D&D: The Warlock's Boots (NOW RECRUITING!)

Comment games, quizzes, trivia, elimination games, etc...

Moderators: Global Moderators, Discussions Team

Forum rules
Please read the Community Guidelines before posting.

Re: D&D: The Warlock's Boots (NOW RECRUITING!)

Postby Quirk on Sun Jul 04, 2010 11:06 pm

I would rather not be ambushed by these bastards up the road.


Cheezus takes a shot at the nearest kobold and continues moving at normal speed.
Image
"Zungguzungguguzungguzeng"
-Yellowman
pancakemix wrote:Quirk, you are a bastard. That is all.
User avatar
Major Quirk
 
Posts: 302
Joined: Tue Aug 26, 2008 7:27 pm
Location: Athens, Georgia
Medals: 18
Standard Achievement (2) Doubles Achievement (1) Quadruples Achievement (1) Terminator Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (2) Cross-Map Achievement (1) Beta Map Achievement (1)
Ratings Achievement (3) General Achievement (1) Challenge Achievement (1)

Re: D&D: The Warlock's Boots (NOW RECRUITING!)

Postby safariguy5 on Sun Jul 04, 2010 11:09 pm

I'll move up and fire a force orb at one of the kobold's around Gregor.

(Draconic) Away from here you who remain, consider yourselves to have your lives spared!
Image
User avatar
Captain safariguy5
Media Volunteer
Media Volunteer
 
Posts: 1894
Joined: Fri Mar 30, 2007 9:42 pm
Location: California
Medals: 67
Conquer Cup Silver Achievement (1) Standard Achievement (2) Doubles Achievement (2) Triples Achievement (3) Quadruples Achievement (3)
Terminator Achievement (2) Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (3) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (4) Tournament Achievement (3) General Achievement (6) Clan Achievement (11) Tournament Contribution (6)
General Contribution (8)

Re: D&D: The Warlock's Boots (NOW RECRUITING!)

Postby Jace22 on Mon Jul 05, 2010 9:50 am

Maximus takes 1 shot at the kobold in front of him before walking back to the wagon
User avatar
Sergeant 1st Class Jace22
 
Posts: 401
Joined: Sat Mar 14, 2009 7:02 pm
Location: Hamilton, Ontario
Medals: 30
Standard Achievement (1) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Fog of War Achievement (2)
Teammate Achievement (1) Random Map Achievement (1) Ratings Achievement (3) General Achievement (3) Clan Achievement (1)
Tournament Contribution (15)

Re: D&D: The Warlock's Boots (NOW RECRUITING!)

Postby slowreactor on Mon Jul 05, 2010 8:54 pm

Well, since the enemies are fleeing, then might as well use unbalancing shot on the fleeing Kobolds.
Colonel slowreactor
 
Posts: 1373
Joined: Tue Jan 20, 2009 3:34 pm
Location: Ithaca, NY
Medals: 60
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3)
Tournament Achievement (5) General Achievement (3) Clan Achievement (11) Training Achievement (3) Tournament Contribution (1)
General Contribution (2)

Re: D&D: The Warlock's Boots (NOW RECRUITING!)

Postby CreepersWiener on Fri Jul 09, 2010 9:47 pm

DM wrote:As Cackle moves in to take out another target, Cheezus moves up and fires a shot from his Elven Longbow...

[Cheezus +6-2=+4 vs Kobold AC 13:ROLL 11+4=13 HIT/Damage 1d10+4=6]
DM wrote:Cheezus unleashes an arrow from his bow and it just glances off the boulder and strikes a kobold in the forehead as he was peering over for another sneak attack on the company.

Gregor lies on the ground as two kobolds prepare to retreat from the battlefield, one Kobold pulls out a small dagger and looks like it is about to put Gregor out for good when he suddenly stops when it hears a voice speaking a language it can understand.

"Away from here you who remain, consider yourselves to have your lives spared!" calls out the Half-Elf Wizard, as Firnam takes another shot at one of the Kobolds that has begun to run away. He levels his hand crossbow at the Kobold who was shooting another hand crossbow earlier. Now that the creature is retreating, Firnam finds he has advantage in attacking the little beast.


[Firnam Unbalancing Shot +6 (+2 combat advantage) vs Kobold AC 13=Roll 13 HIT/Damage 2d6+4 (2d6 Sneak Attack)=16 HP Damage ]

DM wrote:The little Kobold is shot directly through the throat as he starts to run away. It gurgles and spits blood and finally falls down face first onto the ground. It is dead with its crossbow by its side.

