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Re: Battle for Cow Island [Feb 14] page 18

Postby DiM on Wed Feb 15, 2012 8:37 am

as long as the map is just the image of a cow i think the idea is bad. i don't car if it's drawn like a butcher's chart, like a realistic looking island or like an alien mother ship shaped like a cow. no matter how you draw it it will still be a cow and that's basically the issue.
the main problem i (and others) have with this map is that is based on an arbitrary ordinary generic thing like a cow (a piano, a keyboard, a pig, brain, etc). so no matter how you disguise it, it will be the generic thing we hated in the first place and it will open the path for all other generic things that were tried and abandoned over the years.

i'll say this again, you have obvious drawing skills, use them for a proper map idea not for a cow map.
here's one great idea for a map
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Re: Battle for Cow Island [Feb 14] page 18

Postby dana1971 on Wed Feb 15, 2012 7:50 pm

DiM wrote:as long as the map is just the image of a cow i think the idea is bad.
the main problem i (and others) have with this map is that is based on an arbitrary ordinary generic thing like a cow (a piano, a keyboard, a pig, brain, etc). so no matter how you disguise it, it will be the generic thing we hated in the first place and it will open the path for all other generic things that were tried and abandoned over the years.


I find it funny that you make this comment DIM. After all you made a map based on an "ordinary generic thing". A quilt. Your map is great because it looks different and for some reason you can't see that I'm trying to accomplish the same thing. Why is a quilt more acceptable than a cow shaped Island?

I have no interest in making another arbitrary ordinary generic map based on geography, that will get lost in the sea of CC world maps. I want to make something that stands out even as a thumbnail image to attract people to it.

Strange that you use the word generic when referring to my map, because on this site it is anything but generic. The word means "referring to a whole group; general ".
In this case I would say that the world maps have become common place and generic on this site, while maps like Patch Wars I would consider original and anything but generic, because it breaks away from the norm.

In the end I want to make this map in some shape or form, so for the moment I'm going to listen to the advice given by the people who can help me get it published and do my best to make a map they approve of.

Best Wishes,
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Re: Battle for Cow Island [Feb 14] page 18

Postby dana1971 on Wed Feb 15, 2012 7:55 pm

Gillipig wrote:He could rename the sections to different blood sucking sections. Blood supply 1, blood supply 2, blood supply 3 etc. Change the names to fit how a cow looks from a bats perspective instead of a human.


Thanks for the suggestion Gillipig, but I don't think the powers at be would not be happy with the addition of bats. Please correct me if I'm wrong.
If I want to keep the general shape of the cow, then I still think my best chance is to make it into an island.
(I know it sounds silly, but I need to make compromises, or it's just not going to happen.

If you come up with any other ideas do let me know. Or if you can convince everyone that there is simply nothing wrong with playing on a well crafted map of a cow that would be great too.

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Re: Battle for Cow Island [Feb 14] page 18

Postby dana1971 on Wed Feb 15, 2012 7:58 pm

DiM wrote:
perchorin wrote:
natty dread wrote:
perchorin wrote:What the hell is that stupid Christmas map


That is a map that didn't go through the foundry process. The way I see it, it's not a "real" CC map.

But presumably the people who are saying "cow" is unacceptable are the same people who approved/made "christmas" correct? Why the double standard?



funny you should say that. fact is the same people that are objecting to this map being made are also constantly protesting towards secretly made maps (like the christmas map) ;)


So who approved the Christmas map? Maybe I should go through them instead of the foundry :D
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Re: Battle for Cow Island [Feb 14] page 18

Postby perchorin on Wed Feb 15, 2012 10:14 pm

dana1971 wrote:
DiM wrote:
perchorin wrote:
natty dread wrote:
perchorin wrote:What the hell is that stupid Christmas map


That is a map that didn't go through the foundry process. The way I see it, it's not a "real" CC map.

But presumably the people who are saying "cow" is unacceptable are the same people who approved/made "christmas" correct? Why the double standard?



funny you should say that. fact is the same people that are objecting to this map being made are also constantly protesting towards secretly made maps (like the christmas map) ;)


So who approved the Christmas map? Maybe I should go through them instead of the foundry :D

People higher up the foodchain than the mods commenting here, that's who.
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Re: Battle for Cow Island [Feb 14] page 18

Postby natty dread on Thu Feb 16, 2012 1:29 am

perchorin wrote:People higher up the foodchain than the mods commenting here, that's who.


Stop talking about things you don't know anything about, please.
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Re: Battle for Cow Island [Feb 14] page 18

Postby natty dread on Thu Feb 16, 2012 1:39 am

dana1971 wrote:So who approved the Christmas map? Maybe I should go through them instead of the foundry :D


All maps must go through the foundry. The only exception is "seasonal" maps, which are not made for regular year-round gameplay but instead are only available for a limited time. Those are made usually by the Entertainment Team, and they at least used to be done with the supervision of the cartographers.

