Whac-A-Mod 3 [COMPLETE!]

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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby jricart on Mon May 17, 2010 4:45 pm

Standings?
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WINNER of the 7,000,000 game!!! - 69 Tournament Wins!
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby gamer_games on Mon May 17, 2010 4:49 pm

finally a win for me after like 5 losses to the same mod

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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby Royal Panda on Mon May 17, 2010 4:49 pm

Still some casual games on the 2nd post left to join everyone! Better get in quick if you want your team to whac-a-mod or 4 :)

Doubles
Game 6976990 - City Mogul - Sequential, Flat Rate, Unlimited, Foggy
Game 6976991 - City Mogul - Sequential, Flat Rate, Unlimited, Foggy
Game 6977068 - Monsters - Manual, Sequential, Escalating, Chained, Foggy
Game 6977071 - Monsters - Manual, Sequential, Escalating, Chained, Foggy

Triples
Game 6977127 - WWII Europe - Sequential , Esc, Chained, Foggy
Game 6977136 - WWII Poland - Sequential, Manual, No Spoils, Chained, Foggy
Game 6977147 - World 2.1 - Sequential , Esc, Chained, Sunny
Game 6977159 - Operation Drug War - Sequential , No Spoils, Chained, Foggy

Quads
Game 6977339 - Bamboo Jack - Sequential , No Spoils, Chained, Foggy
Game 6977349 - Dawn of the Ages - Sequential , No Spoils, Chained, Foggy
Game 6977362 - Archipelago - Sequential , Esc, Unlimited, Foggy
Game 6977363 - Brazil - Sequential , Esc, Chained, Foggy
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby Royal Panda on Mon May 17, 2010 5:31 pm

New 1v1 game for anyone who can answer another tough question Game 6998462
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby samuelc812 on Mon May 17, 2010 6:24 pm

Only 40 or so minutes until Whac-a-Mod finishes up! :o

If you havn't won a medal yet, click here :) There are plenty of games up at the moment, take your pick :)

~Sam
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby The Fuzzy Pengui on Mon May 17, 2010 6:36 pm

My last set of games to put up...
Casual 1v1 for all to join...

Game 6998763
Game 6998762
Game 6998761
Game 6998760
Game 6998759

Password: fuzzy
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby The Fuzzy Pengui on Mon May 17, 2010 7:32 pm

Two still open...

Game 6998763
Game 6998761
Gilligan wrote:I'M SO GOOD AT THIS GAME
My stepmom locked the bathroom door
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby Sir. Ricco on Mon May 17, 2010 7:53 pm

Hurry up!

Game 6997153
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby samuelc812 on Mon May 17, 2010 10:00 pm

Whac-a-Mod 3 [COMPLETE]

Thanks to all who participated in this great celebration, i hope you all enjoyed it :)

We'll post the results once all the games are complete, as to who won etc. If you successfully beat a mod, please don't expect to receive your medal until after all the games have come to an end.

Until next time......

--The Entertainment Team

Whac-an-Admin Special

The Admins have lost all of their Whac-an-Admin games in the past two contests.....Is today the day that they finally redeem themselves? [-o<

The first 3 people to post on my wall with the correct answer to the question below, will get an invite to the Whac-An-Admin Special :)

Game 6994809

Excluding the "admin" profile, how many official administrators have there been in Conquer Club history?

~samuelc812
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby Masli on Tue May 18, 2010 4:54 am

MODS : 234 - 193
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby JoshyBoy on Tue May 18, 2010 6:10 am

Mods well and truly whac'd the community this time. ;)

I had a lot of fun whac'ing and being whac'd hope everyone else did too!
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.

Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby Masli on Tue May 18, 2010 6:14 am

waiting for action : 35 games
active games : 156 games

So this is far from over JoshyBoy !!!
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby JoshyBoy on Tue May 18, 2010 6:52 am

Masli wrote:waiting for action : 35 games
active games : 156 games

So this is far from over JoshyBoy !!!


Heh heh... whoops. Thought that was it... :oops: 8-[

Well, we're still going to win. :D
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.

Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby MEK on Tue May 18, 2010 7:17 am

Game 6992831 Round 3

I got a whac win.
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby amazzony on Wed May 19, 2010 1:35 am

I'm waiting impatiently to send out invites to 2 remaining doubles and Gilligan is more than happy to invite you to one of the remaining 3 quads. Hurry! :)
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby Masli on Wed May 19, 2010 1:48 am

MODS : 246 - 208
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby Royal Panda on Wed May 19, 2010 2:12 am

amazzony wrote:I'm waiting impatiently to send out invites to 2 remaining doubles and Gilligan is more than happy to invite you to one of the remaining 3 quads. Hurry! :)


1 more trips too! WWII Europe I think
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby AgentSmith88 on Wed May 19, 2010 3:04 pm

JoshyBoy wrote:Mods well and truly whac'd the community this time. ;)

I had a lot of fun whac'ing and being whac'd hope everyone else did too!


Now while I don't really care whether the mods or the community won, the fact that community members were discouraged from joining any whac-a-mod games after they won means the mods didn't exactly face the same level of competition as the last 2. I understand that it was done to let more people have a chance at a medal, but it sort of takes the bragging rights down a notch if the mods win.

