Classic Map Revamped

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Re: Classic Map Revamped

Postby Crossboard on Wed Dec 30, 2009 4:56 pm

LOVE IT
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Re: Classic Map Revamped

Postby porkenbeans on Wed Dec 30, 2009 5:06 pm

=D> =D> =D>
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Re: Classic Map Revamped

Postby Incandenza on Wed Dec 30, 2009 5:12 pm

Dang, I didn't realize that Classic Art was for the axe as well... shame, that, always had a soft spot for that one. :D

Congrats, sully, a job very well done indeed.
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Re: Classic Map Revamped

Postby mikeyfranz on Wed Dec 30, 2009 5:16 pm

I love the change, but it's kind of hard to tell the difference between continents. I could imagine new players would be confused.
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Re: Classic Map Revamped

Postby SuicidalSnowman on Wed Dec 30, 2009 5:20 pm

Awesome, although I am sad to see shapes go. =D> =D> =D>
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Re: Classic Map Revamped

Postby Dako on Wed Dec 30, 2009 5:26 pm

That is a great revamp. Thou I miss countries - that way I was able to learn geography at least :D.
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Re: Classic Map Revamped

Postby VampireM on Wed Dec 30, 2009 5:32 pm

yes, it was a year to long for classic art and classic shapes...
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Re: Classic Map Revamped

Postby Mjolnirs on Wed Dec 30, 2009 5:35 pm

Well done to all involved.
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Re: Classic Map Revamped

Postby obliterationX on Wed Dec 30, 2009 5:49 pm

I'm wet.
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Re: Classic Map Revamped

Postby Sgt.Bobo on Wed Dec 30, 2009 5:54 pm

Looks amazing! Great job!
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Re: Classic Map Revamped

Postby Falkomagno on Wed Dec 30, 2009 5:57 pm

wow...awesome...Abig hurra for Sully and for Lack and everyone who contribute to this awesome revamp¡¡
=D> =D> =D> \:D/ \:D/ \:D/ =D> =D> =D>
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Re: Classic Map Revamped

Postby RumbleGuts on Wed Dec 30, 2009 6:02 pm

Great Job!! Thx for your efforts Sully, Lack and all! =D>
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Re: Classic Map Revamped

Postby guinniboy on Wed Dec 30, 2009 6:04 pm

got to be able to see continental divides < shapes was horrible but i was starting to like art : (
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Re: Classic Map Revamped

Postby sailorc on Wed Dec 30, 2009 6:22 pm

Nice revamp! I like it. =D>
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Re: Classic Map Revamped

Postby Vitani on Wed Dec 30, 2009 6:28 pm

Is there a way to get A/N/S/E/F back without joining the Society of Cooks? The new map looks pretty, but I'm really confused by the new naming convention (especially as I'm half-way though a game on it) and Classic-Shapes had a sweet simplicity which made it very easy to learn how to play on CC and also one of my favourite maps.
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Re: Classic Map Revamped

Postby sully800 on Wed Dec 30, 2009 6:43 pm

Vitani wrote:Is there a way to get A/N/S/E/F back without joining the Society of Cooks? The new map looks pretty, but I'm really confused by the new naming convention (especially as I'm half-way though a game on it) and Classic-Shapes had a sweet simplicity which made it very easy to learn how to play on CC and also one of my favourite maps.


No, the Letter/Number combos are coded to work for Society of Cooks members since they already have strategies and methods written based on those labels.

One thing to note is each map uses the same XML, so the gamelog for Society of Cooks members is exactly the same as the gamelog you are seeing. The A/N/S/E/F labels are written in addition to the city labels, not instead of them.
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Re: Classic Map Revamped

Postby Hutch24 on Wed Dec 30, 2009 6:50 pm

I was almost going to be pissed off because you changed it when I was taking my turn in a speed game and so I couldn't start my turn until there was only under a minute left..but I ended up winning so...Looks nice!
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Re: Classic Map Revamped

Postby WolfMist on Wed Dec 30, 2009 7:41 pm

Looks really good the new improved classic map. I was in the middle of a speed game and it was obviously confusing and a surprise to begin with! But the change over was so smooth and seamless. Congratulations to all involved. Well done.
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Re: Classic Map Revamped

Postby imacamper on Wed Dec 30, 2009 7:43 pm

Looks very nice and I appreciate all the hard work. However now I'm going to have to learn what cities are in what continents. :D
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Re: Classic Map Revamped

Postby b00060 on Wed Dec 30, 2009 8:03 pm

The new map is ok, but it should be added as an option, not replacing Classic Shapes. BRING BACK CLASSIC SHAPES!
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Re: Classic Map Revamped

Postby multilis on Wed Dec 30, 2009 8:18 pm

IMO the map looks much nicer but functionally is *much* less clear than old. The color coding is harder to see than World 2.1.

As some others, I would have preferred option to flip back to old style map.
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Re: Classic Map Revamped

Postby mpjh on Wed Dec 30, 2009 8:36 pm

b00060 wrote:The new map is ok, but it should be added as an option, not replacing Classic Shapes. BRING BACK CLASSIC SHAPES!


We got shapes designations for SoC members, so come back b00060 and enjoy.
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Re: Classic Map Revamped

Postby impassive on Wed Dec 30, 2009 8:51 pm

b00060 wrote:The new map is ok, but it should be added as an option, not replacing Classic Shapes. BRING BACK CLASSIC SHAPES!

I know the decision has been made, but I can't see the down side of keeping classic shapes and classic art available for play. I'll miss them.
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Re: Classic Map Revamped

Postby AndyDufresne on Wed Dec 30, 2009 9:07 pm

impassive wrote:
b00060 wrote:The new map is ok, but it should be added as an option, not replacing Classic Shapes. BRING BACK CLASSIC SHAPES!

I know the decision has been made, but I can't see the down side of keeping classic shapes and classic art available for play. I'll miss them.

The downside has been discussed in various other topics---since they all use the same game play, it creates multiple unnecessary entries for the server databases to keep track of. Streamlining everything into 1 map option is more efficient.


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Re: Classic Map Revamped

Postby azezzo on Wed Dec 30, 2009 9:24 pm

aside from the temporary confusion of logging into the 3rd round of a game and seeing the new map, i initially love the new map

thank you to everyone who put time and effort into giving us a better looking classic map, and expect to play the shit out of this new classic. =D>
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