USA 2.1 [10 Mar 2013] Beta Baby!!

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: Mega USA Map [20 Sept 2011] V6 pg 5

Postby gimil on Sun Oct 09, 2011 4:24 am

porkenbeans wrote:desaturate the colors of the land and lighten and brighten the roads. This should help out in your quest to declutter. Also sense your circles and stars are over the top of the roads mostly, it would be appropriate to drop shadow them as well.


I think porkenbeans may be onto something here.
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8605
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)
Medals: 39
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Freestyle Achievement (3) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (2)
Cross-Map Achievement (2) Ratings Achievement (2) Map Contribution (7) Tournament Contribution (1) General Contribution (5)

Re: Mega USA Map [20 Sept 2011] V6 pg 5

Postby natty dread on Sun Oct 09, 2011 8:06 am

porkenbeans wrote:it DOES need to carry the flavor of the PACK. Just so that it is obvious that they ARE related to each other.


No, it actually doesn't. There's not a single good reason why it should.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13258
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: Mega USA Map [20 Sept 2011] V6 pg 5

Postby gimil on Sun Oct 09, 2011 8:09 am

natty_dread wrote:
porkenbeans wrote:it DOES need to carry the flavor of the PACK. Just so that it is obvious that they ARE related to each other.


No, it actually doesn't. There's not a single good reason why it should.


It doesn't have to, but I think that is what isaiah40 is aiming for. Is it not?
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8605
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)
Medals: 39
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Freestyle Achievement (3) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (2)
Cross-Map Achievement (2) Ratings Achievement (2) Map Contribution (7) Tournament Contribution (1) General Contribution (5)

Re: Mega USA Map [20 Sept 2011] V6 pg 5

Postby koontz1973 on Sun Oct 09, 2011 8:12 am

gimil wrote:
natty_dread wrote:
porkenbeans wrote:it DOES need to carry the flavor of the PACK. Just so that it is obvious that they ARE related to each other.


No, it actually doesn't. There's not a single good reason why it should.


It doesn't have to, but I think that is what isaiah40 is aiming for. Is it not?

I would hope so. The map pack may not be the best maps on the site, but as a whole, it would be strange to have them different.

natty_dread asked for one good reason - how about continuity. Changing them so much as it would be unrecognisable, you end up with just another USA map, just bigger.
Sergeant 1st Class koontz1973
Cartography Assistant
Cartography Assistant
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 116
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (9)

Re: Mega USA Map [20 Sept 2011] V6 pg 5

Postby natty dread on Sun Oct 09, 2011 8:15 am

gimil wrote:
natty_dread wrote:
porkenbeans wrote:it DOES need to carry the flavor of the PACK. Just so that it is obvious that they ARE related to each other.


No, it actually doesn't. There's not a single good reason why it should.


It doesn't have to, but I think that is what isaiah40 is aiming for. Is it not?


And why is that? You can have a spiritual successor to those maps, in theme, gameplay etc. Why should you imitate a graphical style that is entirely wrong for a project of this caliber just to make the map "fit in" to some arbitrary definitions?

The USA map pack was made ages ago, and if it were made today it would probably look very different (and it'd be on a different site, heh heh :roll: ) so why should isaiah try to imitate those old maps when the style clearly isn't working for this map?
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13258
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: Mega USA Map [20 Sept 2011] V6 pg 5

Postby gimil on Sun Oct 09, 2011 8:24 am

natty_dread wrote:And why is that? You can have a spiritual successor to those maps, in theme, gameplay etc. Why should you imitate a graphical style that is entirely wrong for a project of this caliber just to make the map "fit in" to some arbitrary definitions?

The USA map pack was made ages ago, and if it were made today it would probably look very different (and it'd be on a different site, heh heh :roll: ) so why should isaiah try to imitate those old maps when the style clearly isn't working for this map?


I didn't say he had to. What I said was that is what isaiah40 is aiming for. It is his map and I believe he is aiming for that particular graphics style (with Widowmakers blessing). It is his map and if that is what he wants to do, then that is what he want to do.
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8605
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)
Medals: 39
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Freestyle Achievement (3) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (2)
Cross-Map Achievement (2) Ratings Achievement (2) Map Contribution (7) Tournament Contribution (1) General Contribution (5)

Re: Mega USA Map [20 Sept 2011] V6 pg 5

Postby The Bison King on Sun Oct 09, 2011 8:31 am

natty_dread wrote:
gimil wrote:
natty_dread wrote:
porkenbeans wrote:it DOES need to carry the flavor of the PACK. Just so that it is obvious that they ARE related to each other.


