thenobodies80 wrote:What do you mean with "thanks to qwert..."?
koontz1973 wrote:qwert did some of the graphics it looks like.
koontz1973 wrote:Oneyed, I am looking at the map, but am having a hard time understanding somethings.
koontz1973 wrote:But what do you mean about what you said in the special features bit. Why should I care about my non team mates and how is that brought into the map.
natty dread wrote:You should start from the large map.
natty dread wrote:Also, you should do your own graphics and not copy them from another map.
koontz1973 wrote:So if I understand you correctly, you may get games of 8 players and in those games, it will be like two mini games on the same board with each game trying to win there objective first whilst trying to stop the other one from getting it.
koontz1973 wrote:Then in a 2 player game, you will have either type of battles or fastest one to the objective will win.
koontz1973 wrote:What about odd number games? So you can have 2 players starting on one side and the other one on his own. This would not make for good games.
Oneyed wrote:just mountains, Corinth window and border around map are from qwert. I have permision from him to use these things...
thenobodies80 wrote:Please, ask to qwert to send me a PM or to post here he gave you the permission to use them. Thanks
thenobodies80 wrote:btw you should ask him the layer for the mountains and not cut/paste them....it will look much better.
nolefan5311 wrote:I think you need to accentuate the differences in the two groups of League Members a little better as I'm slightly colorblind, so it's hard for me to differentiate between the colors.
DJ Teflon wrote:I'll have a good look and see if I can be useful game-play-wise one-eyed.
DJ Teflon wrote:First gamelay though that springs to mind is maybe a losing condition?
DJ Teflon wrote:I'm sure you could easy make a border,maybe the corinth box is ok to kind-of replicate as its geographical (you could easilydo a similar inset box in a different style or shape though) but the mountains are gonna be a hard task unless qwert gives you permission (he is active so you can always ask).
GoranZ wrote:6 capitals are extremely close to each other...
GoranZ wrote:for quads few players wont even move(since in theory they can get 0 units drop).
GoranZ wrote:Athenai(and few others) borders 2 seas, does it have harbors on both of them?
GoranZ wrote:Can u consider changing the name of the map?... it doesn't have a lot on common with pelo 1 so a lot of players will be surprised.
GoranZ wrote:P.S. The map has potentials.
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