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Alphabet Mafia 2Day 6 no night deaths

PostPosted: Wed Jul 18, 2012 1:42 pm
by LSU Tiger Josh
The vowels are back at it. It's been a few years, but they want to try to avenge their loss from Alphabet Mafia 1. This game will again be non-vanilla, but will have a few different roles in there in addition to lots of room for discussion and debate. Days will be scheduled for 5 days although if lots of good debate is going on, I'm willing to extend them while nights will last 2 nights although you're always welcome to send in your night actions early.


2. Aage
4. Nagerous
5. Strike Wolf replaced by Hippo 2.0 day 4
7. Edocsil
8. Safariguy5

11. SamGrossy
12. redhedge47
14. ShaggyDan
15. DJFireside
16. Lord Voldemort

RIP
3. Campin_Killer Mr. W town doc killed Night 1
9. Zimmah Mr. Q SK killed Night 1
13. TheHippo8 Mr. R Town tracker lynched Day 3
6. Vodean modkilled Night 3
17. elonpuckhog Mr. B cop killed Night 3
1. Jonty125 Mr. M insane cop lynched Day 4
10. Geegel replaces by Zimmah 2.0 night 3 Mr. T cult killed Night 4

Reserves:


Rules:
ANNOUNCEMENT: It is in your best interest to read the rules, I will not repeat them so if you do not then the consequences are on you

NOTE: All times go by USA Central Time Zone.

1. Whatever the mod says goes. Arguing may result in penalties.

2. All votes and unvotes must be in bold and in any color that is easy to read. Voting the mod is a bad idea, don't do it. If I can't read the vote color then your screwy vote won't count.

3. You may vote 'no lynch' to end the day without a lynch.

4. This game is meant to be confusing and absurd, if you play assuming the game is balanced you may end up screwing yourself over although my games usually are pretty balanced..

5. There is to be no discussing the game outside this thread unless your role states otherwise aka if you're listed as mafia or a mason then you may do so at night. Discussing the game otherwise will result in a modkill.

6. There is to be no editing of posts, and no posting words so small that they must be quoted to be read. Doing so may result in penalties.

7. A lynch needs a majority of the town's vote, once a lynch has been reached no unvotes will be counted.

8. You are not allowed to quote any PM's given by the mod, loose paraphrasing is acceptable. Penalties will ensue. There is to be no talking about win conditions, colors of your pm, etc...

9. Once you die, you're dead. You stay that way. No one has the role of Ghost listener so no ghosts need to apply.

10. Making the mod happy may help you through the game.

11. Changing votes occasionally is fine. Do so much that is aggravates the mod may not be good for your health. Keep that in mind.

12. Be active. Everyone is required to post each game day lest they suffer consequences such as modkill or replacement. If you will be gone at any stage it would be best to let me know.

13. Remember your abc's as they are useful in this game

14. Days will last 5 real life days although I'm open to an extension if there is a lot of debate going on at that time.

15. Night will last 48 hours, if you do not send an action within the time-limit you will miss your action that night. If you miss it twice, I will modkill you. If you choose not to use your action for whatever reason at night just let me know.

16. Have fun and save your pms. I will make fun of anyone that loses their pm and it may result in being hazardous to your health.

17. If you have any questions PM me.


Day 1: http://www.conquerclub.com/forum/viewtopic.php?f=213&t=174901&start=90

Re: Alphabet Mafia 2 taking signups up to 20 players

PostPosted: Wed Jul 18, 2012 1:53 pm
by jonty125
NO RULES!

I'm in.

Re: Alphabet Mafia 2 taking signups up to 20 players

PostPosted: Wed Jul 18, 2012 1:54 pm
by aage
If it starts after the 8th, in. Otherwise, reserve.

Re: Alphabet Mafia 2 taking signups up to 20 players

PostPosted: Wed Jul 18, 2012 1:57 pm
by Campin_Killer
In,.

Re: Alphabet Mafia 2 taking signups up to 20 players

PostPosted: Wed Jul 18, 2012 2:16 pm
by nagerous
okkk

Re: Alphabet Mafia 2 taking signups up to 20 players

PostPosted: Wed Jul 18, 2012 2:24 pm
by strike wolf
i'll play

Re: Alphabet Mafia 2 taking signups 5/20 players. Starts Aug

PostPosted: Wed Jul 18, 2012 2:55 pm
by vodean
in. but im a little worried about the rules. im sure it will be fine, its just intimidating. unless its SUPPOSED to be intimidating. then nah, im good.

thanks for hosting!

