Nuclear Spoils (and more!)

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Re: Nuclear Spoils (and more!)

Postby trk1994 on Thu Dec 24, 2009 10:55 pm

i usually like most improvements but this new layout/page design really sucks. sorry fellas but you dropped the ball on this one.
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Re: Nuclear Spoils (and more!)

Postby Squirly on Thu Dec 24, 2009 11:25 pm

You know,
in this thread, there are more freeloaders complaining then people who actually help fund this site.

that always makes me laugh
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Re: Nuclear Spoils (and more!)

Postby Woodruff on Thu Dec 24, 2009 11:36 pm

And still, it was apparently too difficult to fix the damn FOE incapabilities. Clearly, that's just an enormous amount of code to insert.

And Squirly, you're perhaps not taking into account those who previously have been members but who have been run off for various reasons. The fact that they are no longer paying should be an alert to the site, but it clearly is not.
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Re: Nuclear Spoils (and more!)

Postby shoop76 on Fri Dec 25, 2009 12:38 am

Really like the idea about the nuclear spoils, adds another element to the game for those who are interested.

However, moving the game data to the top I really don't like at this point. I guess I'm just so used to having it at the bottom that its hard to get used to. It does take extra scrolling.

Don't know why it gets changed, guess some people thought it would be better, but shouldn't these things either be able to be changed by the individual or if not at least voted on. Some people may make this suggestion but that does not mean that the majority are in favor of it. Just seems like something has been changed that has worked out fine.

Is there a way to create something in the game settings so each person can decide to put it on the top or bottom? This should stop all the complaints.
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Re: Nuclear Spoils (and more!)

Postby murphy16 on Fri Dec 25, 2009 12:50 am

Grifter wrote:Thanks CC team for putting in my suggestion. I was beginning to think that no one paid attention to them. Hopefully new players find it useful.


:lol: :lol: :lol: :lol: Completely just proved my point. Only intended to help noobs be even bigger noobs. Doesn't help the gain a strategy at all. All updates this time were not good at all. Is this honestly what we are paying for? I really don't think paying for a site that is really getting out of hand is worth it. I'm really sorry Lack but you do need to look at reality. Y'all have just opened the doors for more people complaining about noobs and their noobish ways.

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Re: Nuclear Spoils (and more!)

Postby vodean on Fri Dec 25, 2009 1:32 am

Thanks for the update! Merry christmas CC! I know that us users are always complaining, but I agree, the new layout looks TERRIBLE.
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Re: Nuclear Spoils (and more!)

Postby vodean on Fri Dec 25, 2009 1:33 am

now i have statistics right above statistics.
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Re: Nuclear Spoils (and more!)

Postby vodean on Fri Dec 25, 2009 1:38 am

sorry about the triple post, didn't want to edit my last posts. statistics is now below assault odds.
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Re: Nuclear Spoils (and more!)

Postby maasman on Fri Dec 25, 2009 2:11 am

pimphawks70 wrote:
maasman wrote:
pimphawks70 wrote:I think with this update, some work needs to be done on the deck of cards. I think it should be programmed to be more like real risk. Specifically, I cashed "russia" in a doodle game and figured it was safe to move my stack there. Next round somebody else cashes "russia" and just like that I'm done :(

Just my opinion

Pimphawks70


how many people were in the game?


Six


that explains your problem. There aren't enough terr. for everyone to have a different card. If all of you had 3 cards then every spot is filled, and as soon as one person gets 4 there has to be at least 1 overlap, probably more.
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Re: Nuclear Spoils (and more!)

Postby grifftron on Fri Dec 25, 2009 2:37 am

I like the Nuke cards lack. New layout is gonna take some time to get used to tho.

And for those who don't like the nuclear cards, just don't play it ;)
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Re: Nuclear Spoils (and more!)

Postby Esn on Fri Dec 25, 2009 3:12 am

lackattack wrote:we've added the [side stats] button to move statistics to the side of the map, as it was before this update, and you can make this your default on the Game Settings page.

Thank goodness! I've set it back to the way it was before. This new look is ugly and wastes too much space for me. (might have something to do with the low resolution I use)

I should also add:

I think it makes MUCH, MUCH more sense to have the information about what cards I own right above the drop-down menu for troop placement, instead of all the way at the top of the map (unless you also move the troop-placement up above the map). At my resolution (800x600), if I scroll down to place my troops now I no longer see what cards I own.
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Re: Nuclear Spoils (and more!)

Postby thebest712 on Fri Dec 25, 2009 3:24 am

nuclear spoils looks cool.
but the layout is horrilble plz change it back...
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Re: Nuclear Spoils (and more!)

Postby Kalano Sanchin on Fri Dec 25, 2009 5:27 am

Murphy16, it adds more strategy to games that don't have noobs in it. Just start some private games and ask people who have completed a certain amount of games on nuclear or a certain amount of games in general to join. It adds some completely new strategies to the gameplay.
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Re: Nuclear Spoils (and more!)

Postby JoshyBoy on Fri Dec 25, 2009 5:35 am

Don't mean to moan but why are the cards and settings at the top of the screen? I can't see them when taking a turn now. :?
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Re: Nuclear Spoils (and more!)

Postby fumandomuerte on Fri Dec 25, 2009 6:56 am

New layout sucks :cry:
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Re: Nuclear Spoils (and more!)

Postby Kalano Sanchin on Fri Dec 25, 2009 7:38 am

They new layouts fine, people just seem to be scared of change. You can move the statistics which were on the bottom to the side and ten theres no problems.
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Re: Nuclear Spoils (and more!)

