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Werewolf Mafia Endgame Town Wins.

PostPosted: Sat Mar 02, 2013 4:59 pm
by rishaed
Welcome to Werewolf! I will give a few notes before the game starts.

Mod Note 1: This game Starts at Night, Night 0/Night 1 call it what you will.

Mod Note 2: Adhering to the rules of the game a player MUST be lynched. You cannot vote No Lynch, and if at the end of the day you haven't voted, and there is one vote on a player he will be lynched. Consider yourselves warned.

Mod Note 3:Depending on the number of players, will depend on the amount of Each role we have.

Mod Note 4: Night will be in two stages. The first stage is 48hrs, for everyone who has a standard night action. The second stage is for the Witch, because her night action depends on the Mafia Factions Night kill, it will last for 24hrs. If all Night actions are turned in, night will obviously end.

Mod Note 5: Because All roles are known, Massclaiming is prohibited, and all those attempting one will be Modkilled.

Okay Time for the story. . .

It was deep at night in the Schwarzwald. High in the mountainous region there lies a tiny, yet unknown village. The woods has a particular aura around it, and rightly so. For there is magic tingling in this hidden region, far away from human eyes. It is a place where Might and Magic still rule, not technologies guns and tanks. This small village has just enough people to maintain its population which ranges from 10-20 at its height. The people live extremely long lives, and there are rumors of elves in the forest. And yet something else had been heard the last few nights. Howling, from wolves it was thought at first and then was realized, no the howling is too deep of a pitch. No it was werewolves, hunting their prey. The town knew that werewolves came from humans, but there was no other village around. They must find the werewolves hiding in their midst before they were all dead.

(Rules stolen from Chapcrap)
show

show: roles

show: players
Killed N2.
show: scenes

Game will start when 7 players have confirmed.

Re: Werewolf Mafia (0/9-13)

PostPosted: Sun Mar 03, 2013 4:41 am
by aage
So 'Die Hexe' is essentially a one-shot doc + one-shot vig? Or is the 'heal potion' universally applicable? Also yes, change the innocent girl to watcher :p

I'd join.

show

Re: Werewolf Mafia (0/9-13)

PostPosted: Sun Mar 03, 2013 10:32 am
by rishaed
Correct the doc power is 100% successful but can only be used once. In RL games usually ended 60/40 for town so it's usually pretty balanced

Re: Werewolf Mafia (0/9-13)

PostPosted: Sun Mar 03, 2013 12:54 pm
by rishaed
aage wrote:So 'Die Hexe' is essentially a one-shot doc + one-shot vig? Or is the 'heal potion' universally applicable? Also yes, change the innocent girl to watcher :p

I'd join.

show

There Fixed it for you :roll: :lol: .
In German, it means rather the blinking girl ;) don't know where the translator got innocent >.>, but essencially yes shes your one investigative role in the game other than old fashioned scum hunting.

Re: Werewolf Mafia (1/9-13)

PostPosted: Sun Mar 03, 2013 3:40 pm
by Iron Butterfly
Ill play

Re: Werewolf Mafia (1/9-13)

PostPosted: Sun Mar 03, 2013 4:05 pm
by Dibbler
how long will the days run?

I'm interested in playing as long as the days do not last too long. As the lovers are not allowed to vote for each other I assume the lynchings will be by simple majority vote not unanimous as some mafia games are.

Re: Werewolf Mafia (0/9-13)

PostPosted: Sun Mar 03, 2013 4:07 pm
by aage
rishaed wrote:
aage wrote:So 'Die Hexe' is essentially a one-shot doc + one-shot vig? Or is the 'heal potion' universally applicable? Also yes, change the innocent girl to watcher :p

I'd join.

show

There Fixed it for you :roll: :lol: .
In German, it means rather the blinking girl ;) don't know where the translator got innocent >.>, but essencially yes shes your one investigative role in the game other than old fashioned scum hunting.

Dutch version of Werewolf uses the term 'innocent', hence my rather loose translation.

Re: Werewolf Mafia (1/9-13)

PostPosted: Sun Mar 03, 2013 4:19 pm
by rishaed
I'm thinking somewhere between 7-10 RT days for each Day in game. I used 10 in my last game, but it was NV, and this time I'm slightly worried about stagnation.

Re: Werewolf Mafia (1/9-13)

PostPosted: Sun Mar 03, 2013 4:21 pm
by rishaed
Sry about the double post, lovers can indeed vote each other, they just can't Day/Night Talk. If they wanted too they could, but logically speaking they won't.

