Improved Army Printing

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Re: Improved Army Printing

Postby iamkoolerthanu on Mon Jun 14, 2010 8:43 pm

I like the new font.. It will take some getting used to, but I still like it ;)

The only thing I am having trouble with is Clickable Maps.. The new version in this thread, and in the actual thread, isn't working for me.. I will sort it out though :)
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Re: Improved Army Printing

Postby the.killing.44 on Mon Jun 14, 2010 8:46 pm

This font is disgustingly bold and blurry, and the stroke is even worse.

Go back to the pixel one.
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Re: Improved Army Printing

Postby lokisgal on Mon Jun 14, 2010 9:19 pm

AND IT DOESNT WORK ON A MAC - I HAVE ALL THE FONTS AND NOW I HAVE NO BOB!!!!
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Re: Improved Army Printing

Postby lokisgal on Mon Jun 14, 2010 10:21 pm

lokisgal wrote:AND IT DOESNT WORK ON A MAC - I HAVE ALL THE FONTS AND NOW I HAVE NO BOB!!!!


Im in foggy games and its important for kills and so on i cant tell how many someone has left - wtf
when is this going to be fixed???!!

I updated on one comp OS 10.4.1 (mac) now bob is just gone
did not update on another - same system and I cant load maps.....
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Re: Improved Army Printing

Postby king achilles on Mon Jun 14, 2010 10:44 pm

FireStar wrote:Hate to triple post, but my clickies aren't working (Yes, I'm using the latest version)

All the territories on the edge are off while I had to refresh the page to simply manually end each phase. (shortcuts keys didn't work)


I suggest that you continue this with the CM thread here.

====================

skillfusniper33 wrote:I have the same thing, it seems to be mainly with blue, and with numbers that tend to be close together 4, 6, 8, and i think it has to deal with the black outlining of the numbers.

Tobikera wrote:I wouldn't call this "improved army printing." Since updating Bob, as requested by the flashing red notice on the Bob Menu, my letters are larger, seemingly a different font, and blurry. Also, for some reason, my Australia map doesn't ever load - stuck in eternal Bob processing. I use FireFox 3.6.3. Any clues would be appreciated. I'm not going to play the Ctrl+ and Ctrl- game every time I log in - that's ridiculous. I appreciate the efforts to improve CC, but this one sent me back a couple steps. :?

Please be sure that you are viewing the map on a 'normal' level and not in a zoomed setting. For now, I would say this is the "fix" in avoiding to see any sort of blurry numbers or letters.

======================

lokisgal
Let's try this. Clear your cache and cookies. Uninstall BOB if it's there. Then check if you have the latest version of your browser. Restart pc. Install BOB again.
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Re: Improved Army Printing

Postby lokisgal on Mon Jun 14, 2010 10:45 pm

lokisgal wrote:
lokisgal wrote:AND IT DOESNT WORK ON A MAC - I HAVE ALL THE FONTS AND NOW I HAVE NO BOB!!!!


Im in foggy games and its important for kills and so on i cant tell how many someone has left - wtf
when is this going to be fixed???!!

I updated on one comp OS 10.4.1 (mac) now bob is just gone
did not update on another - same system and I cant load maps.....

firefox etc...
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Re: Improved Army Printing

Postby lokisgal on Mon Jun 14, 2010 11:07 pm

king achilles wrote:
lokisgal
Let's try this. Clear your cache and cookies. Uninstall BOB if it's there. Then check if you have the latest version of your browser. Restart pc. Install BOB again.


ive done all of that - it must be a mac conflict
was the very first thing i did....
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Re: Improved Army Printing

Postby king achilles on Mon Jun 14, 2010 11:14 pm

Strange. If it's having BOB installed properly on your browser again, post in the BOB thread about this.
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Re: Improved Army Printing

Postby maasman on Mon Jun 14, 2010 11:26 pm

I'm having a lot of performance issues now, especially on the hive, that weren't there before. I'm suspecting it's because you put more of the strain on my end and off of the server, but this slow computer can't take it very well and its causing a lot of headaches for me, but I'm not sure what you could do to fix it :cry:
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Re: Improved Army Printing