No, it actually doesn't. There's not a single good reason why it should.


It doesn't have to, but I think that is what isaiah40 is aiming for. Is it not?


And why is that? You can have a spiritual successor to those maps, in theme, gameplay etc. Why should you imitate a graphical style that is entirely wrong for a project of this caliber just to make the map "fit in" to some arbitrary definitions?

The USA map pack was made ages ago, and if it were made today it would probably look very different (and it'd be on a different site, heh heh :roll: ) so why should isaiah try to imitate those old maps when the style clearly isn't working for this map?

natty_dread wrote:
gimil wrote:
natty_dread wrote:
porkenbeans wrote:it DOES need to carry the flavor of the PACK. Just so that it is obvious that they ARE related to each other.


No, it actually doesn't. There's not a single good reason why it should.


It doesn't have to, but I think that is what isaiah40 is aiming for. Is it not?


And why is that? You can have a spiritual successor to those maps, in theme, gameplay etc. Why should you imitate a graphical style that is entirely wrong for a project of this caliber just to make the map "fit in" to some arbitrary definitions?

The USA map pack was made ages ago, and if it were made today it would probably look very different (and it'd be on a different site, heh heh :roll: ) so why should isaiah try to imitate those old maps when the style clearly isn't working for this map?

I'm on Natty's side. If we can aspire to something higher graphically I say go for it. I think that latching onto the map pack's style will only serve as a hinderence on a project of this scale. Also there are things about that map packs style that I just think fail.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant 1st Class The Bison King
 
Posts: 1988
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros
Medals: 23
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Manual Troops Achievement (1) Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1)
Teammate Achievement (1) Cross-Map Achievement (2) Ratings Achievement (1) General Achievement (1) Map Contribution (4)
General Contribution (3)

Re: Mega USA Map [20 Sept 2011] V6 pg 5

Postby isaiah40 on Sun Oct 09, 2011 8:44 am

gimil wrote:I didn't say he had to. What I said was that is what isaiah40 is aiming for. It is his map and I believe he is aiming for that particular graphics style (with Widowmakers blessing). It is his map and if that is what he wants to do, then that is what he want to do.


This!! If I wanted to make it look exact, I would have traced every single state from WM map pack and placed them on mine. If I did, I would not have had them fit into the max supsize small. I would have actually need about 200 px in width more to get them to fit.
koontz1973 wrote:natty_dread asked for one good reason - how about continuity. Changing them so much as it would be unrecognisable, you end up with just another USA map, just bigger.


This again. After my many talks with WM, we came to the agreement that it would be done in basically the same style and theme, with basically the same bonus structure. So, if people want this to continue then this is what is going to happen, this WILL be done as close to the SAME style and theme as the USA map pack as I can get it! If not then I will be forced to stop development of this map, because I WILL NOT break my agreement with WM on it, PERIOD, END OF DISCUSSION!
ImageImage
show: High Score
User avatar
Lieutenant isaiah40
 
Posts: 3957
Joined: Mon Aug 27, 2007 7:14 pm
Location: To be absent from the body is to be present with Christ
Medals: 36
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Freestyle Achievement (2) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (2) General Achievement (4) Map Contribution (5) General Contribution (6)

Re: Mega USA Map [20 Sept 2011] V6 pg 5

Postby isaiah40 on Sun Oct 09, 2011 10:30 pm

Okay here is a taste of this with Alaska and Hawaii on it (just have the outlines for now), along with the title and more of the secondary roads added in. Colors will be worked on along with some other clarity items.
Click image to enlarge.
image
ImageImage
show: High Score
User avatar
Lieutenant isaiah40
 
Posts: 3957
Joined: Mon Aug 27, 2007 7:14 pm
Location: To be absent from the body is to be present with Christ
Medals: 36
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Freestyle Achievement (2) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (2) General Achievement (4) Map Contribution (5) General Contribution (6)

Re: Mega USA Map [20 Sept 2011] V6 pg 5

Postby natty dread on Sun Oct 09, 2011 10:34 pm

isaiah40 wrote:This again. After my many talks with WM, we came to the agreement that it would be done in basically the same style and theme, with basically the same bonus structure. So, if people want this to continue then this is what is going to happen, this WILL be done as close to the SAME style and theme as the USA map pack as I can get it! If not then I will be forced to stop development of this map, because I WILL NOT break my agreement with WM on it, PERIOD, END OF DISCUSSION!


