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koontz1973 wrote:So you would like the starting troops to go up to 3 for each of the territs. How about two for now and then we can go up to 3 later if that does not solve it for you.
Pyrhhus wrote:I would like to know the reasons why you made the map this way so I can better understand what you are trying to do. I like the layout and the overall idea that each player builds up until one decides to "go over" and then they slug it out, I just think the starting settings need some tweak(s). As far as what that tweak should be, I am unsure.

sparkyball wrote:I'm in a game on this map and am trying to understand how someone was able to jump into the GFH area in the back corner without going thru our foxholes..... stupid question I know but my partner and I are both staring at map to figure it out all of our territories surrounding the area are still there but its like he jumped right into the middle of us and not just bombarding but actually put guys there.
sparkyball wrote:I'm in a game on this map and am trying to understand how someone was able to jump into the GFH area in the back corner without going thru our foxholes..... stupid question I know but my partner and I are both staring at map to figure it out all of our territories surrounding the area are still there but its like he jumped right into the middle of us and not just bombarding but actually put guys there.

boow wrote:I am currently playing a game on this map with the trench game play option in effect.
Isn't it possible that if the two players are exclusively on each side of the trench, there would be no way to finish the game, as it is impossible to move across the trench without being able to attack from a newly won territory.
its a fun map, but not sure it can work with the trench warfare option in effect.
thanks!



Jippd wrote:My thoughts are on 1 v 1 game that I played with a friend.
I thought this map was meant to be played on trench. I realized that you can't though since no mans land means you cant move across the NM area. Since there are spots on the map that can't be bombarded the game can and would be a stalemate. Am I missing something?

koontz1973 wrote:Jippd wrote:My thoughts are on 1 v 1 game that I played with a friend.
I thought this map was meant to be played on trench. I realized that you can't though since no mans land means you cant move across the NM area. Since there are spots on the map that can't be bombarded the game can and would be a stalemate. Am I missing something?
Yes, trench setting allows you to carry on moving when you attack a killer neutral.

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