Postby tdans on Mon Jun 14, 2010 11:56 pm

my clkies are not working at all.. kinda hard to do 70 turns with dropdowns..
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Re: Improved Army Printing

Postby Commander62890 on Tue Jun 15, 2010 12:09 am

clickies dont work
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Re: Improved Army Printing

Postby Eddy_26 on Tue Jun 15, 2010 12:10 am

I've found that unchecking BOB in the greasemonkey menu fixes CM, otherwise I'm having to refresh for every attack and phase end
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Re: Improved Army Printing

Postby jricart on Tue Jun 15, 2010 12:13 am

AndyDufresne wrote:
jricart wrote:Since you guys are improving this site a lot recently, how possible it is to include BOB and Clickies in the main site programming so we dont need to use add-ons?

Most of the people use them, and that will eliminate a lot of issues when you guys do upgrades, dont you think?


We are already working to add various Tools & Enhancements as site features. :) Stay tuned for this.


--Andy


Bananas for you and booo to lack for make us suffer with clickies and BOB right now! :D
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Re: Improved Army Printing

Postby joriki on Tue Jun 15, 2010 12:17 am

Hi lack -- first of all, thanks as always for all the work you do on this site.

lackattack wrote:The font is the exact same size and most numbers are exactly identical. The number 2 and 7 are slightly different now.

But of course some people will complain that everything is impossible to read even though nothing has changed :lol:


I think you should take back that comment. People are trying to help and point out problems, and you're making fun of them and pretending there aren't any.

I understand the technical advantage aimed at by the improvement, but you may have underestimated the serious technical disadvantages it also brings with it. Text placement and styling is way more complicated than just serving a PNG, and you're seeing some of the effects of that in this thread.

Here's an analysis of the changes I see -- this is all without user scripts, using Safari Version 5.0 (5533.16), Mac OS X, Version 10.5.8, Build 9L31a, with Tahoma TrueType font pre-installed, normal zoom -- I'm embedding old and new pictures below.

    -- The glyphs are bolder than before. This seems to be mainly because the DOM contains five versions of each glyph, one in the center and four shifted in each of the four axis directions. If I remove the shifted versions, the result looks closer to what it used to.
    -- It seems the glyphs are now being anti-aliased, and weren't before. That may be what a lot of people are referring to as "blurry".
    -- The glyph shapes are quite noticeably different, and it's not just the 2s and 7s. For instance, the 1 now has a curved hook; that used to be straight.
I also looked in Windows (also with Tahoma installed) -- it looks much more similar to the old version there, so part of the problem may be that you didn't test on the Mac; still, the Windows version is also noticeably different, e.g. also with curved hooks on the 1s.

So it seems that even if you solve all the problems with shifts and shifted black borders and user scripts that have been reported, some differences will probably remain. I think there are basically three options: a) retract the claim that nothing has changed, and announce that it looks slightly different now, and different on different computers, and you think the advantages outweigh that, b) reverse the changes, or c) create a font with the pixel shapes as they looked before, and either embed it in the page or offer it for download and make it the first in the font list, with Tahoma as the first fallback. I don't know if any of the major font formats allow direct pixel raster glyphs -- I know SVG does, but I'm not sure what the state of SVG support in major browsers is, and if you're going to embed SVG, you might as well embed the PNG as it was inline in the SVG; that would also solve the problem of the separate PNG sometimes going missing, without any of the positioning problems. (If you want to go the SVG way, I might be able to help.)

Here are the images -- it's not exactly the same game position, but similar enough to make some comparisons:

old:
Click image to enlarge.
image

new:
Click image to enlarge.
image
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Re: Improved Army Printing

Postby maasman on Tue Jun 15, 2010 12:27 am

for me the same pixel font is there, but my computer is getting bogged down loading everything on a larger map.
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Re: Improved Army Printing

Postby TheSaxlad on Tue Jun 15, 2010 1:14 am

Attention of Lack.

Love the new upgrade but when you install clickies 4.0 the bottom box flashes asking you to install 4.1. Now i know 4.1 doesnt work but could you ask whoever the developer is to get rid olf that box as it is really hurting my eyes.

