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Bering Strait

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Re: Bering Strait (V4 - P.4)

Postby ZeakCytho on Sat Jun 28, 2008 11:47 pm

I think a minimap would be better than a real legend for this map. Could you try your hand at it again and see if it comes out well?

I like the current color scheme, but agree that there may be some visibility issues. What do colorblind people think?
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Re: Bering Strait (V4 - P.4)

Postby lanyards on Sat Jun 28, 2008 11:51 pm

ZeakCytho wrote:I think a minimap would be better than a real legend for this map. Could you try your hand at it again and see if it comes out well?

I like the current color scheme, but agree that there may be some visibility issues. What do colorblind people think?
I am almost positive a mini-map won't work. I couldn't get it to work on the large map, I know it won't work on the small. And about colorblind issues, Oaktown? Ruben?

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Re: Bering Strait (V4 - P.4)

Postby lanyards on Sat Jun 28, 2008 11:52 pm

Joodoo wrote:Yukon is part of Canada, not USA.
Maybe you should make it North American Continents instead of American continents to make it more geographically correct.
Canada is in America. Right?

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Re: Bering Strait (V4 - P.4)

Postby Joodoo on Sat Jun 28, 2008 11:55 pm

when you say America, I'm thinking that you're talking about the US
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Re: Bering Strait (V4 - P.4)

Postby edbeard on Sun Jun 29, 2008 12:46 am

one port is missing a name as well.
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Re: Bering Strait (V4 - P.4)

Postby Ruben Cassar on Sun Jun 29, 2008 9:48 am

The colours are indeed too similar. It's very difficult to differentiate between them. You can still keep the icy look by making different shades of white and blue and by using some textures perhaps to help differentiate between a region and another.

I also think a mini map in the lower right corner would be a good idea as it would be of great help to locate the bonuses.

About the sea connections...wouldn't dotted lines be better perhaps?
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Re: Bering Strait (V4 - P.4)

Postby lanyards on Sun Jun 29, 2008 9:50 am

Ruben Cassar wrote:The colours are indeed too similar. It's very difficult to differentiate between them. You can still keep the icy look by making different shades of white and blue and by using some textures perhaps to help differentiate between a region and another.

I also think a mini map in the lower right corner would be a good idea as it would be of great help to locate the bonuses.

About the sea connections...wouldn't dotted lines be better perhaps?
Thanks Ruben, I make the colors more different. And I guess I'll try a mini-map again. Is there a way to make dotted-lines with out have to make each dot by hand?

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Re: Bering Strait (V4 - P.4)

Postby Ruben Cassar on Sun Jun 29, 2008 10:21 am

lanyards wrote:
Ruben Cassar wrote:The colours are indeed too similar. It's very difficult to differentiate between them. You can still keep the icy look by making different shades of white and blue and by using some textures perhaps to help differentiate between a region and another.

I also think a mini map in the lower right corner would be a good idea as it would be of great help to locate the bonuses.

About the sea connections...wouldn't dotted lines be better perhaps?
Thanks Ruben, I make the colors more different. And I guess I'll try a mini-map again. Is there a way to make dotted-lines with out have to make each dot by hand?

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Yes there is. Are you using photoshop?

If yes, just increase the spacing of the brush.
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Re: Bering Strait (V4 - P.4)

Postby pepperonibread on Sun Jun 29, 2008 10:25 am

Yep, you just need to use the brushes palette. Here's a tutorial that will give you a general idea of how to use it:
http://graphicssoft.about.com/cs/photos ... ebrush.htm
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Re: Bering Strait (V4 - P.4)

Postby lanyards on Sun Jun 29, 2008 12:25 pm

Version 5 Large:
Click image to enlarge.
image


Added port name, added signature, and darken continent colors.

This any better Ruben or Oak or anyone?

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Re: Bering Strait (V5 - P.4)

Postby pepperonibread on Sun Jun 29, 2008 2:21 pm

It seems like the islands Nunivak, Adak, Attu, and Kodlak are a different color from their continent (S. Alaska).
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Re: Bering Strait (V5 - P.4)

Postby lanyards on Sun Jun 29, 2008 2:24 pm

pepperonibread wrote:It seems like the islands Nunivak, Adak, Attu, and Kodlak are a different color from their continent (S. Alaska).
Oh, the edges are darkened, I'll remove it for all the islands then. Are the continent colors good now?

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Re: Bering Strait (V5 - P.4)

Postby lanyards on Sun Jun 29, 2008 3:05 pm

Click image to enlarge.
image


V6: Fixed island color, added coordinates.