As two Kobolds retreat from Gregor (who is helpless on the ground and near death) on of them pulls out a dagger and is about to stab Gregor while he lays defeated.

Alastair sees the danger and immediately waves his wizard's wand and begins a chant.

Suddenly, a bluish orb shoots from his wand...


[Alastair's Force Orb spell +4+2 vs Kobold 15: ROLL 15 HIT/Damage 2d8+4=11 HP damage]

DM wrote:The small scaly creature is about to slice Gregor's throat when it is hit by the bluish orb that Alastair fired from his wand. The little Kobold is blown high into the air and smacks the ground with a thud. It lies in a quivering mass of bloodied flesh and broken bones.

Maximus swings his two handed sword at a Kobold he is trying to runaway...


[Maximus Basic Attack Great Sword +8+2 vs Kobold AC15=ROLL 13 Miss]

DM wrote:Maximus' mighty swing catches nothing but air as the Kobold moves away in all haste.

From out of the Bushes, Cackle springs upon a Kobold that was throwing spears at Gregor. Cackle lunges at the Kobold with his short sword and runs it through. A gasp of air leaves the Kobold's lungs as Cackle twists the blade to do maximum damage. The Kobold falls to the ground...lifeless. Cackle quickly checks its body for treasure


[From the bodies of the dead, the company recovers a total of 20 Copper Pieces, 3 Kobold sized javelins, 4 daggers, 2 Slings, 1 Hand Crossbow, and 4 clay pots. Two Pots have Stinky Stuff while the other two pots have Sticky Goo. You can all split this items up as you see fit. ]

[Ok, the Kobolds have all ran away from the Battle. Each Player receives 100 XP at this point, and your party can either rest a few minutes and take healing surges, or they can rest for six hours and restore all powers and HP. Up to you guys.]
Army of GOD wrote:I joined this game because it's so similar to Call of Duty.
User avatar
Sergeant CreepersWiener
 
Posts: 137
Joined: Tue Jul 21, 2009 6:22 pm
Medals: 10
Standard Achievement (2) Doubles Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (1)

Re: D&D: The Warlock's Boots (NOW RECRUITING!)

Postby Quirk on Fri Jul 09, 2010 10:44 pm

Cheezus gives Gregor first aid before we rest.

Curse the vile scum that did this to you. As a servant of Melora, whenever evil-doers halt my progress they impede her will.
Image
"Zungguzungguguzungguzeng"
-Yellowman
pancakemix wrote:Quirk, you are a bastard. That is all.
User avatar
Major Quirk
 
Posts: 302
Joined: Tue Aug 26, 2008 7:27 pm
Location: Athens, Georgia
Medals: 18
Standard Achievement (2) Doubles Achievement (1) Quadruples Achievement (1) Terminator Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (2) Cross-Map Achievement (1) Beta Map Achievement (1)
Ratings Achievement (3) General Achievement (1) Challenge Achievement (1)

Re: D&D: The Warlock's Boots (NOW RECRUITING!)

Postby slowreactor on Sat Jul 10, 2010 7:43 am

I'll take 1 of the daggers just so I have more than 1 just in case, and, if no one else is handy with the other hand crossbow, I'll take that as well.
Colonel slowreactor
 
Posts: 1373
Joined: Tue Jan 20, 2009 3:34 pm
Location: Ithaca, NY
Medals: 60
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3)
Tournament Achievement (5) General Achievement (3) Clan Achievement (11) Training Achievement (3) Tournament Contribution (1)
General Contribution (2)

Re: D&D: The Warlock's Boots (NOW RECRUITING!)

Postby CreepersWiener on Sat Jul 10, 2010 8:56 am

Quirk wrote:Cheezus gives Gregor first aid before we rest.

Curse the vile scum that did this to you. As a servant of Melora, whenever evil-doers halt my progress they impede her will.


DM wrote:As Gregor the Half-Orc lies beaten on the ground, Cheezus runs to his side. The Elven Cleric pulls up some nearby moss and forest herbs and quickly ties them to the Gregor's wounds. When he is finished, he holds a silver holy symbol that looks like an Oak Leaf and begins to say a prayer in Elven.

Firnam speaks to Alastair,"You know I understand some Elven, I am not perfect at it, but I learned it on the streets. I had a Half-Elf friend just like you and we used to steal bread from the market. He taught me to speak Elven so that we could speak openly and not worry about anyone to over hear us."

"What ever happened to your friend?"Alastair asks.

