CLASSIC CITIES: Sydney [Quenched]

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Re: Re: CLASSIC CITIES: Sydney [9.10.12] P12-V21 Finals

Postby cairnswk on Fri Nov 02, 2012 4:37 pm

pamoa wrote:=D> =D> =D>

thanks pamoa :)
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Re: CLASSIC CITIES: Sydney [9.10.12] P12-V21 Finals

Postby cairnswk on Fri Nov 02, 2012 4:38 pm

as an aside look like photobucket is down at present
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Re: Re: CLASSIC CITIES: Sydney [9.10.12] P12-V21 Finals

Postby thenobodies80 on Fri Nov 09, 2012 6:27 am

The map is live!
Like I said in the Jakarta map thread, when and if we will have a dedicated "classic cities" tag, we will possibly change the name, for now we have labeled it like Classic Cities: Sydney.

Could you please write a description fo the map so i can add it to the map database?
Thanks

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Re: Re: CLASSIC CITIES: Sydney [9.10.12] P12-V21 Finals

Postby nolefan5311 on Fri Nov 09, 2012 9:24 am

thenobodies80 wrote:The map is live!
Like I said in the Jakarta map thread, when and if we will have a dedicated "classic cities" tag, we will possibly change the name, for now we have labeled it like Classic Cities: Sydney.

Could you please write a description fo the map so i can add it to the map database?
Thanks

Nobodies


FYI, it's showing up in the gamefinder menu as "Classic City Sydney" (same for Jakarta).
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Re: Re: CLASSIC CITIES: Sydney [9.10.12] P12-V21 Finals

Postby koontz1973 on Fri Nov 09, 2012 12:15 pm

nolefan5311 wrote:
thenobodies80 wrote:The map is live!
Like I said in the Jakarta map thread, when and if we will have a dedicated "classic cities" tag, we will possibly change the name, for now we have labeled it like Classic Cities: Sydney.

Could you please write a description fo the map so i can add it to the map database?
Thanks

Nobodies


FYI, it's showing up in the gamefinder menu as "Classic City Sydney" (same for Jakarta).

Yes, classic city was my first choice for Jakarta till nobodies gets the tags sorted out.
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Re: Re: CLASSIC CITIES: Sydney [10.11.12] V21 BETA

Postby Ninja Champion on Mon Nov 12, 2012 12:55 pm

I really like this map and would like to throw my two cents into it. There's just a couple small things, the hill border between Jamison Valley and Blue Mountains National Park I feel should be more larger and/or darker to emphasize that it is impassible. Next the opening in the mountains between Warragamba + Sydney University Farms appears it could be a little more larger, now to emphasize that it is a passable border.

Still an excellent map and I love it!
http://www.youtube.com/watch?v=BeA8taFIA6I&ob=av1e <-- The awesome roots of my account name

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Re: CLASSIC CITIES: Sydney [10.11.12] V21 BETA

Postby cairnswk on Fri Nov 16, 2012 4:17 pm

Ninja...i'll leave is as is for now and see if anyone has problens with it.
Thanks for commenting :)
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Re: CLASSIC CITIES: Sydney [10.11.12] V21 BETA

Postby Steve The Mighty on Wed Nov 28, 2012 1:59 pm

Game 11924486 - there seems to be a problem with the number of armies shown for each player. In this game and another that I played previously it showed a player with three regions although only 2 were visible to me. Having checked the game log it shows on his turn that he had 3 regions - 2012-11-28 16:28:38 - TJBanksy002 received 3 troops for 3 regions and my partner took one out. The number of regions held remained at 3 although I did not know this to be wrong at the time.

Hope this helps

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Re: CLASSIC CITIES: Sydney [10.11.12] V21 BETA

Postby cairnswk on Wed Nov 28, 2012 2:06 pm

Steve, thanks for posting. Unfortunately it doesn't help because its a fog game and i can't identify who is holding what or indeed who held what.
What regons were held?
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Re: CLASSIC CITIES: Sydney [10.11.12] V21 BETA

Postby Commander62890 on Sat Dec 01, 2012 8:31 pm

Just took my first turn in a triples game and took some time to study the bonus system.

Looks like it's got some very appealing small bonuses that can be acquired even in larger team games. Nice work. :)
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Re: CLASSIC CITIES: Sydney [10.11.12] V21 BETA

Postby cairnswk on Sat Dec 01, 2012 8:53 pm

Commander62890 wrote:Just took my first turn in a triples game and took some time to study the bonus system.
Looks like it's got some very appealing small bonuses that can be acquired even in larger team games. Nice work. :)

Thank-you C62890. this is quite a hard map even with the small bonuses and i've found most game going to some length :)
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Re: CLASSIC CITIES: Sydney [10.11.12] V21 BETA

Postby ViperOverLord on Wed Dec 05, 2012 6:32 am

I tried to attack Marramarra National Park South to Brisbane Water National Park and it would not let me. It looks like with that bridge I'm supposed to be able to though.
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Re: CLASSIC CITIES: Sydney [10.11.12] V21 BETA

Postby nolefan5311 on Wed Dec 05, 2012 7:04 am

ViperOverLord wrote:I tried to attack Marramarra National Park South to Brisbane Water National Park and it would not let me. It looks like with that bridge I'm supposed to be able to though.


