Yeah, Helix has a point. You've done a good job until recently keeping the first post updated with the most recent maps. Although, I think the last version of the map is on page 7, for clarification.
Industrial Helix wrote:Sounds good... you need somewhere that "there is no territory bonus outside of regional bonuses" or something to that effect.
This map just keeps getting nice ideas that make it more unique, it makes me feel all tingly
I think that the Open Deployment for most of the territories seems good, at a value of 2 like Helix suggested. Leave the 'extra' castles and towns neutral, obviously, along with Visby. Perhaps a few other spots where an advantageous drop might imbalance things.
However, I think that maybe you should make the bonus for territory count just really high, like +1 for every 15 or something ridiculous, with a minimum of 1, so that a player who gets kicked off of his autodeploy spots doesn't end up with zero troops per turn. It's very rare for a player to become 'dead' due to zero reinforcements in other games, and it's always a little heartbreaking when it happens. In this map, it could become more common.
Then again, maybe that will just add to the map's unique qualities and isn't such a bad thing.
Anyway, keep up the good work and make sure to post it to the front page so that others can see it.