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Re: 1588 Spanish Armada [20.8] V24-P16 GP Cond Borders?

PostPosted: Fri Nov 16, 2012 6:42 pm
by isaiah40
cairnswk wrote:
Nola_Lifer wrote:Do what you need to do cairns! Just wondering what was up. Not like things are moving at the end here anyways.

Well, next thing is to import this in photoshop and see what i can do with it in there (f anythying) :)

How's this going cairns?

Re: 1588 Spanish Armada [20.8] V24-P16 GP Cond Borders?

PostPosted: Fri Nov 16, 2012 8:05 pm
by cairnswk
isaiah40 wrote:
cairnswk wrote:
Nola_Lifer wrote:Do what you need to do cairns! Just wondering what was up. Not like things are moving at the end here anyways.

Well, next thing is to import this in photoshop and see what i can do with it in there (f anythying) :)

How's this going cairns?

Ah...i beleive i have 3 days to make an update... :?:

Re: 1588 Spanish Armada [22.10] V24a-P18 GFX?

PostPosted: Fri Nov 16, 2012 8:28 pm
by isaiah40
NP, I knew you were busy with UNI so I thought I'd ask how it was going and give you a little more time. So you have 10 min to get another update posted! :lol: jk!

Re: 1588 Spanish Armada [22.10] V24a-P18 GFX?

PostPosted: Fri Nov 16, 2012 8:52 pm
by cairnswk
isaiah40 wrote:NP, I knew you were busy with UNI so I thought I'd ask how it was going and give you a little more time. So you have 10 min to get another update posted! :lol: jk!

Nice one isaiah40...i thought i left school years ago :lol: :lol:
Actually, right now i am working in illustrator to put new proper rail lines on Rail Europe....now that i know how to do it. ;)

Re: 1588 Spanish Armada [22.10] V24a-P18 GFX?

PostPosted: Fri Nov 16, 2012 9:42 pm
by isaiah40
cairnswk wrote:Actually, right now i am working in illustrator to put new proper rail lines on Rail Europe....now that i know how to do it. ;)

Do I hear a Rail Europe minor revamp coming soon!? :o :shock:

Re: 1588 Spanish Armada [22.10] V24a-P18 GFX?

PostPosted: Fri Nov 16, 2012 9:55 pm
by cairnswk
isaiah40 wrote:
cairnswk wrote:Actually, right now i am working in illustrator to put new proper rail lines on Rail Europe....now that i know how to do it. ;)

Do I hear a Rail Europe minor revamp coming soon!? :o :shock:

Well, yes, only the rail lines at present, but if there is other things that need attending to i could be up for the challenge if they are given to me quickly.

Re: 1588 Spanish Armada [18.11] V244-P19 GFX?

PostPosted: Sat Nov 17, 2012 7:26 pm
by cairnswk
Back to topic...
While i contemplate my navel...and the changes i have to make...i have addressed iancanton's issues in this latest update

iancanton wrote:in the +11 bonus description, it's a monarch's commander. in the losing conditions text, it's a commander's monarch. which is it meant to be?

iancanton is one word!

ian. :)

They should all read Monarch's Commander...

Version 24b

Click image to enlarge.
image

Re: 1588 Spanish Armada [18.11] V244-P19 GFX?

PostPosted: Sun Nov 18, 2012 1:46 am
by pamoa
cairnswk wrote:They should all read Monarch's Commander...
except in Conditional Borders :lol:
Any Monarch's Commander can be ...

Re: 1588 Spanish Armada [18.11] V244-P19 GFX?

PostPosted: Sun Nov 18, 2012 5:03 am
by cairnswk
pamoa wrote:
cairnswk wrote:They should all read Monarch's Commander...
except in Conditional Borders :lol:
Any Monarch's Commander can be ...

:lol:
I have changed this to read...makes much more sense to me the way i read it.
Conditional Borders: * A Monarch position (M) can be assaulted only if one region of the same Monarch Commander's Vessel is held

Re: 1588 Spanish Armada [18.11] V24b-P19 GFX?

PostPosted: Mon Nov 19, 2012 6:36 am
by cairnswk
I've had a think about sizes...

Small - 1023W x 864H
Large - 1200W x 1110H

Suitable???... too big????

