unriggable wrote:jako wrote:perhaps changing from a yellow star to maybe a blue dwarf? the blue wont be as hard hitting to the eyes and the blue is a very passive colour. i believe that maybe solve ur brightness problem as well as allow u to keep ur sun where it is right now, cause i do like its positioning, just not so bright.
I don't think there is such a thing as a blue dwarf. Only white dwarves, neutron stars, those things (try a neutron star actually).
jako wrote:agree with ur other comments though, as well as the fact that the planet borders are now pixelated again. might want to fix that.
Piestar wrote:Great looking map, can't wait to play it. I kind of miss the red molten looking area-boundaries, but it's not a big deal.
The words 'The Buckle' are obscured by odd dark shadows. I'm assuming that is the buckle itself, but its confusing. Plus, with no item, to a new eye, at first I thought 'The Buckle' reffered to Ness 0.
I suspect this was the result of someone else's comments, but you've removed the outer line of the planets, particularly in the lower left, and upper right corners of the map. There would be a slight corona affect, as the suns light past beyond the rim of the planet, plus it would make the map look a little clearer.
If there is any way possible, put the bombardment guidelines in the Legend. It would unclutter the map, and make the text a bit easier to read.
Aerial Attack wrote:Each Ness object in the ShapeNess group can attack all the other Ness objects.
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