USA 2.1 [10 Mar 2013] Beta Baby!!

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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Postby isaiah40 on Fri Nov 29, 2013 10:16 pm

Orange-Idaho-Dog wrote:I'm sure it's been noted somewhere already, but the numbers need to be re-centered. With the bonus issue I'm sure this falls low on the priority list, it's just my OCD bothering me when I look at this map. :lol:

If you are meaning the numbers when you have less than 3 digits (2 with the color code turned on) then no they are that way on purpose. I had the 3 digit numbers centered in the ovals because in most places the numbers are on top of the interstates, I did it this way on purpose.
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Postby Orange-Idaho-Dog on Sat Nov 30, 2013 1:45 am

Oh, alright. It just looks weird with single digits is all.
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Postby luxCRUSADER on Sun Dec 15, 2013 2:13 am

I am so LOVING this map :D
God bless you Isaiah :)
Wonderful job !
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Postby Vlademir on Sun Dec 15, 2013 9:16 pm

Playing in http://www.conquerclub.com/game.php?game=13568629.
Noticing that we're only getting the +1 bonus for the first pair of State Capitals.
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Postby Gilligan on Sun Dec 15, 2013 11:02 pm

Vlademir wrote:Playing in http://www.conquerclub.com/game.php?game=13568629.
Noticing that we're only getting the +1 bonus for the first pair of State Capitals.


2013-12-15 14:47:54 - Vlademir received 2 troops for holding State Capitals

?
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Postby isaiah40 on Mon Dec 16, 2013 10:16 am

Gilligan wrote:
Vlademir wrote:Playing in http://www.conquerclub.com/game.php?game=13568629.
Noticing that we're only getting the +1 bonus for the first pair of State Capitals.


2013-12-15 14:47:54 - Vlademir received 2 troops for holding State Capitals

?

Gilly, you missed this:
2013-12-15 15:08:19 - Pershing received 2 troops for holding Arkansas (AR)
2013-12-15 15:08:19 - Pershing received 3 troops for holding Oklahoma (OK)
2013-12-15 15:08:19 - Pershing received 1 troops for holding State Capitals
2013-12-15 15:08:19 - Pershing received 2 troops for holding Capitals on Route 35
2013-12-15 15:08:19 - Pershing received 2 troops for holding Capitals on Route 40
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Postby Vlademir on Mon Dec 16, 2013 3:58 pm

isaiah40 wrote:
Gilligan wrote:
Vlademir wrote:Playing in http://www.conquerclub.com/game.php?game=13568629.
Noticing that we're only getting the +1 bonus for the first pair of State Capitals.


2013-12-15 14:47:54 - Vlademir received 2 troops for holding State Capitals

?

Gilly, you missed this:
2013-12-15 15:08:19 - Pershing received 2 troops for holding Arkansas (AR)
2013-12-15 15:08:19 - Pershing received 3 troops for holding Oklahoma (OK)
2013-12-15 15:08:19 - Pershing received 1 troops for holding State Capitals
2013-12-15 15:08:19 - Pershing received 2 troops for holding Capitals on Route 35
2013-12-15 15:08:19 - Pershing received 2 troops for holding Capitals on Route 40


My bad, I was following what was showing in the Statistics section - that's only reporting 1, but I now that the actual received is correct.
Regarding Pershing - he just took his 4th State Capital, so he'll get 2 next turn.

Thanks for clearing it up - only a cosmetic flaw.

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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Postby thenobodies80 on Sat Dec 21, 2013 6:44 am

Anything else to do?
Everyone happy with this one as it is now?

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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Postby hopalong on Thu Dec 26, 2013 11:59 pm

its great to have another large map, especially one of such a high caliber - congrats!

in game log, could the state be added after the city? as someone who is USA-geographically challenged, it takes quite some time to find which cities were lost.

thnx for the consideration.
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Postby Gilligan on Fri Dec 27, 2013 12:21 am

hopalong wrote:its great to have another large map, especially one of such a high caliber - congrats!

in game log, could the state be added after the city? as someone who is USA-geographically challenged, it takes quite some time to find which cities were lost.

thnx for the consideration.


Yes, I have considered this and have not had the time to do such a big update. I can probably do this next week.

In the meantime you can use map indicators or built in bob :)
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Postby hopalong on Fri Dec 27, 2013 3:13 pm

Gilligan wrote:
hopalong wrote: in game log, could the state be added after the city? as someone who is USA-geographically challenged, it takes quite some time to find which cities were lost.


Yes, I have considered this and have not had the time to do such a big update. I can probably do this next week.

In the meantime you can use map indicators or built in bob :)


i luv it when great minds think alike!

i have never used map indicators, so i will try that out. i did think of bob, though it somehow seems easier (especially if it was just 1 or 2 regions taken), for me to refer to the game log, see the state, and keep scrolling up ... i think i know where most of the states are.

sounds like you are really close to putting this one to bed - congrats!
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Postby Gilligan on Thu Jan 02, 2014 1:14 pm

update with state names in territory titles.
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Postby Gilligan on Fri Jan 10, 2014 11:29 am

Minor update when I misspelled Winemucca
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Postby ipwnboys on Mon Jan 27, 2014 8:53 pm

Hi - I'm playing a game right now with a number of neutral territories, and the white numbers are almost completely unreadable on the light yellow backgrounds... is there anything that could be done to bump up the contrast? Game number is 13922557, if you'd like to take a look!
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Re: USA 2.1 [10 Mar 2013] Beta Baby!!

Postby Gilligan on Mon Jan 27, 2014 9:02 pm

ipwnboys wrote:Hi - I'm playing a game right now with a number of neutral territories, and the white numbers are almost completely unreadable on the light yellow backgrounds... is there anything that could be done to bump up the contrast? Game number is 13922557, if you'd like to take a look!


If you turn on the panels, you can change the contrast...other than that, it's the first I've heard of this issue.
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