1. Why exactly would WM care? Hasn't he already ditched this site for "greener pastures"?

2. Why should WM:s opinion count regarding the creation of a completely new map? WM does not own the copyright on the map of USA.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13258
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: Mega USA Map [9 Oct 2011] V7 pg 7

Postby koontz1973 on Mon Oct 10, 2011 1:38 am

isaiah40, please continue. I know that the map pack is not the best work, I know they are not the best in gameplay, but that new update is looking freaking awesome. The mini map is looking good.

Do you have any ideas on how you will deal with Alaska and Hawaii on how they connect.
Sergeant 1st Class koontz1973
Cartography Assistant
Cartography Assistant
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 116
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (9)

Re: Mega USA Map [9 Oct 2011] V7 pg 7

Postby isaiah40 on Mon Oct 10, 2011 6:07 am

koontz1973 wrote:isaiah40, please continue. I know that the map pack is not the best work, I know they are not the best in gameplay, but that new update is looking freaking awesome. The mini map is looking good.

Do you have any ideas on how you will deal with Alaska and Hawaii on how they connect.


Yep.

Alaska Cities:
    1. Anchorage
    2. Fairbanks
    3. Juneau
    4. Tok
Tok will connect to Great Falls Montana (MT) and Bellingham Washington (WA)

Hawaii Cities:
    1.Hilo
    2. Lahaina
    3. Kualapu'u
    4. Honolulu
    5. Waimea
Honolulu will connect to Los Angeles and San Fransisco while all Hawaii cities can attack each other.

Once I get all the states and bonus regions named on the mini-map, I'll be tightening them up a bit.. In the bottom right will be the bonuses for the interstate system.
ImageImage
show: High Score
User avatar
Lieutenant isaiah40
 
Posts: 3957
Joined: Mon Aug 27, 2007 7:14 pm
Location: To be absent from the body is to be present with Christ
Medals: 36
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Freestyle Achievement (2) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (2) General Achievement (4) Map Contribution (5) General Contribution (6)

Re: Mega USA Map [9 Oct 2011] V7 pg 7

Postby Flapcake on Tue Oct 11, 2011 5:21 am

Hi Isaiah

Your missing a ] at the first page to show the image 8-)

Cool map btw.
User avatar
Private 1st Class Flapcake
 
Posts: 778
Joined: Tue Jan 11, 2011 8:22 am
Location: beyond the unknown
Medals: 23
Standard Achievement (1) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (3) Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (4)
General Achievement (3) Map Contribution (3)

Re: Mega USA Map [9 Oct 2011] V7 pg 7

Postby Gillipig on Tue Oct 11, 2011 10:21 am

Been a while since I looked at the map. Like the "Mega USA" title theme but maybe just make it "Mega U.S." ? I see you're in the process of adding Hawai and Alaska. It looks like you'll be able to create a viewable mini map as well. I tip my hat it looks good and I'm sure it'll be an awesome map come beta time.
User avatar
Lieutenant Gillipig
 
Posts: 3053
Joined: Fri Jan 09, 2009 1:24 pm
Medals: 38
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (2) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (3) Tournament Achievement (1) General Achievement (6) Tournament Contribution (3)

Re: Mega USA Map [9 Oct 2011] V7 pg 7

Postby isaiah40 on Tue Oct 11, 2011 11:10 am

Thanks Gillipig! And I will be able to get in the bonuses for the interstates and capitals in there as well.
ImageImage
show: High Score
User avatar
Lieutenant isaiah40
 
Posts: 3957
Joined: Mon Aug 27, 2007 7:14 pm
Location: To be absent from the body is to be present with Christ
Medals: 36
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Freestyle Achievement (2) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (2) General Achievement (4) Map Contribution (5) General Contribution (6)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users and 4 guests

Login