The bottom line is, if you want to make a map that goes into the regular, always-playable list of maps, you need to go through the foundry, there is no alternative.
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Re: Battle for Cow Island [Feb 14] page 18

Postby lostatlimbo on Thu Feb 16, 2012 4:08 am

Gillipig wrote:
natty dread wrote:
Gillipig wrote:
Gillipig wrote:Instead of making a "cow island" which I think sounds like a ridiculous idea and completely misses the point of making a map about a cow, one could make a theme of vampire bats assaulting the cow and the goal is to eat/conquer the cow. Bats could be starting positions located on different parts of the cow and the cow could remain relatively much as it looks now.
All of a sudden you have a theme and a reason for the cow to be portrayed. It's the setting of a war, a war amongst bats. No different from Poland being portrayed in a world war themed map.

Dana if you try making a cow island, I think you should consider my idea! Making a cow island is much sillier than just a cow on a piece of paper without back story! Keep the cow with all the meat on and make a back story of vampire bats attacking it! (vampire bats feed mostly on cows so it's a natural setting)


Vampire bats don't cut cows into beef cuts...

He could rename the sections to different blood sucking sections. Blood supply 1, blood supply 2, blood supply 3 etc. Change the names to fit how a cow looks from a bats perspective instead of a human.


Wow... I didn't think this idea could get any worse, but then you took it there.
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Re: Battle for Cow Island [Feb 14] page 18

Postby Gillipig on Thu Feb 16, 2012 5:29 am

lostatlimbo wrote:Wow... I didn't think this idea could get any worse, but then you took it there.

Pff....You're just jealous :)!
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Re: Battle for Cow Island [Feb 14] page 18

Postby perchorin on Thu Feb 16, 2012 8:06 am

natty dread wrote:
perchorin wrote:People higher up the foodchain than the mods commenting here, that's who.


Stop talking about things you don't know anything about, please.

And who gave these shadowy figures their authority? Try using common sense for a change eh?
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Re: Battle for Cow Island [Feb 14] page 18

Postby natty dread on Thu Feb 16, 2012 9:23 am

perchorin wrote:And who gave these shadowy figures their authority? Try using common sense for a change eh?


Yes, you're right. I'm not using common sense. Please enlighten us all about your vast knowledge about the inner workings of CC.
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Re: Battle for Cow Island [Feb 14] page 18

Postby The Bison King on Thu Feb 16, 2012 9:39 am

What?! Why is this an island now?

This is what always happens to this idea. Either you like the cow map or you don't, it is what it is. The solution is NOT trying to appease the people who can't stand looking at a cow by making it an island or adding in vampire bats, butcher knives, or any other needless theme that is awkwardly inserted to please the people who aren't going to play the map any way.
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Re: Battle for Cow Island [Feb 14] page 18

Postby thenobodies80 on Thu Feb 16, 2012 11:02 am

Ok, now I'm tired. In the last 10 pages I've read everything except something constructive. There's more brain in the few PMs between me and Dana than in what I have to read here al time.
I'm aware that some people like the cow map as a cow map and nothing else.
I'm aware that some people don't like the cow map as just a cow map.


Now, since this thread is going nowhere from a constructive point of view but it's just a list of post in which the people is discussing about everything except about the map itself, or it's just people complaining about having or not havgin this map, I'm going to temporary lock it and talk seriously with dana about this map project. Luckily dana is a good person and I can have a civil and kindly discussion with him.

I'll unlock this thread again in the next future.
Now to everyone, feel free to start to complain without knowing what I'm really doing. At least it won't be on a map thread that should be used just to discuss about the map production and not about other map projects or personal taste decisions or again about the evil foundry foreman.

Dana you'll receive a PM from me asap.

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Re: Prime Beef: [Oct 29] V03-Page 4- Map Name

Postby DoomYoshi on Tue Feb 21, 2012 4:04 am

natty dread wrote:THIS MAP IS OFFENSIVE TO VEGANS!


False.
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Re: Battle for Cow Island [Feb 14] page 18

Postby Bruceswar on Tue Feb 21, 2012 11:47 am

Dana keep on going! You will make it.


BTW I like either of the 2. :)
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Re: Battle for Cow Island [Feb 14] page 18

Postby DoomYoshi on Wed Feb 22, 2012 2:46 am

DiM wrote:as long as the map is just the image of a cow i think the idea is bad. i don't car if it's drawn like a butcher's chart, like a realistic looking island or like an alien mother ship shaped like a cow. no matter how you draw it it will still be a cow and that's basically the issue.
the main problem i (and others) have with this map is that is based on an arbitrary ordinary generic thing like a cow (a piano, a keyboard, a pig, brain, etc). so no matter how you disguise it, it will be the generic thing we hated in the first place and it will open the path for all other generic things that were tried and abandoned over the years.

i'll say this again, you have obvious drawing skills, use them for a proper map idea not for a cow map.
here's one great idea for a map


Planets, battles and cities are all arbitrary ordinary and generic things.
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Re: Battle for Cow Island [Feb 14] page 18

