Ragnarök (Updated Midgard Pg 9) [Abandoned]

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What style of map

overhead
31
61%
3D
20
39%
 
Total votes : 51

Postby gimil on Sun Jul 01, 2007 3:15 pm

Telvannia wrote:
(mind you im not much of a democrat)


lol

ps Telvannia what software are you using?
What do you know about map making, bitch?

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Postby Telvannia on Sun Jul 01, 2007 3:44 pm

gimil wrote:Telvannia what software are you using?


I use the gimp.

in other news i have a new update of the my blurred overhead view of Asgard:
Image

suggestions, come on chaps, suggestions this way.
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Postby DiM on Sun Jul 01, 2007 3:50 pm

the image looks nice but more suggestions could be made if we saw at least a rough sketch of the map. so far we have just bits. :?
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Postby gimil on Sun Jul 01, 2007 4:39 pm

your shading isnt consitant with some of it facing the wrong direction
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Postby Unit_2 on Sun Jul 01, 2007 11:27 pm

its too small, you need to make it alot bigger....
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Postby riggable on Sun Jul 01, 2007 11:30 pm

gimil wrote:your shading isnt consitant with some of it facing the wrong direction


thats not true, while there is some shading at slightly awkward angles, none of it is the wrong direction (assuming the suns too the north)
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Postby gimil on Mon Jul 02, 2007 2:23 am

riggable wrote:
gimil wrote:your shading isnt consitant with some of it facing the wrong direction


thats not true, while there is some shading at slightly awkward angles, none of it is the wrong direction (assuming the suns too the north)


ok i see where its coming from now. sorry of the confusion
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Postby DiM on Mon Jul 02, 2007 3:19 am

actually gimil is right there should be more shades:

Image
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Postby Telvannia on Mon Jul 02, 2007 3:29 am

DiM wrote:the image looks nice but more suggestions could be made if we saw at least a rough sketch of the map. so far we have just bits. :?

yeah i will draw one as soon as i can.
but i have not fully planed the rest of the map though, so it will be nowhere near a final copy.

Unit_2 wrote:its too small, you need to make it alot bigger....

that is only one eighth of the image.

DiM wrote:actually gimil is right there should be more shades:

Image

cheers for pointing out where they need to be improved only one i think it is wrong is the one on the top left building because the bit you highlighted would be in the shadow of the wall anyway.
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Postby gimil on Mon Jul 02, 2007 3:30 am

never mind DiMs right lol.

Telvannia please post a rough draft of the full image so we can give you some real feedback.
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Postby Telvannia on Mon Jul 02, 2007 6:02 am

here is a very rough draft of the final idea, (i have not added territories to each section yet because i dont know where they will be, it depends how each section looks after i have finished the graphics.)
For example Asgaror (Asgard) in my plan was only going to have 6 territories but after drawing it i found i could fit in 8!

The Map
Image
each section:
    Vanaheimr: will look a lot like Asgaror.
    Alfheimr: Will be mostly forests
    Muspelhim: will be volcanos
    Jotunheimr: will be ice and snow
    Migogaror: will look like earth (not in shape just in textures)
    Niflheimr: will look dark and evil
    Nioavellir: Will be mostly mountains.


(i have not fixed Asgaror yet)
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Postby gimil on Mon Jul 02, 2007 6:03 am

you should start by having the entire background as teh grass texture and build on top of it etc
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Postby Kaplowitz on Mon Jul 02, 2007 9:08 am

Wow, i thnk that it is gonna be really good!
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Postby snufkin on Mon Jul 02, 2007 9:57 am

Alfheimr was also a real kingdom...

I have a house and spent most of my childhood in what used to be Alfheimr (later Raniriki -> Båhus len -> north Bohuslän) :D

Sweden stole it from Norway/Denmark about 340 years ago..

sry for the slightly OT

http://en.wikipedia.org/wiki/%C3%81lfheim
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Postby Telvannia on Mon Jul 02, 2007 3:12 pm

gimil wrote:you should start by having the entire background as teh grass texture and build on top of it etc

might be a idea, im not sure what the background will be, because nothing seems right. cant be white, cant just be ground, so that i will have to think about.

Kaplowitz wrote:Wow, i thnk that it is gonna be really good!

hopefully it will be, but it need to be graphically improved first.
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Postby Telvannia on Mon Jul 02, 2007 4:35 pm

here is a map with names and army circle and corrected shadows.

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Postby gimil on Mon Jul 02, 2007 5:02 pm

looking much better but the terr names are pixalated and hard to read.
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Postby Telvannia on Mon Jul 02, 2007 5:13 pm

gimil wrote:looking much better but the terr names are pixalated and hard to read.


that because i had to use a small type font in order to make it fit.

might use a different font in the final image.
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Postby gimil on Mon Jul 02, 2007 5:15 pm

can we have some little people walking around :)
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Postby DiM on Mon Jul 02, 2007 7:04 pm

the map looks good and has potential. i'll post more when i see the terits so i can get a good look at the gameplay
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Postby snufkin on Mon Jul 02, 2007 10:13 pm

Telvannia wrote:Asgaror...

Migogaror:

Nioavellir:


all of these O:s should be D:s and I dont know from where you picked up migogaror as a name for midgard.

not too sure about nidavellir.. but dwarves were smiths for the black elves of svartalfheimr which sometimes is called nidavellir (but much less common afaik)
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Postby Telvannia on Tue Jul 03, 2007 4:36 am

gimil wrote:can we have some little people walking around :)

I really want to, also i would love to have it a map where you have night and day, but i dont think i can :(
I will add them anyway to my next update, but make them easy to remove.
But if animation gets allowed, then i will leave it on.

DiM wrote:the map looks good and has potential. i'll post more when i see the terits so i can get a good look at the gameplay

I'm nowhere near there yet.

snufkin wrote:all of these O:s should be D:s and I dont know from where you picked up migogaror as a name for midgard.

not too sure about nidavellir.. but dwarves were smiths for the black elves of svartalfheimr which sometimes is called nidavellir (but much less common afaik)

Migogaror came for wikipedia, but i always thought it was midgard, but the former sounded more norse.
well both svartalfheimr and nidavellir where down as one the 9 worlds of norse mythology, so i picked randomly which one to use, i will use the other in my next update (when i get down to drawing that part of the map, i will probably do Vanaheimr next.
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Postby snufkin on Tue Jul 03, 2007 7:40 am

Telvannia wrote:Migogaror came for wikipedia, but i always thought it was midgard, but the former sounded more norse.


That´s the problem with wiki - anyone can edit.
Migogaror must have been put there by someone who knows less than you or has severe alexia.
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Postby Telvannia on Tue Jul 03, 2007 2:39 pm

i had created a nice animation, but for some reason my gimp crashed.

I will try to redo it, but you will have to wait awhile.
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Postby Telvannia on Wed Jul 04, 2007 10:40 am

here is part of the animation, it is far from complete.
but you might as well see it as it currently is:
Image
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