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Should this map be forged?

Yes!
72
51%
Yes!
70
49%
 
Total votes : 142

Postby Tieryn on Tue Jan 29, 2008 1:41 am

hmm, and only using the - and + keys, there's only a limited set of mathematical possibilities...

Restricting ourselves to the single digit equations that work.

[subtraction, hold numbers, =, and - keys]
9-8=1 (same as 9-1=8)
9-7=2
9-6=3
9-5=4

8-7=1
8-6=2
8-5=3
8-4=4

7-6=1
7-5=2
7-3=4

6-5=1
6-4=2
6-3=3

5-4=1
5-3=2

4-3=1
4-2=2

3-2=1

[addition hold numbers, = and a Shift key]
1+1=2
1+2=3
1+3=4
1+4=5
1+5=6
1+6=7
1+7=8
1+8=9

2+2=4
2+3=5
2+4=6
2+5=7
2+6=8
2+7=9

3+3=6
3+4=7
3+5=8
3+6=9

4+4=8
4+5=9

Multiplication [Hold numbers, =, and Shift + 8]
2*2=4
2*3=6
2*4=8

3*3=9

Division [Hold numbers, = and /]
9/3=3
8/2=4
6/2=3
4/2=2

Or is this getting ridiculous? :P

Also, I suppose, holding the = key means you're the only one that can calculate, so we'd have to take out that restriction. (tho you'd need shift+= for addition)
Last edited by Tieryn on Tue Jan 29, 2008 6:20 am, edited 3 times in total.
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Postby Tieryn on Tue Jan 29, 2008 6:09 am

Image

Just done some colour filtering on the keys. Red keys can attack all red keys, Blue keys can attack all blue keys.

The Green keys will be the only "continent" concept, and will work on a "required" basis, Hold 2 - +2, Hold 4 - +5, Hold all 8 - +10

Backspace will bombard all letter/number territories. Caps Lock WILL MAKE EVERYONE DISLIKE READING YOUR WRITING... haha... no, not sure yet what to do with CC Lock. or even if not to make it back to caps lock, and maybe have the CC logo on the Enter key?

Hey, I'll make "Enter" into "Conquer" - that makes more sense than "CC Lock" doesn't it?

Also, are people actually interested in this map? as was said before, I seem to be posting a lot, I'd really like some feedback please people.


Also - Here's a list of words I'm considering, and the letter usage breakdown.


Conquer, Club, Stewardesses, Typewriter, Foundry, The, Quick, Brown, Fox, Jumps, Over, Lazy, Dog, Risk, Dice, Premium, Kamchatka, Strategy, Deploy, Fortify, Attack (+L for Lackattack Bonus), Defend, Advance, Salamander

A 7, B 2, C 7, D 7, E 10, F 4, G 2, H 2, I 5, J 1, K 5, L 5, M 3, N 5, O 8, P 3, Q 2, R 10, S 5, T 8, U 5, V 1, W 3, X 1, Y 6, Z 1,

Also:
Ctrl+Z (Undo)
Ctrl+F (Find)
Ctrl+C (Copy)
Ctrl+X (Cut)
Ctrl+V (Paste)
Ctrl+Esc (Start Menu) (+ both start buttons = TRIPLE START!, some sort of super windows bonus! :P)


Alt+F4
Alt+F (File Menu)
Alt+H (Help Menu)
Alt+Tab (Change window)


Holding Shift adds +1 to each word you hold. Also allows some calculations to take place. (addition & multiplication)

Caps Lock gives -1 per word held, unless you also hold a Shift Key (I DON'T LIKE SHOUTING, but shift+caps is lowercase)


Can anyone think of any other words/combinations that might be good?
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Postby Telvannia on Tue Jan 29, 2008 12:37 pm

Add the delete key, and make control+alt+delete a -5 bonus.


Also i dont really get the cigarette... what about replacing it with a wire, and have the wire connecting to a mouse on the very edge of the map?
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Postby InkL0sed on Tue Jan 29, 2008 2:55 pm

Also, are people actually interested in this map? as was said before, I seem to be posting a lot, I'd really like some feedback please people.


I'm getting the same problem with my map.

To answer the question, yes I do like this map, although the gameplay is far from perfect.

On another note, I think you should make "Enter" into "Conquer."
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Postby Tieryn on Tue Jan 29, 2008 5:47 pm

Telvannia wrote:Add the delete key, and make control+alt+delete a -5 bonus.


Also i dont really get the cigarette... what about replacing it with a wire, and have the wire connecting to a mouse on the very edge of the map?


The cigarette is a temporary measure... I'll replace it with something more suitable when It hink of something. I thought of the cable, but I don't want it to split the space bar, or the function keys... I suppose it could run along between the function and number lines...

InKLosed wrote:On another note, I think you should make "Enter" into "Conquer."


Already done on the next version, :) looks much better.
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Postby tenio on Tue Jan 29, 2008 7:13 pm

what about crums? like food that gets stuck between the keys :shock:
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Postby Unit_2 on Tue Jan 29, 2008 8:32 pm

Tieryn wrote:Image

Just done some colour filtering on the keys. Red keys can attack all red keys, Blue keys can attack all blue keys.

