King's Court 2 [Quenched]

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Re: King's Court 2 [Quenched]

Postby GoranZ on Fri Apr 18, 2014 8:07 pm

There is little weakness of HA castle... its easy to get from HJ castle to HA threw Knight at HJ2 and N29... I think that N29 and the forest south-east to it should swap places.
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Re: King's Court 2 [Quenched]

Postby random21 on Fri Apr 18, 2014 8:20 pm

agreed, and a safety added for ha, switch ha knight and ha archer to survive a treb assault. no safety for ha castle, all other castles have one. also, n29 - ha castle, is the shortest ground assault on the map
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Re: King's Court 2 [Quenched]

Postby ManBungalow on Sat Apr 19, 2014 12:39 pm

The problem here is making the changes you described. Changing the gameplay means changing the XML, and the XML can't be changed without affecting existing games as far as I'm aware.
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Re: King's Court 2 [Quenched]

Postby DiM on Sat Apr 19, 2014 1:56 pm

ManBungalow wrote:The problem here is making the changes you described. Changing the gameplay means changing the XML, and the XML can't be changed without affecting existing games as far as I'm aware.


not saying there's one here, but if there's a flaw in the gameplay, then the map can simply be closed so that no new games are created. then the changes are done once all games are finished and the map is reopened.
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Re: King's Court 2 [Quenched]

Postby ManBungalow on Sat Apr 19, 2014 2:18 pm

DiM wrote:
ManBungalow wrote:The problem here is making the changes you described. Changing the gameplay means changing the XML, and the XML can't be changed without affecting existing games as far as I'm aware.


not saying there's one here, but if there's a flaw in the gameplay, then the map can simply be closed so that no new games are created. then the changes are done once all games are finished and the map is reopened.

I believe you are correct.

However, there are several games which are ongoing on the map with no end in sight. eg. Game 13160121 Admin going and putting a round limit on such games might be an option though?

Having the map closed for any length of time would knacker up tournaments, planned clan games etc.

I hate to be so negative about making a good change, but I don't think it'll happen unless there's a better way of implementing it.
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