by edbeard on Sat Jan 19, 2008 7:32 pm
bryguy wrote:for both to me they only are for conquest
anyways this one is different cause also the farther away you are from your castle the more armies u lose from famine except if u have a resource
?
are there some rules not shown on this map?
one thing I noticed is that the map is 801px high. So, remove that 1px!!!
You have some gameplay issues because I think whoever starts in Comenal Castle is going to win or at least have a huge advantage. Also, there's only 7 resources. It looks like Sratun Castle is out of the mix.
suggested to do list
1. fix height
2. redo / touch up borders so they look finished
3. make borders for different zones (shown in the mini-map) noticeably different.
from there you should worry about the gameplay and placement of resources, castles, villages, and impassables etc...