Werewolf Mafia Endgame Town Wins.
Posted: Sat Mar 02, 2013 4:59 pm
Welcome to Werewolf! I will give a few notes before the game starts.
Mod Note 1: This game Starts at Night, Night 0/Night 1 call it what you will.
Mod Note 2: Adhering to the rules of the game a player MUST be lynched. You cannot vote No Lynch, and if at the end of the day you haven't voted, and there is one vote on a player he will be lynched. Consider yourselves warned.
Mod Note 3:Depending on the number of players, will depend on the amount of Each role we have.
Mod Note 4: Night will be in two stages. The first stage is 48hrs, for everyone who has a standard night action. The second stage is for the Witch, because her night action depends on the Mafia Factions Night kill, it will last for 24hrs. If all Night actions are turned in, night will obviously end.
Mod Note 5: Because All roles are known, Massclaiming is prohibited, and all those attempting one will be Modkilled.
Okay Time for the story. . .
It was deep at night in the Schwarzwald. High in the mountainous region there lies a tiny, yet unknown village. The woods has a particular aura around it, and rightly so. For there is magic tingling in this hidden region, far away from human eyes. It is a place where Might and Magic still rule, not technologies guns and tanks. This small village has just enough people to maintain its population which ranges from 10-20 at its height. The people live extremely long lives, and there are rumors of elves in the forest. And yet something else had been heard the last few nights. Howling, from wolves it was thought at first and then was realized, no the howling is too deep of a pitch. No it was werewolves, hunting their prey. The town knew that werewolves came from humans, but there was no other village around. They must find the werewolves hiding in their midst before they were all dead.
(Rules stolen from Chapcrap)
Killed N2.
Game will start when 7 players have confirmed.
Mod Note 1: This game Starts at Night, Night 0/Night 1 call it what you will.
Mod Note 2: Adhering to the rules of the game a player MUST be lynched. You cannot vote No Lynch, and if at the end of the day you haven't voted, and there is one vote on a player he will be lynched. Consider yourselves warned.
Mod Note 3:Depending on the number of players, will depend on the amount of Each role we have.
Mod Note 4: Night will be in two stages. The first stage is 48hrs, for everyone who has a standard night action. The second stage is for the Witch, because her night action depends on the Mafia Factions Night kill, it will last for 24hrs. If all Night actions are turned in, night will obviously end.
Mod Note 5: Because All roles are known, Massclaiming is prohibited, and all those attempting one will be Modkilled.
Okay Time for the story. . .
It was deep at night in the Schwarzwald. High in the mountainous region there lies a tiny, yet unknown village. The woods has a particular aura around it, and rightly so. For there is magic tingling in this hidden region, far away from human eyes. It is a place where Might and Magic still rule, not technologies guns and tanks. This small village has just enough people to maintain its population which ranges from 10-20 at its height. The people live extremely long lives, and there are rumors of elves in the forest. And yet something else had been heard the last few nights. Howling, from wolves it was thought at first and then was realized, no the howling is too deep of a pitch. No it was werewolves, hunting their prey. The town knew that werewolves came from humans, but there was no other village around. They must find the werewolves hiding in their midst before they were all dead.
(Rules stolen from Chapcrap)
Killed N2.
Game will start when 7 players have confirmed.