Re: Werewolf Mafia (1/9-13)

PostPosted: Sun Mar 03, 2013 4:24 pm
by Dibbler
In the version I've played in rl the rules actually say lovers can't vote each other. That said its redundant as it wouldn't be a good strategy

Re: Werewolf Mafia (3/9-13)

PostPosted: Sun Mar 03, 2013 5:15 pm
by DoomYoshi
/in.

Re: Werewolf Mafia (4/9-13)

PostPosted: Tue Mar 05, 2013 10:48 am
by jonty125
In please.

Re: Werewolf Mafia (5/9-13)

PostPosted: Tue Mar 05, 2013 1:21 pm
by ghostly447
Ill play

Re: Werewolf Mafia (5/9-13)

PostPosted: Tue Mar 05, 2013 1:51 pm
by blakebowling
what exactly do you constitute as a "massclaim"? I'm not looking to bend the rule, I just don't want to get modkilled for say pushing too many people for information in one day.

Re: Werewolf Mafia (5/9-13)

PostPosted: Tue Mar 05, 2013 2:18 pm
by rishaed
I mean As in Ok, everyone claim time ;) Normal pushes for claims are acceptable, as well as when you are down to 4 people, and need 2 claims for example. I just don't want 6 ppl claiming in an attempt to catch scum, because of the fact that every role is known.

Re: Werewolf Mafia (5/9-13)

PostPosted: Tue Mar 05, 2013 2:19 pm
by rishaed
rishaed wrote:I mean As in Ok, everyone claim time ;) Normal pushes for claims are acceptable, as well as when you are down to 4 people, and need 2 claims for example. I just don't want 6 ppl claiming right off the bat in an attempt to catch scum, because of the fact that every role is known.

EBWOP

Re: Werewolf Mafia (5/9-13)

PostPosted: Tue Mar 05, 2013 2:36 pm
by blakebowling
rishaed wrote:
rishaed wrote:I mean As in Ok, everyone claim time ;) Normal pushes for claims are acceptable, as well as when you are down to 4 people, and need 2 claims for example. I just don't want 6 ppl claiming right off the bat in an attempt to catch scum, because of the fact that every role is known.

EBWOP

That's acceptable.

In.

Re: Werewolf Mafia (7/9-13)

PostPosted: Thu Mar 07, 2013 10:52 am
by anamainiacks
Count me in!

And a question about Liebespaar - so he pretty much just does absolutely nothing the entire game, except being allowed to vote? Or is he not even allowed to vote?

Re: Werewolf Mafia (7/9-13)

PostPosted: Thu Mar 07, 2013 1:37 pm
by rishaed
its an addition to whatever he already has. So if one of them is a werewolf and the other the witch, then they retain their powers, but if one dies so does the other.

Re: Werewolf Mafia (5/9-13)

PostPosted: Thu Mar 07, 2013 5:37 pm
by aage
rishaed wrote:
rishaed wrote:I mean As in Ok, everyone claim time ;) Normal pushes for claims are acceptable, as well as when you are down to 4 people, and need 2 claims for example. I just don't want 6 ppl claiming right off the bat in an attempt to catch scum, because of the fact that every role is known.

EBWOP

..you're the mod, you can edit your posts...

Re: Werewolf Mafia (8/9-13)

PostPosted: Thu Mar 07, 2013 10:20 pm
by rishaed
In the spirit of the game I would have to Modkill myself for breaking a rule :lol:
Plus it keeps me in practice of editing my posts by another post, crucial in this game as a player.

Re: Werewolf Mafia (8/9-13)

PostPosted: Wed Mar 13, 2013 9:41 pm
by safariguy5
Sure I'll play.

Re: Werewolf Mafia (8/9-13)

PostPosted: Wed Mar 13, 2013 10:42 pm
by rishaed
Ok that makes 9, I will prep the roles but the numbers at 9 stand at the following.
3 Werewolves
1 Seer
1 Amore
1Witch/Hexe
1 "innocent" child
2 Burger.
Game starts in 3 days (allowing any straggling interested parties to sign up.)

Re: Werewolf Mafia (9/9-13) 3 days left in signups!

PostPosted: Sun Mar 17, 2013 1:07 am
by rishaed
Role PM's are being sent out. Now!

Re: Werewolf Mafia (9/9).

PostPosted: Sun Mar 17, 2013 1:17 am
by rishaed
All PM's are out please enjoy the game, and if you missed the note in the OP, game starts when 7 players have confirmed.