Improved Army Printing

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Re: Improved Army Printing

Postby TheSaxlad on Tue Jun 15, 2010 1:14 am

Attention of Lack.

Love the new upgrade but when you install clickies 4.0 the bottom box flashes asking you to install 4.1. Now i know 4.1 doesnt work but could you ask whoever the developer is to get rid olf that box as it is really hurting my eyes.

Thanks.
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Re: Improved Army Printing

Postby grifftron on Tue Jun 15, 2010 1:54 am

Thanks lack, BOB is working fine for me, i just clicked on the upgrade link you posted and it worked fine. A lot quicker too, nice job

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Re: Improved Army Printing

Postby braveboy on Tue Jun 15, 2010 1:55 am

I really don't like this "improvement" - the font is weird and glares - its not as nice to use as previously. Why change something that isn't broken??
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Re: Improved Army Printing

Postby Qyu on Tue Jun 15, 2010 2:17 am

joriki wrote:Hi lack -- first of all, thanks as always for all the work you do on this site.

lackattack wrote:The font is the exact same size and most numbers are exactly identical. The number 2 and 7 are slightly different now.

But of course some people will complain that everything is impossible to read even though nothing has changed :lol:


I think you should take back that comment. People are trying to help and point out problems, and you're making fun of them and pretending there aren't any.

I understand the technical advantage aimed at by the improvement, but you may have underestimated the serious technical disadvantages it also brings with it. Text placement and styling is way more complicated than just serving a PNG, and you're seeing some of the effects of that in this thread.
[...]


I'm agree with Joriki

Here is another exemple with Ubuntu 9.10 + FF 3.5.9 (i didn't test with Ubuntu 10.4) :
you can see the black border with dark color (especially green and blue) make them blurry
Click image to enlarge.
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the same with XP3 + FF 3.6.3
Click image to enlarge.
image


and with XP3 + IE8
Click image to enlarge.
image
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Improved Army Printing

Postby Nzen on Tue Jun 15, 2010 2:18 am

Thanks lackattack, et. al, for improving the site.

It is only a slightly inconvenient for me because I used the pngs as frames in time-lapse movies of my games to study afterward. I suspect I am in a minority of one in that regard. Oh well, back to screen capture & ms paint.
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Re: Improved Army Printing

Postby qwertylpc on Tue Jun 15, 2010 5:47 am

now the map wont even load and i dont have clickies or any addons on this computer
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Re: Improved Army Printing

Postby amazzony on Tue Jun 15, 2010 6:25 am

qwertylpc wrote:now the map wont even load and i dont have clickies or any addons on this computer

If you are speaking of the limited edition World Cup map then it was an issue for a couple of hours but Lack has fixed it by now and everything is back normal. If I understand correctly then the disappearance of World Cup map had nothing to do with this update.
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Re: Improved Army Printing

Postby barterer2002 on Tue Jun 15, 2010 6:43 am

Actually ZZ, I think he needs to get the new BOB. These improvements did several things that I've noticed.
1. Bob broke causing it to never ever load on some of the maps (maybe all-I admit to not trying it 140 times). This was fixed and lack has a direct link in the first post and Chip has one here viewtopic.php?f=526&t=119857

2. Clickable Maps broke as well and was also fixed in the same slots.

3. There was a blurriness to some of the army counts, particularly those with 2s and 7s from what I noted. The solution for me in this was to click on Control 0 (that's zero not the letter before P) which brought me back to the smaller sized screens but which worked.
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Re: Improved Army Printing

Postby lackattack on Tue Jun 15, 2010 7:27 am

joriki wrote:I think you should take back that comment. People are trying to help and point out problems, and you're making fun of them and pretending there aren't any.


I take back my comment and apologize. I underestimated the difference that some people are seeing.

joriki wrote:Here's an analysis of the changes I see [...]


Thanks for your helpful feedback. I find that the advantages still outweigh the downside, and I updated the first post to acknowledge font issues and give tips. I'm not sure there is much that can be done about anti-aliasing but I'm looking into embedding Tahoma for users who don't have it.

I initially looked into SVG as a solution to phase out server-generated pngs... it seems that to make it work across browsers you need to use a JavaScript toolkit and we figured the CSS approach would be simpler. If you or anyone else can help us develop a fixed pixel font or SVG solution that would be awesome.
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Re: Improved Army Printing

Postby Kabanellas on Tue Jun 15, 2010 9:13 am

Not fond of this new font to be honest.....
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Re: Improved Army Printing

Postby ram1961 on Tue Jun 15, 2010 10:24 am

I agree that the troop count font is harder to read, partially due to the font colors not contrasting enough against the background territory colors and partially because color letter prefix font lines are too fat making it hard to see the parts of the letter character.