Postby lackattack on Fri Dec 25, 2009 9:55 am

JoshyBoy wrote:Don't mean to moan but why are the cards and settings at the top of the screen? I can't see them when taking a turn now. :?


There is logic behind the changes, folks. The clock is now closer to the action panel so that you are more likely to notice if you are running out of time. Game settings and spoils which don't really change in the middle of your turn should not be sandwiched between the map and the action panel - that would just make you scroll more during your turn.

Please give change a chance. If people are still unhappy in January I'll try my best to address your concerns. I made side stats an option because I try to listen and address your concerns but it is hard to please everyone when it comes to aesthetics & user interface.
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Re: Nuclear Spoils (and more!)

Postby alstergren on Fri Dec 25, 2009 9:56 am

Kalano Sanchin wrote:They new layouts fine, people just seem to be scared of change. You can move the statistics which were on the bottom to the side and ten theres no problems.


The stats is not the issue. It's the "non-essential" information that was moved to the top that bothers most posters here. Thing is, you enter a game and then you want to see as much as possible without scrolling. The map and info on game type, cards, refresh button etc. you want right there with the map and the stats to the side. You get 95% of the info you need right there. Then you scroll down and check game log + chat before scrolling up to take your turn. Now, with the top toolbar, I find myself scrolling down to check the map, scroll up to check game type/cards etc., then up and down a few times before I got it all. If you have around 100 games going, you need to be sure what game settings the game you just entered has. And, most importantly, I haven't seen anyone complain about this info being clearly visible under right there under neath the map.
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Re: Nuclear Spoils (and more!)

Postby alstergren on Fri Dec 25, 2009 10:00 am

lackattack wrote:There is logic behind the changes, folks. The clock is now closer to the action panel so that you are more likely to notice if you are running out of time. Game settings and spoils which don't really change in the middle of your turn should not be sandwiched between the map and the action panel - that would just make you scroll more during your turn.

Please give change a chance. If people are still unhappy in January I'll try my best to address your concerns. I made side stats an option because I try to listen and address your concerns but it is hard to please everyone when it comes to aesthetics & user interface.


Ah... but there is no logic. Putting the stats on the side is a good option. I can imagine most people using that to avoid scrolling.

But, you created more scrolling putting the one row info stat on top of the map. Certain maps, e.g. Land and Sea and England is particularly problematic (top of Land and Sea just contains bonus info and England is very drawn out). Of course the actual game settings doesn't change mid turn, but neither do game log or game chat. But they do change between games. And trust me, if you have 100+ games going, you have to check these every single time you enter a new game. And it's just one row that now creates 2-3 extra scrollings per turn and game.
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Re: Nuclear Spoils (and more!)

Postby Qwert on Fri Dec 25, 2009 10:58 am

this is mine sugestion how layout can be improved

viewtopic.php?f=4&t=104747&view=unread#unread
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NEW REVOLUTION-NEW RANKS PRESS THESE LINK viewtopic.php?f=471&t=47578&start=0
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Re: Nuclear Spoils (and more!)

Postby morleyjoe on Fri Dec 25, 2009 11:08 am

The cards have to go to the bottom of the map. I hate to have to scroll up and down now to see the important info.
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Re: Nuclear Spoils (and more!)

Postby dividedbyzero on Fri Dec 25, 2009 11:15 am

alstergren wrote:
Kalano Sanchin wrote:They new layouts fine, people just seem to be scared of change. You can move the statistics which were on the bottom to the side and ten theres no problems.


The stats is not the issue. It's the "non-essential" information that was moved to the top that bothers most posters here. Thing is, you enter a game and then you want to see as much as possible without scrolling. The map and info on game type, cards, refresh button etc. you want right there with the map and the stats to the side. You get 95% of the info you need right there. Then you scroll down and check game log + chat before scrolling up to take your turn. Now, with the top toolbar, I find myself scrolling down to check the map, scroll up to check game type/cards etc., then up and down a few times before I got it all. If you have around 100 games going, you need to be sure what game settings the game you just entered has. And, most importantly, I haven't seen anyone complain about this info being clearly visible under right there under neath the map.


You nailed this 100%. I typically have anywhere between 50-100 games going at any given time...and from the turns I've taken so far under the new change, it's scroll up, scroll down, scroll up, scroll down...

Having game type/settings and cards all in place above the stats/logs just made sense to me. I guess we'll see if enough people complain about the changes to merit changing them back.
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Re: Nuclear Spoils (and more!)

Postby gannable on Fri Dec 25, 2009 1:24 pm

nuclear spoils sounds interesting.

any chance for medals for the different spoils?
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Re: Nuclear Spoils (and more!)

Postby natty dread on Fri Dec 25, 2009 1:26 pm

Wow, nifty updates, although I'd have liked an XML update more...
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Re: Nuclear Spoils (and more!)

Postby Magiw on Fri Dec 25, 2009 2:52 pm

I think the nuclear idea is great! Can't wait to try it out.

I agree with a lot of other feedback that I'm not a fan of the new info placement. Find it difficult to refer to. I'm open to something new if it is preferred over what we had before, but this isn't the option. Qwert is moving in the right direction, I'd have to see it in action to decide if it was more workable. I did like having everything in one area before so that I could see all stats/game info at once. Now I have to scroll up and down a lot from one game to the next and the clock is messed up on my screen.

I appreciate the option to move the player info to the side of the screen, helps to keep it out of the way.
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Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Manual Troops Achievement (1) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (1)
Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (4) Tournament Achievement (2)
Clan Achievement (4)

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