Improved Army Printing

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Re: Improved Army Printing

Postby VampireM on Thu Jun 17, 2010 5:46 pm

when this update first came in i noticed a difference, thought it was just my eyes needing to get use to it.. but now its crystal clear and im wondering if lack didnt just advert back and pretend he did an update ;) lol nice job..
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Re: Improved Army Printing

Postby stahrgazer on Thu Jun 17, 2010 9:42 pm

lackattack wrote:UDPATE: Performance is greatly improved now that it only redraws armies that actually changed during your turn. The Hive and other large maps should be much more playable now.


Lag is improved, slightly, but not eradicated. Do, please, continue looking for ways to optimize performance and reduce lag :)
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Re: Improved Army Printing

Postby RjBeals on Thu Jun 17, 2010 10:33 pm

Printing? Isn't that ink on paper?
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Re: Improved Army Printing

Postby natty dread on Fri Jun 18, 2010 6:20 am

The hive is still slightly laggy, although it is better than before.
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Re: Improved Army Printing

Postby MrBenn on Sat Jun 19, 2010 4:55 pm

natty_dread wrote:The hive is still slightly laggy, although it is better than before.

I thought the Hive was really laggy earlier, with or without user scripts.

On another note, I can no longer see any army numbers while using the internet on my mobile phone. Don't ask me anything technical about the operating system... All I can tell you is that it's a Nokia N79
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Re: Improved Army Printing

Postby lackattack on Mon Jun 28, 2010 4:42 pm

I have installed new code provided by Dako. The armies are now drawn using an advanced technique that will look better when you have the browser zoom level higher than normal. It also is a bit speedier :ugeek:

Minimum requirements to enjoy this new army drawing:
  • Firefox 3.1+
  • Google Chrome 2+
  • Safari 4+
  • Opera 9.5+
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Re: Improved Army Printing

Postby pamoa on Tue Jun 29, 2010 9:10 am

thanks lack
de gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
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Re: Improved Army Printing

Postby phantomzero on Tue Jun 29, 2010 10:35 pm

lackattack wrote:I have installed new code provided by Dako. The armies are now drawn using an advanced technique that will look better when you have the browser zoom level higher than normal. It also is a bit speedier :ugeek:

Minimum requirements to enjoy this new army drawing:
  • Firefox 3.1+
  • Google Chrome 2+
  • Safari 4+
  • Opera 9.5+


While I think I'm finally getting used to the new printing, this seems to look a bit better, and if it's faster that's even better news. The whole point of changing the army numbers was to speed up the site! The numbers are still different than they used to be, but I'll survive ;)

Thanks to Dako, Lack, and the rest of the team!
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Re: Improved Army Printing

Postby alex951 on Wed Jun 30, 2010 12:19 am

=D> great update zooming in is no longer a concern for me
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Re: Improved Army Printing

Postby pamoa on Wed Jun 30, 2010 2:32 am

with colour code activated
letters are 1 pixel larger than before
which is sn important modification for map making
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Re: Improved Army Printing

Postby Industrial Helix on Wed Jun 30, 2010 9:28 am

The numbers are much improved in my opinion.
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Re: Improved Army Printing

Postby immitch on Thu Jul 01, 2010 5:27 pm

I am now having many issues with playing on my Blackberry. :-(

What works for me is changing color codes on and off, but it almost never displays right the first time. Also many more connection issues than before this change even when running on wi-fi.
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