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Re: Bering Strait (V6 - P.5)

Postby oaktown on Sun Jun 29, 2008 8:13 pm

colorblind issues? yes... southern and northern Alaska look the same, as do the Koryak and Evensk territories. There are more colors you can use and still keep it looking "cool."

In looking at the map, what a "port" is supposed to be isn't clear... why are there ports in the middle of the sea? (The answer might be buried in the thread, but 99% of your players won't have read this.)
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Re: Bering Strait (V6 - P.5)

Postby lanyards on Sun Jun 29, 2008 8:19 pm

oaktown wrote:colorblind issues? yes... southern and northern Alaska look the same, as do the Koryak and Evensk territories. There are more colors you can use and still keep it looking "cool."

In looking at the map, what a "port" is supposed to be isn't clear... why are there ports in the middle of the sea? (The answer might be buried in the thread, but 99% of your players won't have read this.)
Ok, I'll change up the colors more to fix the issues. The ports are really islands, but they are too small to be put in correct size, so I just made them like that.

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Re: Bering Strait (V6 - P.5)

Postby pepperonibread on Sun Jun 29, 2008 8:38 pm

Any chance of some type of ocean texture, maybe one that actually reflects the land's surrounding water? Overlaying the water with a depth map could yield some interesting results.
Possibly something like this:
Image
Or you could always go with wikipedia's massive 4000x2000 px elevation map:
http://en.wikipedia.org/wiki/Image:Elevation.jpg
Also, this should be called bering sea, not strait, because the strait is only the small area between Nome and Provideniya.
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Re: Bering Strait (V6 - P.5)

Postby gimil on Mon Jun 30, 2008 1:41 pm

Yes or No.

You may select 1 option

Yes?
18
100%

No?
0
No votes


Total votes : 18
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Re: Bering Strait (V6 - P.5)

Postby ZeakCytho on Mon Jun 30, 2008 1:44 pm

Has there ever been a map with 100% approval in the ideas stage before?
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Re: Bering Strait (V6 - P.5)

Postby gimil on Mon Jun 30, 2008 3:49 pm

[adv. idea]
What do you know about map making, bitch?

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Re: Bering Strait (V6 - P.5)

Postby lanyards on Mon Jun 30, 2008 3:53 pm

gimil wrote:[adv. idea]
TY TY

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Re: Bering Strait (V6 - P.5)

Postby lanyards on Mon Jun 30, 2008 4:36 pm

This any better for colorblindness?

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Re: Bering Strait (V6 - P.5)

Postby Ruben Cassar on Mon Jun 30, 2008 4:39 pm

The other two regions still look a bit too similar for my taste...why not use a slightly darker blue?

Edit: Actually I did not have much of a problem with the one you changed but with the two you did not change!
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Re: Bering Strait (V6 - P.5)

Postby Incandenza on Mon Jun 30, 2008 10:32 pm

lanyards wrote:The ports are really islands, but they are too small to be put in correct size, so I just made them like that.

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You might be better off just having the islands, especially since St. Lawrence Island looks to be considerably bigger than it is in actuality.

Whether you keep or change the ports, you might want to rename Pribilof and Commander ports, since the other island terits are named after the actual islands, but those two are named after island chains. May I suggest St. Paul and Medny, respectively... (according to wiki, the largest commander island is actually bering island, but that seems to be a pandora's box best left unopened).

EDIT: one thing that might also speak against the port concept is that St. Matthew, strictly speaking, has no port, nor any permanent inhabitants.
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Re: Bering Strait (V6 - P.5)

Postby MrBenn on Wed Jul 02, 2008 6:38 pm

Lanyards - nice map.

I've only scanned it quickly, and my initial impression is that it's got a similar look to RJ's Charleston... I know the maps have different colour schemes, but there is just something about it... I don't know if it's the font, or the legend placement, or the islands, or all three together, but it generally feels similar... I'm not sure if that's a good thing or not, but I'd take that as a complement ;-)
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Re: Bering Strait (V6 - P.5)

Postby lanyards on Wed Jul 02, 2008 8:40 pm

MrBenn wrote:Lanyards - nice map.

I've only scanned it quickly, and my initial impression is that it's got a similar look to RJ's Charleston... I know the maps have different colour schemes, but there is just something about it... I don't know if it's the font, or the legend placement, or the islands, or all three together, but it generally feels similar... I'm not sure if that's a good thing or not, but I'd take that as a complement ;-)
I never thought it looked like Charleston, but I think it is a good thing if it does.

Right now, I need to pick out three colors that would be distinguishable to the colorblind, and still look somewhat Arctic (right now, it's blueish colors).

Any ideas?

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