FrancisBoyle wrote:Having butcher knives that bombard every other territory would ruin this map and any hope it ever achieving decent game play. There would be no way to block in card games or hide in fog games. Plus in team games I would just be stacking on a partner until they had enough to go through a butcher knife and kill another player. The idea is okay and fits with the map, but I don't think it's good for game play.
There are some good points here, although I think they can all be overcome. I never think the idea was to have the knives be able to attack each other. So fog of war games would still be at least slightly different than sunny ones. I guess there would have to be some territory (maybe a food critic?) that can be attacked from the cuts
that has a very large killer neutral that can attack the knives. And the knives wouldn't bombard the cuts
, they would one way attack them.
I thought about how some people would just deploy onto their knife (or their partners knife) and not attack. Maybe have a -1 decay (with a minimum of 1) on the knives? Or something else to keep people from hoarding.
My point is that I am a firm believer that this site needs more maps with completely different game play, like WWII Poland or Das Schloss. For sure, there will be some people who won't like it, but I think a map where starting positions can attack 95% of the map has a spot in CC, and it completely fits in with the theme of Beef Cuts