jakewilliams wrote:This makes it more random and makes it much less likely to duplicate a roll. Jake
No, this does not make it "more" random (random is a binary state, you either are or you aren't). In a list of random numbers, there is the same correlation (i.e. none) between the first number and the second as there is between the first and the third. Throwing away some numbers does not affect the randomness of the dice. The only advantage I can see is that the new way is slightly more efficient, but if that was really a problem that could easily be solved with a combination of a sudo-random number generator and the "true" random numbers from Random.org.
However, I do have some concern with the new changes (maybe I am not understanding Lack). It sounds to me like the same list of 50,000 numbers is used repeatedly. Is this within the same game or over all games? And how often does it get changed? My concern is that when you start repeating numbers you open yourself up to abuse. I doubt anyone would go through the trouble of mapping the list just to win at CC, but it is certainly doable.




