pamoa wrote:66 is acceptable
but 71 is better
maybe you should code all those 3 territories regions as starting position
having so much territories neutral at the start is always a pity on a "normal" gameplay map
nolefan5311 wrote:I've run the bonus spreadsheet on the latest version of the map and this is what I came up with.
The bonus for SE Suburbs needs to be reduced from 4 to 3.
The bonus for Southern Beaches needs to be reduced from 2 to 1. There's only 1 region (2 attack points) to defend.
The bonus for Northern Beaches needs to be reduced by at least 1, possibly 2. You might also want to extend the border of Palm Beach and Kuringal all the way so they meet. It's slightly confusing how they border right now.
National Parks needs to be reduced from 4 to 3.
Also, you may wish to add an impassable (probably some of those mountains) between Leura and Jamison Valley (it's incorrectly spelled on the map, I've seen it spelled Jamison Valley and Jamieson Valley, but not the way you have it). The spreadsheet is suggesting that bonus be a +3, but ian is hesitant to increase it, so adding the impassable between Leura and Jamison Valley would solve that problem.
And let me know what you want to do about coding some of those positions as starting neutrals, but in all likelihood, we're going to suggest it to you anyway once I've run the bonus drop spreadsheet. Makes it easier on me to know that the following continents automatically won't be dropped bonuses, and will probably make it easier on you since it appears you're already willing to code these start positions as neutral:
Eastern Suburbs (La Perouse, though you will probably need to change this to Bondi)
SE Suburbs (Marrickville)
Sydney - City
Northern Beaches (Narrabeen)
Blue Mountains National Park - (bonus of same name)
National Parks - Marramarra N.P North
chapcrap wrote:The latest update is good for seeing the bonuses better. I'm still not the biggest fan of the raised numbers that are the same color as their background. But, it is better.
I think the whole background on the left would be better if it wasn't that shade of blue/green. Perhaps you can have something that represents Syndey being the background in that section.
army of nobunaga wrote:I like this old school classical risk map feel.
pamoa wrote:I would suggest you change the following neutrals
as I think it is better if key connecting point are "active"
else they become blocking point
and can give a big advantage to some player with a good concentrated drop
Eastern Suburbs = Bondi
SE Suburbs = Marrickville
Sydney = City
Northern Beaches = (Narrabeen) Palm Beach is better as it is not blocking the access to the kayak line
Blue Mountains National Park = (Blue Mountains National Park) Jamison Valley is better as BMNP is an hot point
National Parks = Marramarra National Parks North
nolefan5311 wrote:...Also, cairns, have you thought about extending the border of Palm Beach to Kuringal all the way and removing that little speck of water? It would clarify the borders a little more.
cairnswk wrote:nolefan5311 wrote:...Also, cairns, have you thought about extending the border of Palm Beach to Kuringal all the way and removing that little speck of water? It would clarify the borders a little more.
i already have extended that border but am not in favour of extending it all the way because there is a bay in there...nobody would know of course unless they checked another map, but doesn't seem right to me when i think it is clear that Palm Bach borders Kuringai-Chase N.P.
The other suggestions above re changing positions for the neutral starts i am happy to do.
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