"We were stealing some food from the market, as usual, and he was caught. I ran away, but my friend was still trying to break free of the merchant's grasp. When my friend stomped on the Merchant's foot to get away, the Merchant clubbed him in the back of the head as he was trying to flee to safety...that was the end of my friend,"Firnam fights to hold back tears,"and that will be the end of that Merchant someday!"

In the background the party can hear the haunting voice of Gorlan the Bard as he sings of the company's exploits of the day. A sense of calm falls over the party and they begin to have their spirits lifted to carry on to Baskin's Bay.

Mr.Urlag has now hooked the horses back up to the wagon and Maximus has lifted the wagon out of the Kobold's ambush pit.

"Well, she's ready to go."Mr.Urlag tells the crew.

Then everyone is interrupted by the sound of a moan. Gregor is beginning to sit up, it seems he is recouping from his wounds.

"What happened to Gregor?"Gregor asks in his familiar Half-Orc accent.

"You have been down awhile, friend. You killed many of the little lizard thingies, but your friends were unable to get to you in time before you were brought down."Alastair replies to Gregor's question.


[Any characters that are spending healing surges during this rest can also add +4 HP for Gorlan's Song Of Rest. Gregor is restored fully by taking a few healing surges and Cheezus' first aid has stabilized him from slipping any further towards Death's Door. Your party has taken a short rest and can use any encounter powers again if needed, however, any Daily Powers that have been used can't be used again until you rest at least six hours.

Your journey picks up again and you head towards Baskin's Bay to find Sheyla's father.

I will roll three times to see if you will have anymore encounters:Nope, Nope, and Nope.
]

DM wrote:The party travels the rest of the day without incident.

"We must have scared off all the Kobolds in Nyördand today!"Gorlan jests to his mates.

"Well, scaring off Kobolds is easier than scaring off the King's Guard!"Mr.Urlag turns his head back towards the company sitting in the back of the wagon. Mr.Urlag points ahead at some figures riding horse towards them and says,"Look!"

Each guard is well armored in chain mail and carry Halberds with Herald Banners marked white and gold with the symbol of a silver gauntlet in the center field. It is the crest of King Fyrsdane.

Image

"Halt! What is your business here,"the lead guard says as he inspects each individual closely.

"On our way to Baskin's, a friend of ours was kidnapped by Githarian bounty hunters and we believe they are leaving the bay back to Githar as we speak."Mr.Urlag tells the guard.

"I see, and what happened to this....Half-Orc?"the guard asks with a visible sneer of disdain.

"He fought bravely trying to save me an his friends form a band of Kobold bandits, you snide dog! He has done much more for your so-called kingdom than what you have done this day! Isn't it YOUR job to keep the highways safe?"Sheyla scolds the guard.

"My job is of no concern to a cart full of rabble from Winterhaven. We are here to make sure that there will be no trouble in Baskin's Bay. If what your driver says is true, then it is the duty of the Fyrsdane Guard to investigate and bring such perpetrators to justice. And if indeed these are Githarian's as you claim, then that would bring Fyrsdane closer to war with that Wytch Emperor---Kannith! Now, what weapons do you all have? We must make sure Baskin's Bay is kept safe...you each will have to pay the King one silver piece for each dagger, knife, or small blade; and you must pay one gold for each sword or larger blade, plus any bows or crossbows will also cost you one gold to carry into the Bay. After payment is made to us, you will each get a letter of permittance. If you fail to pay each and every copper that we ask, your weapons will remain forfeit and you may either turn them over to us now, or turn around and head back to Winterhaven. Now what will it be?"
Army of GOD wrote:I joined this game because it's so similar to Call of Duty.
User avatar
Sergeant CreepersWiener
 
Posts: 137
Joined: Tue Jul 21, 2009 6:22 pm
Medals: 10
Standard Achievement (2) Doubles Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (1)

Re: D&D: The Warlock's Boots (NOW RECRUITING!)

Postby CreepersWiener on Sat Jul 10, 2010 8:59 am

slowreactor wrote:I'll take 1 of the daggers just so I have more than 1 just in case, and, if no one else is handy with the other hand crossbow, I'll take that as well.


DM wrote:Firnam picks up a dagger from a Kobold and sticks it in his boot, he then picks up the hand crossbow and inspects it. He puts the extra crossbow and bolts into his pack and regroups with the party.


