Paris - V10 (May 28) (pgs. 1 & 9) - FEEDBACK PLEASE!!

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Re: Paris - V10 (May 28) (pgs. 1 & 9) - FEEDBACK PLEASE!!

Postby waauw on Mon Jun 24, 2013 2:41 pm

honestly, I agree with generalhead's opinion. Paris is a city with so many monuments, you could do a lot more with it. And I'm not exactly fond of the cartoony look:

  • I'd prefer if you split the two islands into 2 different territories. In fact I'd prefer if you split a whole lot of the territories, so you can show paris in a lot more detail.
  • Fix the sun, the way it looks now is a bit oddlooking. Also the fact that it's charp and the pictures infront of it aren't, makes 'm not fit together so well
  • maybe add some pictures off the several of these monuments, either on the side or place some pictograms of 'm on the map.
  • redo the bridges, these are just lines. Maybe you can even make 'm a territory. Le pont neuf for example is a marvelous piece of architecture. The same goes for some of the Boulevards. Les champs Élysées are world famous, so it seems like such a pity not to have 'm on a map of Paris.

overall, it just seems like so much usage of space, but barely any info or territories in it. I'd prefer if you made the map a bit more like these:

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Re: Paris - V10 (May 28) (pgs. 1 & 9) - FEEDBACK PLEASE!!

Postby Aleena on Mon Jun 24, 2013 3:02 pm

I like the orange map that waauw suggested - I think that is a good starting map...
Could have 4 areas, The Top right of the River, The Bottom Left of the River and as a separate area (not included in those other two) could be all the parks and last one is all the sites - From La Defense to Norte Dame to the Zoo..

On the orange map there is I think:
11 parks
19 sites
split the bottom section into 6 additional spaces as it's own area
and the top into 15 regions ...

For a Total of 52 regions

Just a suggestion - and if you want - I know it's a complete re-work of what you got...
But I agree with waauw that the map needs work
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Re: Paris - V10 (May 28) (pgs. 1 & 9) - FEEDBACK PLEASE!!

Postby sempaispellcheck on Thu Jul 11, 2013 4:37 pm

Aleena wrote:I agree with waauw that the map needs work

I agree with both of you, but I do not have the time to put in the work.
I also don't think I have enough ability to make it work.

As much as it pains me to admit this, I am not the man to bring this map to CC.
If anyone is interested in toying with what I was working on, drop my a PM and I will be more than happy to send you my Gimp (.xcf) files.

I would like to thank all of you who have posted in this thread for your feedback and/or encouragement.
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Re: Paris - V10 (May 28) (pgs. 1 & 9) - FEEDBACK PLEASE!!

Postby Aleena on Thu Jul 11, 2013 8:10 pm

don't give up so easily - we have faith in ya ...
I'm not any good and map building and in time with support of the other players that have helped me turn my piece of Sh!* into a piece of Junk - but see - it's getting better - it just takes time and continual adjustments...
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Re: Paris - V10 (May 28) (pgs. 1 & 9) - FEEDBACK PLEASE!!

Postby sempaispellcheck on Thu Jul 11, 2013 9:55 pm

Aleena wrote:...it just takes time...

Which I don't have.
That's the main reason I'm "giving up" - I just don't have the time to do the work that needs to be done for this to be a good map.

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Re: Paris - V10 (May 28) (pgs. 1 & 9) - FEEDBACK PLEASE!!

Postby Aleena on Thu Jul 11, 2013 10:46 pm

I see your in about 18 different games right now - finish them off and don't start new ones - then that should free up a lot of your time to work on this idea - I'd love to see you finish this...
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Re: Paris - V10 (May 28) (pgs. 1 & 9) - FEEDBACK PLEASE!!

Postby koontz1973 on Thu Jul 11, 2013 11:27 pm

OK sempai,

Game play, this does look pretty solid and I would not touch it till you get to that stage, but do remove the canal. We can put it back in later.

Graphics. Here is the killer. After a year, have you been practising much? Or did this sit on the back burner over the winter and only spent a few hours on it. Not much has changed since last summer when you had this out and about then.

What really kills this map is the background.
Images in the background are all out of focus. When you copy/paste art over, you cannot scale it so much. Either find one that fits or draw it yourself.
The title, boring. Black text, no matter how good the font is is just bloody awful. Jazz it up.
show

Your legend is squeezed into all available spaces around the map. This forces everyone to go looking for it. Legend items need to go together. Same font, same size. And should not really be larger than the region fonts.
Colours, here is a palette chart. This is for the map and background. When you do the colours for the background, find a colour a little darker or lighter so the map stands out.
show

Choose colours at the same distance from the centre, not from all over the place.

I will say this though, you lines are a lot better than last year so even though I come across as harsh here sempai, you have improved.
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Re: Paris - V10 (May 28) (pgs. 1 & 9) - FEEDBACK PLEASE!!

Postby sempaispellcheck on Mon Jul 15, 2013 7:18 pm

Aleena wrote:I see your in about 18 different games right now - finish them off and don't start new ones - then that should free up a lot of your time to work on this idea - I'd love to see you finish this...

Sorry, Aleena, but that's not going to happen. First of all, I joined this site to play, and that is still the number 1 reason I'm here.
Second of all, that's not why I don't have time - I have just started a full-time job, and I have a 2-hour commute each way. That doesn't leave much time for the kind of learning I will have to do in order to be able to make a map worthy of CC.

koontz1973 wrote:Graphics. Here is the killer. After a year, have you been practising much? Or did this sit on the back burner over the winter and only spent a few hours on it. Not much has changed since last summer when you had this out and about then.

No, I haven't, because I haven't had the time, and I won't have the time, and it's not worth it for me anymore.

I PM'ed everyone who's posted in this thread because I'm hoping that one of you would be willing to take this over and make a decent map of it (or knows someone who would).

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Re: Paris - V10 (May 28) (pgs. 1 & 9) - FEEDBACK PLEASE!!

Postby koontz1973 on Tue Jul 16, 2013 6:30 am

sempai, do not give up. Time is the killer with maps. Remember, it took me 9 months, working on average of 2 hours a day to get Rorke's Drift. What I learnt on that one, I took over to the next. It gets easier, but leaving it means you forget some things. Just play with it.
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Re: Paris - V10 (May 28) (pgs. 1 & 9) - FEEDBACK PLEASE!!

Postby sempaispellcheck on Sat Aug 03, 2013 8:07 am

koontz1973 wrote:9 months, working on average of 2 hours a day

Then you should understand why I'm passing this on to someone else.
As busy as I am, I'd be lucky to have 2 hours a month to work on this.
I'll happily do the XML for the map - that I can do easily, and well. But the graphics are not my forte, and I simply do not have the time to mess around with them.

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