Whac-A-Mod V: Returning For More [Whac-An-Admin!]

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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby Robert E Nick on Mon Jul 16, 2012 7:08 pm

anonymus wrote:
kratos644 wrote:
Robert E Nick wrote:Admins=WHACKED 11284669 =D> =D> =D>

Looks like the admin lose both ;)
Game 11289469


yes thanks to andy being honest and taking his turn instead of deadbeating out, cudos to the admins for that.. (granted we probably would have won anyways but would have taken a bit longer)

well done team! this was by no means a easy game, but very interesting and well-played by all (except for my 1 major fudge-up and my 1 major dicefail ;) )

/ :?:

Nice job, USA admin team! =D> Although, we didn't need a deadbeating monkey for us to win ;) :lol:
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby anonymus on Tue Jul 17, 2012 2:49 am

Robert E Nick wrote:
anonymus wrote:
kratos644 wrote:
Robert E Nick wrote:Admins=WHACKED 11284669 =D> =D> =D>

Looks like the admin lose both ;)
Game 11289469


yes thanks to andy being honest and taking his turn instead of deadbeating out, cudos to the admins for that.. (granted we probably would have won anyways but would have taken a bit longer)

well done team! this was by no means a easy game, but very interesting and well-played by all (except for my 1 major fudge-up and my 1 major dicefail ;) )

/ :?:

Nice job, USA admin team! =D> Although, we didn't need a deadbeating monkey for us to win ;) :lol:


no you guys where handed your game from drop ;) but you know what we where up against(since you where in the game spying early rounds ;) ).. admins practically dropped a bonus each more or less.. but in the end we still prevailed and thats what counts, was an intense game and the bad drop made it really stressful from round1 and i always like that ;)

/ :?:
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby sempaispellcheck on Tue Jul 17, 2012 7:52 am

You may have won the battle, but you look to be on the verge of losing the war.

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We mods only need 1 more game for the win, and I don't think it a stretch to say that we'll get it. :D
Nice try, Community, but better luck next time.
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby Leehar on Tue Jul 17, 2012 8:09 am

sempaispellcheck wrote:You may have won the battle, but you look to be on the verge of losing the war.

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We mods only need 1 more game for the win, and I don't think it a stretch to say that we'll get it. :D
Nice try, Community, but better luck next time.

But thats what we said last time ;)
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby trinicardinal on Tue Jul 17, 2012 9:05 am

Leehar wrote:
sempaispellcheck wrote:You may have won the battle, but you look to be on the verge of losing the war.

Mods 313
Community 289

We mods only need 1 more game for the win, and I don't think it a stretch to say that we'll get it. :D
Nice try, Community, but better luck next time.

But thats what we said last time ;)


So we say it again - that's all
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby Robert E Nick on Tue Jul 17, 2012 10:03 am

anonymus wrote:
Robert E Nick wrote:
anonymus wrote:
kratos644 wrote:
Robert E Nick wrote:Admins=WHACKED 11284669 =D> =D> =D>

Looks like the admin lose both ;)
Game 11289469


yes thanks to andy being honest and taking his turn instead of deadbeating out, cudos to the admins for that.. (granted we probably would have won anyways but would have taken a bit longer)

well done team! this was by no means a easy game, but very interesting and well-played by all (except for my 1 major fudge-up and my 1 major dicefail ;) )

/ :?:

Nice job, USA admin team! =D> Although, we didn't need a deadbeating monkey for us to win ;) :lol:


no you guys where handed your game from drop ;) but you know what we where up against(since you where in the game spying early rounds ;) ).. admins practically dropped a bonus each more or less.. but in the end we still prevailed and thats what counts, was an intense game and the bad drop made it really stressful from round1 and i always like that ;)

/ :?:

Perhaps.. lol we did have autralia after round one :lol:
And that didn't look to well for you guys with KA in the West... wp :ugeek:
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby anonymus on Tue Jul 17, 2012 1:44 pm

Robert E Nick wrote:
anonymus wrote:
Robert E Nick wrote:
anonymus wrote:
kratos644 wrote:
Robert E Nick wrote:Admins=WHACKED 11284669 =D> =D> =D>

Looks like the admin lose both ;)
Game 11289469


yes thanks to andy being honest and taking his turn instead of deadbeating out, cudos to the admins for that.. (granted we probably would have won anyways but would have taken a bit longer)

well done team! this was by no means a easy game, but very interesting and well-played by all (except for my 1 major fudge-up and my 1 major dicefail ;) )

/ :?:

Nice job, USA admin team! =D> Although, we didn't need a deadbeating monkey for us to win ;) :lol:


no you guys where handed your game from drop ;) but you know what we where up against(since you where in the game spying early rounds ;) ).. admins practically dropped a bonus each more or less.. but in the end we still prevailed and thats what counts, was an intense game and the bad drop made it really stressful from round1 and i always like that ;)

/ :?:

Perhaps.. lol we did have autralia after round one :lol:
And that didn't look to well for you guys with KA in the West... wp :ugeek:


cheers mate ;) beating the admins should be worth atleast 10 points per game.. (would this give the community a slim shot for the win(if not i ment atleast 20 points per game))
lol.. well i actually lost a team-game (or will lose atleast) this year so mods are getting better..