Image

Click image to enlarge.
image

Re: 1588 Spanish Armada [21.11] V26-P19 GFX?

PostPosted: Tue Nov 20, 2012 5:33 pm
by cairnswk
Mmmm, seems no-one is interested in giving feedback on the size...
anyway, we'll push on.

Version 26

I've downsized the bottom corners to normal border size...which enables me to move the Treasury section down...thus giving more space to the map itself.
So i moved things around (mainly down) so that the top of the map wasn't so cramped.
Hope this is an improvement.
I've also decided not to put this through PS, as i've redone all the major straight lines so they are good and shouldn't have the blur issue.

Image

Re: Re: 1588 Spanish Armada [21.11] V26-P19 GFX?

PostPosted: Tue Nov 20, 2012 9:24 pm
by koontz1973
cairns, why do some of the territ lines have different opacity? Bridgewater to Bristol looks different to Bridgewater to Poole Land and again different from some of the others. The same goes for the beacon paths. Left side of the board looks lighter than the right side. Is their a reason for this that I missed?

Either way, all looks rather splendid to me.

Re: Re: 1588 Spanish Armada [21.11] V26-P19 GFX?

PostPosted: Tue Nov 20, 2012 10:53 pm
by cairnswk
koontz1973 wrote:cairns, why do some of the territ lines have different opacity? Bridgewater to Bristol looks different to Bridgewater to Poole Land and again different from some of the others. The same goes for the beacon paths. Left side of the board looks lighter than the right side. Is their a reason for this that I missed?

Either way, all looks rather splendid to me.

koontz...good pickup, thank-you...pls refresh the above image. all should be better now :)

Re: Re: 1588 Spanish Armada [21.11] V26-P19 GFX?

PostPosted: Tue Nov 20, 2012 11:28 pm
by koontz1973
Better thanks, but some of the attack lines for the beacons now show in the boxes.
Thuro land base, black line at the to middle. I know it is for the sea but my eye is now drawn to it.

Re: Re: 1588 Spanish Armada [21.11] V26-P19 GFX?

PostPosted: Wed Nov 21, 2012 12:01 am
by cairnswk
koontz1973 wrote:Better thanks, but some of the attack lines for the beacons now show in the boxes.
Thuro land base, black line at the to middle. I know it is for the sea but my eye is now drawn to it.

Yeh, not worried anout the attacklines in the beacon boxes...i'll fix later
truro land base black line top middle is coastline...not important...

Re: 1588 Spanish Armada [21.11] V26-P19 GFX?

PostPosted: Wed Nov 21, 2012 12:47 am
by DoomYoshi
Why are there neutral 2s in the southern regions?

Re: 1588 Spanish Armada [21.11] V26-P19 GFX?

PostPosted: Wed Nov 21, 2012 1:21 am
by cairnswk
DoomYoshi wrote:Why are there neutral 2s in the southern regions?

Ah Doom....this is the balancing aspect of the gamplay...to make it a little harder to conquer these terts as an attack line to opponents command vessels
iancanton has done superb work in this regard :)

Version 26 with neutrals
Image

Re: Re: 1588 Spanish Armada [21.11] V26-P19 GFX?

PostPosted: Wed Nov 21, 2012 11:04 am
by DoomYoshi
The 2 on La Manuela does not achieve this.
The other ones do make sense, I will go back and look at his reasons for that.

EDIT:So it slows yellow from taking Paxat San Estobel as easily, but it doesn't stop teal from taking Santa Ana so easily.

Triumph and Revenge have no such block between them.

I realize Gameplay is closed, I just want to look at these last things.

Iancanton, do you have a comment?

Re: Re: 1588 Spanish Armada [22.11] V27-P19 GFX?

PostPosted: Wed Nov 21, 2012 1:18 pm
by cairnswk
DoomYoshi wrote:The 2 on La Manuela does not achieve this.
The other ones do make sense, I will go back and look at his reasons for that.

EDIT:So it slows yellow from taking Paxat San Estobel as easily, but it doesn't stop teal from taking Santa Ana so easily.

Triumph and Revenge have no such block between them.

I realize Gameplay is closed, I just want to look at these last things.

Iancanton, do you have a comment?


