungeons and Dragons Mafia

Postby Iron Butterfly on Thu Aug 01, 2013 10:58 pm

Do you need to roll a plus 15 for crit backstab?
Image

[url=http://www.conquerclub.com/forum/viewforum.php?f=341][img]http://i1025
User avatar
Captain Iron Butterfly
 
Posts: 2708
Joined: Sun Jan 20, 2008 2:10 pm
Location: New York City

Re: ?Official? Dungeons and Dragons Mafia

Postby StubbsKVM on Fri Aug 02, 2013 6:14 am

If this is happening, I'm in!
User avatar
Corporal StubbsKVM
 
Posts: 126
Joined: Sun Apr 28, 2013 2:00 pm
Location: Belgium

Re: ?Official? Dungeons and Dragons Mafia

Postby safariguy5 on Fri Aug 02, 2013 12:33 pm

Of course, I'd suggest being careful about how many neutral characters you put in there. Too many and they might just become apathetic towards endgame and just let lawful and evil NK each other and not lynch.
Image
User avatar
Captain safariguy5
 
Posts: 1449
Joined: Fri Mar 30, 2007 9:42 pm
Location: California

Re: ?Official? Dungeons and Dragons Mafia

Postby MoB Deadly on Fri Aug 02, 2013 12:40 pm

Ill be here for the official even though I have zero experience with D&D
Image
Art by: codierose | High Score: 2550
User avatar
Corporal 1st Class MoB Deadly
 
Posts: 2381
Joined: Sun Jan 11, 2009 2:07 am

Re: ?Official? Dungeons and Dragons Mafia

Postby edocsil on Fri Aug 02, 2013 2:16 pm

safariguy5 wrote:Of course, I'd suggest being careful about how many neutral characters you put in there. Too many and they might just become apathetic towards endgame and just let lawful and evil NK each other and not lynch.

I was thinking no more than 3 personally. Also swapping around the Lawful, Neutral, Chaotic, will really prevent them from just hanging around.
Edoc'sil

Commander9 wrote:Trust Edoc, as I know he's VERY good.

zimmah wrote:Mind like a brick.
User avatar
Sergeant 1st Class edocsil
 
Posts: 102
Joined: Sat Apr 28, 2007 8:09 am
Location: The Great State Of Minnesota

Re: ?Official? Dungeons and Dragons Mafia

Postby jonty125 on Sat Aug 03, 2013 2:57 am

I would play, I like the idea of this game, never played D&D, been meaning to but never did.
War doesn't determine who's right; it determines who's left.
User avatar
Cook jonty125
 
Posts: 279
Joined: Mon Jul 20, 2009 12:48 pm


Return to Mafia Discussions

Who is online

Users browsing this forum: No registered users

cron