J_Indr wrote:OK, the real issue here is with the amount of regions a player must conquer in order to get his first bonus.
You have:
Huli - 2
Iwan - 3
Motu - 4
Jiwiki - 4
Chimbu - 4
Enga - 3
Highland - 3
Asaro - 3
--> Huli would very probably get their +2 bonus in a second turn and then could damage other players, gaining a massive advantage, while in speedier games Chimbu would probably never achieve their own bonus.
Optimally, these number should all be the same, probably 3 (therefore 4 regions for the whole bonus zone);
so, for example,
Huli - either make a new territory between Saraga and Jacksons OR Saraga and Faiv Mail
Motu - merge Paga and Lapun Biktaun
Jiwiki - merge Napa Napa Rot Fo and Napa Napa Rot Tre
Chimbu - merge Gogodala Viles and Baruni Westim Ples
-> the bonuses then should be changed accordingly.
((Alternatively, I am thinking about more complicated gameplay tweaks - such as giving only a maximum of +1 bonus per a minimum of 2 regions in the bonus area close to the tribe IF the player holds the tribe.
That would also reduce any possible early game advantages/disadvantages for getting a strong bonus zone & being lucky in your first turn. I am fairly confident that XML would allow this, but I think it is rather complicated, so I'd rather try to balance it out by redrawing as I suggested above.))
I'd prefer not to go to re-draw....that would cause me grief
But i don understand what you are saying.
Victor Sullivan wrote:I really don't think it's an issue. I think it'll even outPlus, it's good to have diversity with starting positions.
-Sully
I am incluinde to agree with Sully here. While it is not totally like Pearl Harbour, I think there is possibility that even in 1v1 games you won't get the same starting position, If you do there is something seriously wrong with the game engine.
So in the end, the drop is stil going to be left up to luck. I am sure Sully will see to this with the xml coding.
Gillipig wrote:cairnswk wrote:GP finished?Gillipig wrote:Yes!
AndyDufresne wrote:J_Indr wrote:But you may be right - I wonder what others think?
I think the current set up is probably fine. If you take into account other variables, like expansion possibilities for instance, Motu can expand into Biktaun while keeping their overall border count down.
--Andy
Thanks guys for confirmation of this.