Thanks.
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Re: Improved Army Printing

Postby grifftron on Tue Jun 15, 2010 1:54 am

Thanks lack, BOB is working fine for me, i just clicked on the upgrade link you posted and it worked fine. A lot quicker too, nice job

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Re: Improved Army Printing

Postby braveboy on Tue Jun 15, 2010 1:55 am

I really don't like this "improvement" - the font is weird and glares - its not as nice to use as previously. Why change something that isn't broken??
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Re: Improved Army Printing

Postby Qyu on Tue Jun 15, 2010 2:17 am

joriki wrote:Hi lack -- first of all, thanks as always for all the work you do on this site.

lackattack wrote:The font is the exact same size and most numbers are exactly identical. The number 2 and 7 are slightly different now.

But of course some people will complain that everything is impossible to read even though nothing has changed :lol:


I think you should take back that comment. People are trying to help and point out problems, and you're making fun of them and pretending there aren't any.

I understand the technical advantage aimed at by the improvement, but you may have underestimated the serious technical disadvantages it also brings with it. Text placement and styling is way more complicated than just serving a PNG, and you're seeing some of the effects of that in this thread.
[...]


I'm agree with Joriki

Here is another exemple with Ubuntu 9.10 + FF 3.5.9 (i didn't test with Ubuntu 10.4) :
you can see the black border with dark color (especially green and blue) make them blurry
Click image to enlarge.
image


the same with XP3 + FF 3.6.3
Click image to enlarge.
image


and with XP3 + IE8
Click image to enlarge.
image
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Improved Army Printing

Postby Nzen on Tue Jun 15, 2010 2:18 am

Thanks lackattack, et. al, for improving the site.

It is only a slightly inconvenient for me because I used the pngs as frames in time-lapse movies of my games to study afterward. I suspect I am in a minority of one in that regard. Oh well, back to screen capture & ms paint.
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Re: Improved Army Printing

Postby qwertylpc on Tue Jun 15, 2010 5:47 am

now the map wont even load and i dont have clickies or any addons on this computer
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Re: Improved Army Printing

Postby amazzony on Tue Jun 15, 2010 6:25 am

qwertylpc wrote:now the map wont even load and i dont have clickies or any addons on this computer

If you are speaking of the limited edition World Cup map then it was an issue for a couple of hours but Lack has fixed it by now and everything is back normal. If I understand correctly then the disappearance of World Cup map had nothing to do with this update.
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Re: Improved Army Printing

Postby barterer2002 on Tue Jun 15, 2010 6:43 am

Actually ZZ, I think he needs to get the new BOB. These improvements did several things that I've noticed.
1. Bob broke causing it to never ever load on some of the maps (maybe all-I admit to not trying it 140 times). This was fixed and lack has a direct link in the first post and Chip has one here viewtopic.php?f=526&t=119857

2. Clickable Maps broke as well and was also fixed in the same slots.

3. There was a blurriness to some of the army counts, particularly those with 2s and 7s from what I noted. The solution for me in this was to click on Control 0 (that's zero not the letter before P) which brought me back to the smaller sized screens but which worked.
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Re: Improved Army Printing

Postby lackattack on Tue Jun 15, 2010 7:27 am

joriki wrote:I think you should take back that comment. People are trying to help and point out problems, and you're making fun of them and pretending there aren't any.


I take back my comment and apologize. I underestimated the difference that some people are seeing.

joriki wrote:Here's an analysis of the changes I see [...]


Thanks for your helpful feedback. I find that the advantages still outweigh the downside, and I updated the first post to acknowledge font issues and give tips. I'm not sure there is much that can be done about anti-aliasing but I'm looking into embedding Tahoma for users who don't have it.

I initially looked into SVG as a solution to phase out server-generated pngs... it seems that to make it work across browsers you need to use a JavaScript toolkit and we figured the CSS approach would be simpler. If you or anyone else can help us develop a fixed pixel font or SVG solution that would be awesome.
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Re: Improved Army Printing

Postby Kabanellas on Tue Jun 15, 2010 9:13 am

Not fond of this new font to be honest.....
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