That bridge connects Brisbane Water National Park and Ku-Rin-Gal Chase National Park.
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Re: CLASSIC CITIES: Sydney [10.11.12] V21 BETA

Postby ViperOverLord on Wed Dec 05, 2012 7:47 am

nolefan5311 wrote:
ViperOverLord wrote:I tried to attack Marramarra National Park South to Brisbane Water National Park and it would not let me. It looks like with that bridge I'm supposed to be able to though.


That bridge connects Brisbane Water National Park and Ku-Rin-Gal Chase National Park.


Yea, I just notices. Was gonna erase my post.
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Re: CLASSIC CITIES: Sydney [10.11.12] V21 BETA

Postby iancanton on Sat Dec 22, 2012 2:38 pm

some spelling errors to fix.

wisemans ferry has no apostrophe.

http://www.hawkesburyaustralia.com.au/i ... sFerry.asp

mosman has only one s, not two.

http://www.mosman.nsw.gov.au/

narrabeen has a double e.

http://www.warringah.nsw.gov.au/communi ... abeen.aspx

ian. :)
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Re: CLASSIC CITIES: Sydney [10.11.12] V21 BETA

Postby cairnswk on Sat Dec 22, 2012 3:43 pm

Attachments
04classicsydneyv22.xml
(26.82 KiB) Downloaded 60 times
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Re: Re: CLASSIC CITIES: Sydney [10.11.12] V21 BETA

Postby thenobodies80 on Sun Jan 20, 2013 4:38 pm

Sent, sorry for the delay...i think i missed this one. :oops:

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Re: CLASSIC CITIES: Sydney [10.11.12] V21 BETA

Postby thenobodies80 on Thu Mar 07, 2013 9:52 am

Last Call

If anyone has any other comments on tweaking the gameplay/graphics, now is the time to speak up! If there are no other concerns within the next couple of days, this map will be quenched!

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Re: CLASSIC CITIES: Sydney [10.11.12] V21 BETA

Postby thenobodies80 on Thu Mar 21, 2013 4:53 pm

              Quenching

---The Beta period has concluded for the Classic Cities: Pot Mosbi Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

Congratulations cairnswk, your shiny new medal would be well-earned, if only I would be able to give it to you! O:)


Conquer Club, enjoy!
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Re: CLASSIC CITIES: Sydney [Quenched]

Postby isaiah40 on Thu Mar 21, 2013 7:49 pm

=D> =D> =D> =D> Congrats cairns!!! =D> =D> =D> =D>
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Re: CLASSIC CITIES: Sydney [Quenched]

Postby nolefan5311 on Thu Mar 21, 2013 8:49 pm

Well done cairns!
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Re: CLASSIC CITIES: Sydney [Quenched]

Postby koontz1973 on Fri Mar 22, 2013 7:08 am

A cairns master. Well done.
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Re: CLASSIC CITIES: Sydney [Quenched]

Postby JeopardyTempest on Sun Apr 21, 2013 9:50 pm

Howdy, came across something that seems ambiguous, and was wondering if anyone who has played this can answer.

It says "Kayaks are not part of bonuses; they can assault next in line via water in either direction & bordering land regions"
It doesn't make it clear... can the land assault the kayaks?? I'm tending to guess yes, but could really affect early strategy, and might be something worth consideration of modifying if it indeed 2 way?

Thanks!
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Re: CLASSIC CITIES: Sydney [Quenched]

Postby Gilligan on Sun May 05, 2013 9:40 pm

JeopardyTempest wrote:Howdy, came across something that seems ambiguous, and was wondering if anyone who has played this can answer.

It says "Kayaks are not part of bonuses; they can assault next in line via water in either direction & bordering land regions"
It doesn't make it clear... can the land assault the kayaks?? I'm tending to guess yes, but could really affect early strategy, and might be something worth consideration of modifying if it indeed 2 way?

Thanks!
- Shane


If the kayak is touching land anywhere, it can!
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Re: CLASSIC CITIES: Sydney [Quenched]

Postby Swifte on Wed Aug 28, 2013 8:49 am

Just caught this... on the map the territory is "Hornsby-Epping"... in the gamelog it is "Horsby-Epping"
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