Re: Alphabet Mafia 2 taking signups 5/20 players. Starts Aug

PostPosted: Wed Jul 18, 2012 3:17 pm
by edocsil
/in.

Re: Alphabet Mafia 2 taking signups 5/20 players. Starts Aug

PostPosted: Wed Jul 18, 2012 10:39 pm
by LSU Tiger Josh
vodean wrote:in. but im a little worried about the rules. im sure it will be fine, its just intimidating. unless its SUPPOSED to be intimidating. then nah, im good.

thanks for hosting!


What part is intimidating Vodean? This is pretty much the same rules I used last time I ran Alphabet Mafia 1 although I'm changing some roles. Town just got extremely lucky in that game by knocking out the GF and SK very early.

Re: Alphabet Mafia 2 taking signups 7/20 players. Starts Aug

PostPosted: Wed Jul 18, 2012 10:50 pm
by safariguy5
Sure I'll play. Fast paced eh?

Re: Alphabet Mafia 2 taking signups 7/20 players. Starts Aug

PostPosted: Wed Jul 18, 2012 10:52 pm
by LSU Tiger Josh
safariguy5 wrote:Sure I'll play. Fast paced eh?


Semi-old schooled. Gives it a good 5 days to debate and if debate is actually going on and I'm asked for an extension than I will grant it. If only 2 or 3 posts are happening per day than after 5 days it'll be night.

Re: Alphabet Mafia 2 taking signups 7/20 players. Starts Aug

PostPosted: Thu Jul 19, 2012 12:13 pm
by jonty125
Are my votes allowed to be in this colour

Re: Alphabet Mafia 2 taking signups 7/20 players. Starts Aug

PostPosted: Thu Jul 19, 2012 12:18 pm
by DiM
in please

Re: Alphabet Mafia 2 taking signups 7/20 players. Starts Aug

PostPosted: Thu Jul 19, 2012 1:41 pm
by pancakemix
Sign me up.

Re: Alphabet Mafia 2 taking signups 7/20 players. Starts Aug

PostPosted: Thu Jul 19, 2012 2:25 pm
by aage
Thanks for the considerate starting date! :D

Re: Alphabet Mafia 2 taking signups 7/20 players. Starts Aug

PostPosted: Thu Jul 19, 2012 10:17 pm
by LSU Tiger Josh
jonty125 wrote:Are my votes allowed to be in this colour


That color gets you 5 votes on yourself :lol:

Re: Alphabet Mafia 2 taking signups 7/20 players. Starts Aug

PostPosted: Thu Jul 19, 2012 10:18 pm
by LSU Tiger Josh
aage wrote:Thanks for the considerate starting date! :D


You're welcome. At worst I'll start it within 2 days of then where you would still have time to chime in on day 1 and miss some of the foolishness :)

Re: Alphabet Mafia 2 taking signups 10/20 players. Starts Au

PostPosted: Sun Jul 22, 2012 4:00 pm
by LSU Tiger Josh
bump to the top for some more members to sign up.

Re: Alphabet Mafia 2 taking signups 10/20 players. Starts Au

PostPosted: Tue Jul 24, 2012 6:38 pm
by samgrossy
I'd like to play.

Re: Alphabet Mafia 2 taking signups 11/20 players. Starts Au

PostPosted: Tue Jul 24, 2012 10:57 pm
by LSU Tiger Josh
Welcome to the signup page sam :)

Re: Alphabet Mafia 2 taking signups 11/20 players. Starts Au

PostPosted: Thu Jul 26, 2012 5:55 pm
by samgrossy
LSU Tiger Josh wrote:Welcome to the signup page sam :)


Looking forward to a little flavor.

Re: Alphabet Mafia 2 taking signups 11/20 players. Starts Au

PostPosted: Fri Jul 27, 2012 5:09 am
by zimmah
In abcde

Re: Alphabet Mafia 2 taking signups 11/20 players. Starts Au

PostPosted: Fri Jul 27, 2012 5:27 am
by DiM
i'll act as a reserve instead of a line-up.
my vacation will be coming in 1 month so i don't want to overburden myself.

Re: Alphabet Mafia 2 taking signups 11/20 players. Starts Au

PostPosted: Sun Jul 29, 2012 4:25 pm
by redhedge47
im in

Re: Alphabet Mafia 2 taking signups 11/20 players. Starts Au

PostPosted: Sun Jul 29, 2012 10:13 pm
by thehippo8
CDBDIS!! 4 and 12. N2it!
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