The Green keys will be the only "continent" concept, and will work on a "required" basis, Hold 2 - +2, Hold 4 - +5, Hold all 8 - +10

Backspace will bombard all letter/number territories. Caps Lock WILL MAKE EVERYONE DISLIKE READING YOUR WRITING... haha... no, not sure yet what to do with CC Lock. or even if not to make it back to caps lock, and maybe have the CC logo on the Enter key?

Hey, I'll make "Enter" into "Conquer" - that makes more sense than "CC Lock" doesn't it?

Also, are people actually interested in this map? as was said before, I seem to be posting a lot, I'd really like some feedback please people.


Also - Here's a list of words I'm considering, and the letter usage breakdown.


Conquer, Club, Stewardesses, Typewriter, Foundry, The, Quick, Brown, Fox, Jumps, Over, Lazy, Dog, Risk, Dice, Premium, Kamchatka, Strategy, Deploy, Fortify, Attack (+L for Lackattack Bonus), Defend, Advance, Salamander

A 7, B 2, C 7, D 7, E 10, F 4, G 2, H 2, I 5, J 1, K 5, L 5, M 3, N 5, O 8, P 3, Q 2, R 10, S 5, T 8, U 5, V 1, W 3, X 1, Y 6, Z 1,

Also:
Ctrl+Z (Undo)
Ctrl+F (Find)
Ctrl+C (Copy)
Ctrl+X (Cut)
Ctrl+V (Paste)
Ctrl+Esc (Start Menu) (+ both start buttons = TRIPLE START!, some sort of super windows bonus! :P)


Alt+F4
Alt+F (File Menu)
Alt+H (Help Menu)
Alt+Tab (Change window)


Holding Shift adds +1 to each word you hold. Also allows some calculations to take place. (addition & multiplication)

Caps Lock gives -1 per word held, unless you also hold a Shift Key (I DON'T LIKE SHOUTING, but shift+caps is lowercase)


Can anyone think of any other words/combinations that might be good?


thast sweet, but TAKE THE CIG. OUT!!!! this is a kid friendly site.
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Postby InkL0sed on Tue Jan 29, 2008 8:36 pm

Haha Unit 2, aren't you supposed to be 12? Sorry if I'm mistaken.

Anyway, I agree that the cig needs to go.
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Postby Unit_2 on Tue Jan 29, 2008 8:44 pm

InkL0sed wrote:Haha Unit 2, aren't you supposed to be 12? Sorry if I'm mistaken.

Anyway, I agree that the cig needs to go.


i am...
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Postby ParadiceCity9 on Tue Jan 29, 2008 8:53 pm

Take that cigarette out of the picture...
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Postby Tieryn on Thu Jan 31, 2008 6:43 am

Okay, Cigarette replaced with a Pencil, Added in some instructions below.

Still need to add words and bonuses up top. Or should I put instructions up top and bonuses below? (I think that might work better, since bonuses will be a larger section)

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Postby Ogrecrusher on Thu Jan 31, 2008 9:18 am

I would never play a map where 20+ territories can all attack each other. Sounds like madness to me.
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Postby Tieryn on Thu Jan 31, 2008 9:42 am

Image

Bonuses and gameplay added in. Shown with Army Positions as 888's.

Comments on how this is looking/readability please. Do the glows work? Should they be different colours/different styles/not there at all?

I'd really like to push this into foundry so it can get more critique than in here, how much more do I need to do before it can be moved in there?
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Postby FreeMan10 on Thu Jan 31, 2008 1:27 pm

blue numbers on blue, red numbers on red, blue & purble numbers on purple, and I'm guessing green on green (no example in the pic) are really hard to read. Maybe lighten up the key tops and leave the sides the same strong color?
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Postby Mr Unbeatable on Thu Jan 31, 2008 1:57 pm

Nice map and looks really good with the most recent update and i can now see nothing wrong with the map. But the colours will clash. What happens when the red player gets onto a red key, it will be near impossible to read.
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Postby I GOT SERVED on Thu Jan 31, 2008 2:03 pm

Cold you rephrase the bit that says "Armies escape from esc..." It sounds awkward.

Other than that, I like the progress this has made. Keep up the most excellent work!
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Postby Tieryn on Thu Jan 31, 2008 3:12 pm

Yep, valid comments with the key colours, I'd seen that and figured that'd be my next step, but thought I'd at least show where I'm up to. I'll put some green on green and work to get them all looking acceptable.

I'll see what I can do about rephrasing Escape from Esc... Maybe something like...


"ESCAPE!!! Two of your armies run away each turn"
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Postby MrBenn on Thu Jan 31, 2008 3:39 pm

You need to have a serious think about how balanced the gameplay is going to be... With the number of 2-territory bonuses, it is virtually guaranteed that somebody will start with a couple; and whoever starts with the Left-Ctrl key is bound to win, due to the proximity of ZXCVF.