I don't seem to have any problem with the BOB upgrade, but am wondering why I can't see the whole map in many cases when trying to play my turn. Has the Action bar moved further away from the map itself?
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Re: Improved Army Printing

Postby lackattack on Tue Jun 15, 2010 10:40 am

UPDATE: I just embedded the font into the page... hopefully this will make things more similar across various compter setups. Please let us know if you see an improvement or not.
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Re: Improved Army Printing

Postby pjromano on Tue Jun 15, 2010 11:05 am

As someone who is partially colorblind, I don't like this change. i'm not suggesting that it's a bad idea, and I'm probably in the minority, but it makes it a bit more difficult for me. Even though I use color codes all of the time, on some maps it's difficult for me to quickly distinguish where my territories are on the map, especially if i'm not a bright color like blue or yellow, or if the map is exceptionally colorful... What I was able to do (similar to what you can do with BOB with white fading) was highlight the whole map, which made it, in my case, all black, and I could quickly see where I was! I just thought I'd voice my opion, even though I'm sure I'm one of the few...
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Re: Improved Army Printing

Postby soundman on Tue Jun 15, 2010 11:22 am

Keep up the good work lack! =D>
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Re: Improved Army Printing

Postby Qyu on Tue Jun 15, 2010 12:19 pm

lackattack wrote:UPDATE: I just embedded the font into the page... hopefully this will make things more similar across various compter setups. Please let us know if you see an improvement or not.



no change on Ubuntu 10.4 + FF 3.6.3 (not the same version as above (9.10 + 3.5.9) but in fact, there was the same result before your last change)



and another snap :
XP1 + IE6 ...... ok, forget it, i think with this config, the only think i can get is trouble ;)
Click image to enlarge.
image

but it doesn't work so bad with this poor config !



edit
another
Ubuntu 10.4 + Chromium 5.0.375.38
Click image to enlarge.
image

for me, except the difficult with the blue font who's still blur, it's ok
Last edited by Qyu on Tue Jun 15, 2010 12:29 pm, edited 1 time in total.
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Re: Improved Army Printing

Postby pamoa on Tue Jun 15, 2010 12:26 pm

Is it possible to have the old font as an option
sorry to say this but the new one isn't an improvement :sick:
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Re: Improved Army Printing

Postby denominator on Tue Jun 15, 2010 12:28 pm

I've got to say, at first I was a really big fan of this change, but as I've played it more I am liking it less and less.

On a pure opinion note, I much preferred the old font to the one we have now. It's simply more legible to my eyes, but it's something that I can get accustomed to.

However, I simply cannot play the larger maps any more.

maasman wrote:I'm having a lot of performance issues now, especially on the hive, that weren't there before. I'm suspecting it's because you put more of the strain on my end and off of the server, but this slow computer can't take it very well and its causing a lot of headaches for me, but I'm not sure what you could do to fix it :cry:


I feel maasman nailed it - the larger maps (HIVE in particular) lag after every action by about 2-5 seconds. While this seems minor, I just played a turn where I conquered over 150 territories on HIVE, and the lag alone meant I sat doing nothing for 750 seconds (12 and a half minutes). This is simply unacceptable. Other large maps, such as World 2.1 and WWII Europe have the same problem in that my computer cannot handle the load on these maps.

It was for this reason that I had to stop using BOB and Map Rank GL (never got into Clickies as I figured they would just slow it down further), and after my first couple of days using just the bare site I got used to it. I find it incredibly amusing how many players on this site simply cannot function without BOB or Clickies, and feel the need to complain about it in the thread when a site update (temporarily) breaks their Addons.
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Re: Improved Army Printing

Postby lackattack on Tue Jun 15, 2010 12:45 pm

So what you are saying is the slowness is due to the community scripts and without them the Hive plays fine? Please correct me if I'm wrong :-)
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Re: Improved Army Printing

Postby Qyu on Tue Jun 15, 2010 12:53 pm

one idea, maybe silly, maybe not, a mix between old and new solution :

instead of using a huge generate img for showing armies, and instead of using text, you could use many small img in the right color, and for each number of armies : '1 army red', '1 army blue', ' 1 army green', '2 armies red' '3 armies red'. etc...

maybe difficult to create, but you keep the clean feel of img without the need of generate (and download) huge img.
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Re: Improved Army Printing

Postby MartijnF on Tue Jun 15, 2010 2:16 pm

I like the new font a lot!
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Re: Improved Army Printing

Postby iamkoolerthanu on Tue Jun 15, 2010 2:33 pm

barterer2002 wrote:2. Clickable Maps broke as well and was also fixed in the same slots.

CM is completely unresponsive for me... ;)
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Re: Improved Army Printing

Postby natty dread on Tue Jun 15, 2010 2:56 pm

Well, to me all maps except the hive actually seem faster. What I like is that when I assault I see the change in armies instantly instead of with a slight delay like it used to be.

As for the hive... yeah, that one seems to lag, even without any addons.

Actually it doesn't just lag when I do stuff, it lags even just scrolling the screen up/down... :?
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Re: Improved Army Printing

Postby Herbas on Tue Jun 15, 2010 3:57 pm

I don't play huge maps, so the new change is a very nice improvement for me: the new font somehow seems to be a lot clearer and responsiveness is just great!
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Re: Improved Army Printing

Postby anonymus on Tue Jun 15, 2010 4:10 pm

im on a mac with firefox and after i make one assult or reinforcement or deploy or really anything the buttons become unresponsive and i have to reaload the page.. sometimes even go to "my games" and reenter..
seems to work fine in safari but i have no bob for safari ;/
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Re: Improved Army Printing

Postby ManBungalow on Tue Jun 15, 2010 4:14 pm

ManBungalow wrote:Awesome, everything seems much quicker now!

Good job, Lack.

I lied, it's twice as slow as before.

Do I really need to buy a better machine to continue enjoying games on this site?
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