Chariot of Fire wrote:
Just a thought for future editions of this tourney, would it not be better to make each of the games a more level playing field by pooling players of equal/similar rank in each of the games? It means there would be less disparity in both terms of ability and points won/lost, plus less likelihood of a noob ruining a game for a seasoned esc player. Whichever player from the lesser ranks makes it through the first few rounds is obviously worth his salt and is worthy of playing with the higher ranks (so this pooling of players need only apply to the first two rounds, say).
Another (indirect) benefit of adopting this system is it prevents the possibility of abusing the system through the creation of multis in the hope one of them gets entered in the same game as the established player. For a mere $5 per entry I'm sure it may have entered someone's mind to nip round the corner to every establishment with internet and greatly enhance his (established account's) odds of winning the grand prize.
As a reformed criminal I tend to spot these things immedately
I agree that there is high incentive for creating multiple accounts and throwing $5 at this in so far as the shot at winning the iPod. And while that is against the rules, the spirit of the no-multi rule is so that you don't play against yourself, which is highly unlikely at this point.
That being said, I think much is being said about the so-called n00bs ruining the game for so-called seasoned players. RISK, and by association, ConquerClub has many
different strategies, all of which can be successful, of which some are more consistently successful and others less consistently. The mark of a great player (which I certainly do not claim to be), in my opinion, is the ability to recognize when the common strategy (which I have read others refer to, in this thread, as "basic escalating strategy") is not going to work and to apply a different strategy.
Being able to recognize how your opponents are playing leads to far greater chances of success than simply playing the basic escalating strategy and hoping everyone else does. Everyone has a right to play the game however they see fit, so complaining that you lost because another player didn't play "properly" is pathetic.