I had a look for the other typewriter/letter-combo idea earlier but couldn't find it... if you can locate it, it's worth having a read though to see why that fizzled out, and see if you can avoid the same fate!

Sorry if I sound negative, but you're obviously putting in a fair bit of effort, and I don't want you to get disheartened several weeks down the line. It has got to be worth your while leaving the idea for a short while (maybe over the weekend), and seeing how much interest this map is really getting...
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Postby Tieryn on Thu Jan 31, 2008 3:50 pm

MrBenn wrote:You need to have a serious think about how balanced the gameplay is going to be... With the number of 2-territory bonuses, it is virtually guaranteed that somebody will start with a couple; and whoever starts with the Left-Ctrl key is bound to win, due to the proximity of ZXCVF.

I had a look for the other typewriter/letter-combo idea earlier but couldn't find it... if you can locate it, it's worth having a read though to see why that fizzled out, and see if you can avoid the same fate!

Sorry if I sound negative, but you're obviously putting in a fair bit of effort, and I don't want you to get disheartened several weeks down the line. It has got to be worth your while leaving the idea for a short while (maybe over the weekend), and seeing how much interest this map is really getting...


Cheers for the feedback, and believe me it's taken in the way it was intended :)

I'll have a peer and see what I can find with regards to the other combo. What I'd really like is an ability on a test server to run this map, and play 10-20 games to really get the FEEL for it, then i'd be able to look at game changes.

I'd almost think the right control was stronger, because it can attack the z, x, c, v directly. but either control would work... Perhaps if I started all the control keys (non letter/number) as neutrals? or at least the Ctrl keys, since they are the key to the 2-key bonuses (pun not intended, but appreciated), and are also distanced from the pack.. Maybe if I made Ctrl and Alt green keys rather than red/blue keys that might add some balance as it would take away that immediate connectedness.

I also think that with so many possibilities for bonuses, that regardless of start, everyone would have a chance to work towards something... If someone got the ctrl + several bonuses, someone else might have the backspace or delete, and be able to bombard them out of those bonuses...
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Postby Unit_2 on Thu Jan 31, 2008 3:56 pm

Looks good;) I still don't know why its not in the Foundry :?
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Postby the_fatty on Thu Jan 31, 2008 3:57 pm

Unit_2 wrote:Looks good;) I still don't know why its not in the Foundry :?


sorry, bbut in my oppinion, there are too many bonuses. this maybe is why there has never been this map before. idk, but i like it, and i hope you pull though!
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Postby Tieryn on Thu Jan 31, 2008 3:57 pm

Also, the other thing I spoke about but haven't included yet (it might take up too much space to explain?) was the maths with the number keys concept... Which I really like.. I mean, if we're going to have lots of bonuses, lets go all out.

What I think it's missing -at the moment- is a set of bonuses between the +2's, and the most >+6's for words. There's a couple, but as words they are messy to hold.

Or maybe making the +2's, +1, since there's so many of them, and they share a common key... actually I think that's a lot better....

Or how about this - now we have overrides.... "Holding one combo - +2", "Holding 3 combo's - +4", "holding 6 combo's - +6" - rather than doubling/tripling/quadrupling up on the bonus of that one control key... Yes... I see.. that makes more sense.... or possibly even that you can only have one of those bonuses? I know this could be programmed with the requirements tab...

Something such as the single digit maths combinations, using sub (-), add (shift and =), divide (/) and times (shift and 8) along with single digit numbers,
so 4 + 5 = 9 (you'd need to hold 4, 5, shift, = and 9) probably worth +3
9 - 2 = 7 (hold 9, 2, - and 7), maybe +2

Again, I'd want to do something with requirements to make sure you weren't doubling up on these bonuses... You can only use each number once. You can't do 9-2 and 9-1 and 9-3 and 9-4... That would be unfair and unbalanced... Possibly even each operation only once..

But I think this is an XML problem rather than a graphics/concept problem... It can all be overcome with lateral thinking and problem solving. I think the gameplay has a lot of potential -AS LONG- as we make sure that it's equitable and fair.
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Postby Tieryn on Thu Jan 31, 2008 4:00 pm

the_fatty wrote:
Unit_2 wrote:Looks good;) I still don't know why its not in the Foundry :?


sorry, bbut in my oppinion, there are too many bonuses. this maybe is why there has never been this map before. idk, but i like it, and i hope you pull though!


Yes, but how about if I restrict it so you can't have all those bonuses at once... You can only use each key once (or for one word). It would choose the best word for you for the keys you have, but if you have say Fox,and then get Fortify, you lose Fox, but you can then use the x elsewhere (maybe for a ctrl+x cut?)

With enough restrictions to stop the bonuses spiralling out of stupid control, I think this has playability.
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Postby Kaplowitz on Thu Jan 31, 2008 5:20 pm

+2 for lackattack? its only one more letter!
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Postby Tieryn on Thu Jan 31, 2008 5:51 pm

Yeah, but so much more Lackattack!!! :P
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