Anyway, it was a fun time. Thanks to mods for taking the time to set up and play so many games.
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby Ffraid on Wed May 19, 2010 3:30 pm

AgentSmith88 wrote:Now while I don't really care whether the mods or the community won, the fact that community members were discouraged from joining any whac-a-mod games after they won means the mods didn't exactly face the same level of competition as the last 2. I understand that it was done to let more people have a chance at a medal, but it sort of takes the bragging rights down a notch if the mods win.

Anyway, it was a fun time. Thanks to mods for taking the time to set up and play so many games.

I don't understand your logic. First of all, I believe people were discouraged from joining too many games during the last competition, although I also think that that was largely unenforced. But, let's take the first comp., which the mods won, as an example. How do you know that the people who joined multiple games didn't suck and that the mods wouldn't have faced stiffer competition had they been allowed to play a more varied segment of the community?
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby jrh_cardinal on Wed May 19, 2010 4:39 pm

Ffraid wrote:
AgentSmith88 wrote:Now while I don't really care whether the mods or the community won, the fact that community members were discouraged from joining any whac-a-mod games after they won means the mods didn't exactly face the same level of competition as the last 2. I understand that it was done to let more people have a chance at a medal, but it sort of takes the bragging rights down a notch if the mods win.

Anyway, it was a fun time. Thanks to mods for taking the time to set up and play so many games.

I don't understand your logic. First of all, I believe people were discouraged from joining too many games during the last competition, although I also think that that was largely unenforced. But, let's take the first comp., which the mods won, as an example. How do you know that the people who joined multiple games didn't suck and that the mods wouldn't have faced stiffer competition had they been allowed to play a more varied segment of the community?

Don't try to tell me you think the people that join first are the bad players. The better players definitely are the ones that join first and play the most. Of course there will be a few exceptions to this, but it is definitely true more often than not
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby denominator on Wed May 19, 2010 6:20 pm

There is an inherent bias towards the mods by limiting every person to one game (discounting the team games that had to be applied for, I only joined 2 in the end).

Let's set up a little scenario with Mod A and Players X, Y, and Z.

Mod A starts a 1v1 game, Player X joins, wins and leaves Whac-A-Mod with a 1-0 record.

Mod A then starts a second game, Player Y now joins and loses. Mod A is at 1-1, Player Y is at 0-1. However, unlike Player X, Player Y can and does join a second game.

Mod A plays Player Y again and loses. Player Y leaves Whac-A-Mod with a 1-1 record, while Mod A sits at 1-2.

Then Player Z comes along. Player Z sucks at AoR, which is what Mod A is playing on. Player Z is free to join multiple games against Mod A until he wins one and loses 10 before finally winning one.

Now the 4 players stack up as follows:

Mod A: 12-3
Player X: 1-0
Player Y: 1-1
Player Z: 1-10

The issue is that if we are going to take an overall tally of Mods vs Community, it's unfair. Each Mod gets to play as many games as he/she wants, on the map of his/her choice, racking up as many wins as he/she wants. Each Community Member is restricted to one win.

In the end, the Mods are picking on the weaker CC players and "farming" them for wins in the overall tally.
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby Royal Panda on Wed May 19, 2010 6:38 pm

Come on guys, it's just a bit of fun and a chance for everyone to try and get a medal, as well as play some of the mods that don't play so many public games :)

Of course the mods are going to have the advantage in terms of maps / settings, as they get to pick them, we wouldn't want to make it easy for you ;) You can't have a competition like this without people keeping the score though, especially when it's so close.

That all said, many mods did create multiplayer games (6 player assassins etc.) which they technically have a 1 in 6 chance of winning, so the community was of course going to get a lot of wins on those!
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby denominator on Wed May 19, 2010 6:49 pm

Pander88uk wrote:Come on guys, it's just a bit of fun and a chance for everyone to try and get a medal, as well as play some of the mods that don't play so many public games :)

Of course the mods are going to have the advantage in terms of maps / settings, as they get to pick them, we wouldn't want to make it easy for you ;) You can't have a competition like this without people keeping the score though, especially when it's so close.

That all said, many mods did create multiplayer games (6 player assassins etc.) which they technically have a 1 in 6 chance of winning, so the community was of course going to get a lot of wins on those!


I guess my post comes off in a very dissenting tone, and that was unintentional. I love the Whac-A-Mod series, and look forward to every one that comes out.

I also realize that there are multiple player games (I am actually in one), and most of these have not ended yet, which will favour the community's score.

However, my point stands that the overall score is not entirely true if you are limiting who can play on one side of the battle.
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby king sam on Wed May 19, 2010 7:41 pm

There were quite a bit of non team multi player games that were created, and I saw a whole lot of random maps being used.. I know for almost all of mine I used random maps..And I know in 1 of the multi player ones I am in the other players have decided to get the mod out first and then duke it out themselves although I am the weakest. So there's a lot that should be added to that equation of yours that I think would even it out.

It wasn't created to boost mod scores it was created for fun. I had a lot of fun as always in these things, and hope that the majority of the site did as well, its perhaps the easiest way to earn a medal..

Looking forward to the next 1.
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Postby squishyg on Wed May 19, 2010 9:06 pm

looking forward to the next one! it'd be great if it was a weeklong (or long weekend-long) event next time. i know a lot of folks are Monday-Friday players.
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