koontz1973 wrote:Thanks gillipig, things are changing a lot for the next version. Got to get the impassables done right or not at all. Can make the territ lines a tad thinner but I sort of like the large chunky look to them.
there will be a lot going on inside the map so lets hope I do not over do it.
That always a risk! The more things you add to a map the greater the risk of over doing it becomes. Especially when you have a solid map from the get go. I for one don't think you need houses as impassables on this map. I think houses as bonuses would be much more appealing idea, but it all depends on how you do it.