The Mediterranean Basin [Recycling Bin]

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Re: The Mediterranean Basin [V4.1] 88 test

Postby samuelc812 on Tue Oct 07, 2008 6:51 pm

Here is the latest and original images i hope it is what you were looking for ;)

Version 4.1 - added 88's
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Here is the current Version [V4.0]
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Original
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Re: The Mediterranean Basin [V4.1] 88 test

Postby The Neon Peon on Tue Oct 07, 2008 9:08 pm

I absolutely can't stand the texture. Maps should be flat, or wrinkled in certain areas to a small extend. But this is what a paper would look like if you wrinkled it up with one had into a ball and flattened it out 5 - 10 times (try it, it looks exactly like this).
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Re: The Mediterranean Basin [V4.1] 88 test

Postby samuelc812 on Tue Oct 07, 2008 9:24 pm

Okay i will try to make it flat but i was told at the beginning to add texture...
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Re: The Mediterranean Basin [V4.1] 88 test

Postby foregone on Wed Oct 08, 2008 12:30 am

I'm of the opinion that the texture problem might just be the water. It just makes it a little too much and hard on the eye to tell where one thing ends and the next begins. Any chance we could see it with the texture on land as is, but the water texture gone?
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Re: The Mediterranean Basin [V4.1] 88 test

Postby samuelc812 on Wed Oct 08, 2008 12:58 am

i will try it and see what happens ;)
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Re: The Mediterranean Basin [Version 5]

Postby samuelc812 on Wed Oct 08, 2008 4:40 am

Here is Version 5
Improvements:
  • Added Malta and changed part of Sardinia to Corsica
  • Added a unique continent of the Mediterranean which is worth 10 bonus armies, it consists of a few areas from different continents
  • Added New Attack Routes
  • Added Mini Map
  • Eliminated Bonus Listings down the bottom of the map
  • Tweaked the texture of the Land and sea to hopefully, make it more pleasing to the eye


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Re: The Mediterranean Basin [Version 5]

Postby samuelc812 on Wed Oct 08, 2008 5:38 am

Is this map ready at least for the "Draft" stamp??
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Re: The Mediterranean Basin [Version 5]

Postby foregone on Wed Oct 08, 2008 8:10 am

The texture in the latest is much better, IMO.

Is there any particular reason Cyprus, Corsica and Sardinia only have connections towards the South, btw? Seems strange considering the geopolitics of the region.
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Re: The Mediterranean Basin [Version 5]

Postby MrBenn on Wed Oct 08, 2008 1:05 pm

This map is certainly moving in the right direction. [Advanced Draft]

I'd like to see a bit more thought about how the gameplay will develop...
At the moment it looks like a bit of a free-for-all.
I preferred an earlier version without all the Med crossings - they seem a bit clumsy.
Have you thought about differnet ways of implementing the Med bonus area? You could do it so those territories fall in both continents?

The graphics need a bit of work, but your time would probably be slightly better spent trying to get the gameplay ironed out as much as possible first ;-)
On a side note, there are no continent names on the map; you'll need to get them on somewhere ;-)
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Re: The Mediterranean Basin [Version 5]

Postby The Neon Peon on Wed Oct 08, 2008 7:21 pm

Looks much better. And I like the Bonus you made for the Mediterranean.
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Re: The Mediterranean Basin [Version 5]

Postby samuelc812 on Thu Oct 09, 2008 12:18 am

Is anybody interested in doing the xml??
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Re: The Mediterranean Basin [Version 5]

Postby foregone on Thu Oct 09, 2008 12:21 am

I'm willing to do it for you if you can't manage. Wouldn't worry about it yet, though. Only need it much later in the foundry process.
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Re: The Mediterranean Basin [Version 5]

Postby samuelc812 on Thu Oct 09, 2008 12:31 am

I realise that, i probably will do it myself, just wanted to see if anyone was interested ;)
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Re: The Mediterranean Basin [Version 5]

Postby eigenvector on Fri Oct 10, 2008 2:08 am

It looks to me as if the continent might be useless - can anyone ever hold it in the early and middle stages of a game?
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Re: The Mediterranean Basin [Version 5]

Postby samuelc812 on Fri Oct 10, 2008 6:49 am

Of course it's possible...
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