[Make sure to read the post above this one, your party is now being asked to pay entrance fees into the city of Baskin's Bay.]
Army of GOD wrote:I joined this game because it's so similar to Call of Duty.
User avatar
Sergeant CreepersWiener
 
Posts: 137
Joined: Tue Jul 21, 2009 6:22 pm
Medals: 10
Standard Achievement (2) Doubles Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (1)

Re: D&D: The Warlock's Boots (NOW RECRUITING!)

Postby Jace22 on Sat Jul 10, 2010 11:46 am

Maximus will pay the 1 gp fee for his greatsword, just to avoid unneeded conflict
User avatar
Sergeant 1st Class Jace22
 
Posts: 401
Joined: Sat Mar 14, 2009 7:02 pm
Location: Hamilton, Ontario
Medals: 30
Standard Achievement (1) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Fog of War Achievement (2)
Teammate Achievement (1) Random Map Achievement (1) Ratings Achievement (3) General Achievement (3) Clan Achievement (1)
Tournament Contribution (15)

Re: D&D: The Warlock's Boots (NOW RECRUITING!)

Postby safariguy5 on Sat Jul 10, 2010 11:54 am

I'll take 1 clay pot of the stinky stuff and 1 of the sticky goo. I also will pay the toll for my weapons.
Image
User avatar
Captain safariguy5
Media Volunteer
Media Volunteer
 
Posts: 1894
Joined: Fri Mar 30, 2007 9:42 pm
Location: California
Medals: 67
Conquer Cup Silver Achievement (1) Standard Achievement (2) Doubles Achievement (2) Triples Achievement (3) Quadruples Achievement (3)
Terminator Achievement (2) Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (3) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (4) Tournament Achievement (3) General Achievement (6) Clan Achievement (11) Tournament Contribution (6)
General Contribution (8)

Re: D&D: The Warlock's Boots (NOW RECRUITING!)

Postby Quirk on Sat Jul 10, 2010 3:56 pm

Cheezus collects arrows before we leave.
He will pay the fee.
Image
"Zungguzungguguzungguzeng"
-Yellowman
pancakemix wrote:Quirk, you are a bastard. That is all.
User avatar
Major Quirk
 
Posts: 302
Joined: Tue Aug 26, 2008 7:27 pm
Location: Athens, Georgia
Medals: 18
Standard Achievement (2) Doubles Achievement (1) Quadruples Achievement (1) Terminator Achievement (1) Polymorphic Achievement (1)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (2) Cross-Map Achievement (1) Beta Map Achievement (1)
Ratings Achievement (3) General Achievement (1) Challenge Achievement (1)

Re: D&D: The Warlock's Boots (NOW RECRUITING!)

Postby slowreactor on Sat Jul 10, 2010 11:48 pm

If any of Firnam's weapons can he well-hidden (esp. daggers) then he will hide them to avoid paying the fee. Any weapons that can't be well-hidden, he will pay for.
Colonel slowreactor
 
Posts: 1373
Joined: Tue Jan 20, 2009 3:34 pm
Location: Ithaca, NY
Medals: 60
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3)
Tournament Achievement (5) General Achievement (3) Clan Achievement (11) Training Achievement (3) Tournament Contribution (1)
General Contribution (2)

Re: D&D: The Warlock's Boots (NOW RECRUITING!)

Postby CreepersWiener on Sun Jul 11, 2010 1:11 am

slowreactor wrote:If any of Firnam's weapons can he well-hidden (esp. daggers) then he will hide them to avoid paying the fee. Any weapons that can't be well-hidden, he will pay for.


[Firnam uses his Bluff Skill Check +8 vs Guard Perception:Roll 15 vs Roll 10...Success]

DM wrote:Firnam pays for his crossbows, but he is able to hide his other smaller weapons. The King's Guard is completely oblivious to Firnam's schemes.
Army of GOD wrote:I joined this game because it's so similar to Call of Duty.
User avatar
Sergeant CreepersWiener
 
Posts: 137
Joined: Tue Jul 21, 2009 6:22 pm
Medals: 10
Standard Achievement (2) Doubles Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (1)

Re: D&D: The Warlock's Boots (NOW RECRUITING!)

Postby slowreactor on Fri Jul 16, 2010 8:29 am

so who are we waiting for at this point?
Colonel slowreactor
 
Posts: 1373
Joined: Tue Jan 20, 2009 3:34 pm
Location: Ithaca, NY
Medals: 60
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3)
Tournament Achievement (5) General Achievement (3) Clan Achievement (11) Training Achievement (3) Tournament Contribution (1)
General Contribution (2)

PreviousNext

Return to Forum Games

Who is online

Users browsing this forum: No registered users and 1 guest

Login