/ :?:
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby everywhere116 on Tue Jul 17, 2012 2:23 pm

sempaispellcheck wrote:You may have won the battle, but you look to be on the verge of losing the war.

Mods 313
Community 289

We mods only need 1 more game for the win, and I don't think it a stretch to say that we'll get it. :D
Nice try, Community, but better luck next time.

What is the breakdown by gametype (speed, standard, assassins, doubles, triples, quadruples)
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby bman8397 on Tue Jul 17, 2012 2:33 pm

Robert E Nick wrote:
anonymus wrote:
Robert E Nick wrote:
anonymus wrote:
kratos644 wrote:
Robert E Nick wrote:Admins=WHACKED 11284669 =D> =D> =D>

Looks like the admin lose both ;)
Game 11289469


yes thanks to andy being honest and taking his turn instead of deadbeating out, cudos to the admins for that.. (granted we probably would have won anyways but would have taken a bit longer)

well done team! this was by no means a easy game, but very interesting and well-played by all (except for my 1 major fudge-up and my 1 major dicefail ;) )

/ :?:

Nice job, USA admin team! =D> Although, we didn't need a deadbeating monkey for us to win ;) :lol:


no you guys where handed your game from drop ;) but you know what we where up against(since you where in the game spying early rounds ;) ).. admins practically dropped a bonus each more or less.. but in the end we still prevailed and thats what counts, was an intense game and the bad drop made it really stressful from round1 and i always like that ;)

/ :?:

Perhaps.. lol we did have autralia after round one :lol:
And that didn't look to well for you guys with KA in the West... wp :ugeek:

Yea, but my dice were crap that whole game, lol.
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby sempaispellcheck on Tue Jul 17, 2012 2:47 pm

everywhere116 wrote:
sempaispellcheck wrote:You may have won the battle, but you look to be on the verge of losing the war.

Mods 313
Community 289

We mods only need 1 more game for the win, and I don't think it a stretch to say that we'll get it. :D
Nice try, Community, but better luck next time.

What is the breakdown by gametype (speed, standard, assassins, doubles, triples, quadruples)

Once all the games finish and we double check everything, we'll figure that stuff out.
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby sempaispellcheck on Tue Jul 17, 2012 3:43 pm

Game 11270578 makes 314, and the mods have (unofficially) won Whac-A-Mod V!!
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby Robert E Nick on Tue Jul 17, 2012 9:50 pm

Yeah I guess those 1v1 games killed the community's shot this year... I like you anonymus, we should play on the same team when I get premium :!:
By the way I couldnt quote cause it took up too much room i guess :-s
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby macbone on Thu Jul 19, 2012 2:33 am

Nice play, guys!

That's the last time I create so many 6-player Standard/Term games. =)
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby trinicardinal on Fri Jul 20, 2012 1:45 pm

whatever the score is - Add another solid whack http://www.conquerclub.com/game.php?game=11268573
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby Qwert on Fri Jul 20, 2012 1:53 pm

well i play in 3 games,and 2 time whac a mod.
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby sempaispellcheck on Fri Jul 20, 2012 3:16 pm

trinicardinal wrote:whatever the score is - Add another solid whack http://www.conquerclub.com/game.php?game=11268573

The whacks are when they beat us. :lol:
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby trinicardinal on Sun Jul 22, 2012 6:54 am

sempaispellcheck wrote:
trinicardinal wrote:whatever the score is - Add another solid whack http://www.conquerclub.com/game.php?game=11268573

The whacks are when they beat us. :lol:


Not with what the Chatters have been handing out.... the attempted whackers became the whackees instead :lol:
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby Dukasaur on Wed Jul 25, 2012 2:27 am

Game 11268481

The Duk and Elric team bring home one more for the mods!

We should be almost ready for a final score now.
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby sempaispellcheck on Wed Jul 25, 2012 7:27 am

Dukasaur wrote:We should be almost ready for a final score now.


10 games ongoing.
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby Gillipig on Mon Jul 30, 2012 9:26 am

Who forgot to put a round limit on these games? I want to punish someone! Public whipping indonesian style, is the only acceptable punishment!!
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby sempaispellcheck on Mon Jul 30, 2012 9:50 am

I don't think a round limit would really have helped - only 2 of the ongoing games are past round 15.
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby Swifte on Mon Jul 30, 2012 10:47 am

Swifte wrote:
Swifte wrote:236 active games ongoing (plus less than 10 still waiting to be filled).

Active Whac-A-Mod Games


122 ongoing...


And then there were 9...
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby Master Fenrir on Mon Jul 30, 2012 8:11 pm

Game 11268511

I've had relationships shorter than this game.
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby Gillipig on Thu Aug 09, 2012 5:18 pm

Is it done yet?
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Re: Whac-A-Mod V: Returning For More [Whac-An-Admin!]

Postby Swifte on Thu Aug 09, 2012 5:36 pm

Gillipig wrote:Is it done yet?



4 ongoing... use the link I've provided and you can find out easily for yourself
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