Doom...gameplay is not really closed until quench
I have added some neutrals and sea impassables between smoe more vessels that puts at least 3 in the path of any opponent from capturing CVs.

Image

Re: 1588 Spanish Armada [25.11] V25-P20 GFX

PostPosted: Sat Nov 24, 2012 7:54 pm
by cairnswk
isaiah40 wrote:...
How's this going cairns?

Can you give it going over isaiah40 please, i'd like to get on with the large.

Re: 1588 Spanish Armada [25.11] V25-P20 GFX

PostPosted: Sat Nov 24, 2012 8:00 pm
by isaiah40
cairnswk wrote:
isaiah40 wrote:...
How's this going cairns?

Can you give it going over isaiah40 please, i'd like to get on with the large.

Doing that now as I type this! ;)

Re: Re: 1588 Spanish Armada [25.11] V27 - GFX

PostPosted: Sat Nov 24, 2012 8:14 pm
by cairnswk
nolefan5311 wrote:I'd like to see some graphic input on this one from the blue boys...I've got the XML almost done, except for the small coordinates, and think once we get this graphically stamped we can push it through FF pretty quickly.

nolefan5311, i have asked for isaiah40's input. as soon as that is done i will produce the large.
sorry for the re-arrangment of the treasury and general enlargement, but i beleive it is much better now with a little more eyespace in the english vessel area.

Re: 1588 Spanish Armada [22.11] V27-P20 GFX?

PostPosted: Sat Nov 24, 2012 8:17 pm
by isaiah40
A few things, small, but needed for extra clarity.

1. In the top legend: Can you increase the text spacing on (PTL)?
2. Battle of Gravelines: The outline of the area can be made a tad smaller, or, moved so that the tail on the "G" isn't covered.
3. The story, the text looks blurry. It looks like you have a shadow on it like the title.
4. Does TF(A) and TF(B) connect? If so then I suggest that the rive be shortened to make it clearer.
5. Under the Impassables legend: The Spanish command ship, the bottom yellow triangle can not be seen. Maybe (if possible) outline both yellow areas to make them clearer.
6. I'm a little concerned that the 888's will be too close together in the Monarch Treasury regions. Can you place some 888's so I can look at it please. My initial observation is that we might have to go a little wider to make sure they fit in properly.

Other than these few things this is really close!! Great work cairns!

Re: 1588 Spanish Armada [25.11] V28-P20 GFX?

PostPosted: Sat Nov 24, 2012 9:28 pm
by cairnswk
isaiah40 wrote:A few things, small, but needed for extra clarity.

1. In the top legend: Can you increase the text spacing on (PTL)?

Done. i have increased the kerning on all of those abbreviations to 10 for consistency across the legend

2. Battle of Gravelines: The outline of the area can be made a tad smaller, or, moved so that the tail on the "G" isn't covered.

Done
3. The story, the text looks blurry. It looks like you have a shadow on it like the title.

Fixed.
4. Does TF(A) and TF(B) connect? If so then I suggest that the rive be shortened to make it clearer.

Yes they connect and fixed. :)
5. Under the Impassables legend: The Spanish command ship, the bottom yellow triangle can not be seen. Maybe (if possible) outline both yellow areas to make them clearer.

Done and all impassables increased in size slightly
6. I'm a little concerned that the 888's will be too close together in the Monarch Treasury regions. Can you place some 888's so I can look at it please. My initial observation is that we might have to go a little wider to make sure they fit in properly.

The squares are 27x27. as you can see from the brit side i have done, there is plenty of room for 888s in there. i paid considerable attention in design to ensure these were wide/high enough to pass over each other, but unless someone gets into the 1000s that shouldn't be a prob. I have also tested these spaces on a dummy xml and they fit perfectly ;)
Other than these few things this is really close!! Great work cairns!

Cool. and thank-you for promptness. ;)
Posting Version 28...

Image

I have also done this Version 28 with 88s generated from the xml and posted it on front page under a spoiler
Image

Re: 1588 Spanish Armada [25.11] V28-P20 GFX?

PostPosted: Sat Nov 24, 2012 11:01 pm
by cairnswk
This is version 28 no numbers...
I've moved Penzance around a little and added some flame to the Lit beacons, mainly spacing and clarity...
Image