Postby DiM on Wed Feb 22, 2012 6:31 am

DoomYoshi wrote:
DiM wrote:as long as the map is just the image of a cow i think the idea is bad. i don't car if it's drawn like a butcher's chart, like a realistic looking island or like an alien mother ship shaped like a cow. no matter how you draw it it will still be a cow and that's basically the issue.
the main problem i (and others) have with this map is that is based on an arbitrary ordinary generic thing like a cow (a piano, a keyboard, a pig, brain, etc). so no matter how you disguise it, it will be the generic thing we hated in the first place and it will open the path for all other generic things that were tried and abandoned over the years.

i'll say this again, you have obvious drawing skills, use them for a proper map idea not for a cow map.
here's one great idea for a map


Planets, battles and cities are all arbitrary ordinary and generic things.


it depends on the context. in the CC context they aren't. in fact planets, famous battles and various cities make perfect themes for maps.
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Re: Battle for Cow Island [Feb 14] page 18

Postby thenobodies80 on Wed Feb 22, 2012 11:09 am

There was some serious talking between me and dana about this map and i think he is developing a good version that could please everyone. The people that can't think about just a cow on this site and the people that wants a cow on this site. In few words it seems we find an agreement about the context.

Now before that those who don't want the map also in this case start to complain, let me state clear that I have also talked seriously with Lackattack and he is ok with this map if developed in the right way with the help of the CAs.

Be aware that this doesn't mean we're going to allow any type of animal maps, pig, sheeps or whatever else is related with a gimmick/sarcastic copy of this map/clans or whatever you want to start just to create chaos or to show your disapproval about this map. I will lock all the threads about those maps as soon as they will be posted and I'll consider all those project just spam.

Moreover I'll keep an eye on this thread, if anyone will start again to bitch or complain about this map without post any constructive idea about how this map can be developed and NOT why this map should be placed in the bin (or the like)...then those people expect a severe spanking from me.
That argument is no more topic of discussion since I talked with Lackattack and I have his approval for the idea. This is why I unlocked this thread.

This is the final word about all this mess.
No compromises, no more discussions, no complaining, at least till the day you will buy this site.
Full stop. :twisted:

Now, about the map development I'll leave to dana1971, one of the most open minded mapmaker I 've ever met on this site, the honour to explain what he is going to do with his map.

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Re: Battle for Cow Island [Feb 14] page 18

Postby IcePack on Wed Feb 22, 2012 11:49 am

I didn't know buying the site was an option readily available to me ;)
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Re: Battle for Cow Island [Feb 14] page 18

Postby happy2seeyou on Wed Feb 22, 2012 3:54 pm

I have not read any of the previous comments on this map, nor do I intend to scan multiple pages but does anyone else think that small island thing look like the cow dropped a turd?
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Re: Battle for Cow Island [Feb 14] page 18

Postby dana1971 on Wed Feb 22, 2012 6:17 pm

Hi all,

Thought I'd let you know what I have planned next. Talked to "thenobodies" and we discussed going back to the original butcher map and dropping the island. What is going to change is the setting. The map will be put on the wall of a butcher shop making it clear that the map is a poster on the wall to educate people where their cuts are coming from.

This may mean I have to drop or change the cow pat because that doesn't seem appropriate for a butcher shop wall, unless off course a juvenile delinquent had drawn it there when the butcher wasn't looking.
In terms of game play I'd like something there so I was thinking maybe a bucket of milk, or maybe even a bucket of fertilizer, but that's probably the same thing.

Any watch for a new update in a few days or so when I get time.

I'm open to suggestions along this theme.

Best Wishes,
Dana
Last edited by dana1971 on Sun Feb 26, 2012 5:26 am, edited 1 time in total.
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Re: Battle for Cow Island [Feb 14] page 18

Postby RjBeals on Wed Feb 22, 2012 7:50 pm

sounds good dana - looking forward to some cool poster graphics !
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Re: Battle for Cow Island [Feb 14] page 18

Postby koontz1973 on Wed Feb 22, 2012 11:50 pm

dana1971 wrote:I'm open to suggestions along this theme.

Best Wishes,
Dana


Dana, cannot wait to see what you produce. As soon as you get a new image up, I will comment on the GP side of things but till then, will have to wait to see what you do. If you have a layout already without the nice graphics, can you post that so we can see what you have. Then maybe we can come up with an idea before you spend hours on the graphics side.
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Re: Battle for Cow Island [Feb 14] page 18

Postby AndyDufresne on Thu Feb 23, 2012 11:36 am

dana1971 wrote:Hi all,

Thought I'd let you know what I have planned next. Talked to "thenobodies" and we discussed going back to the original butcher map and dropping the island. What is going to change is the setting. The map will be put on the wall of a butcher shop making it clear that the map is a poster on the wall to educate people where their cuts are coming from.

This may mean I have to drop or change the cow pat because that doesn't seem appropriate for a butcher shop wall, unless off course a juvenile delinquent had drawn it there when the butcher wasn't looking.
In terms of game play I'd like something there so I was thinking maybe a bucket of milk, or maybe even a bucket of fertilizer, but that's probably the same thing.

Any watch for a new update in a few days or so when I get time.

I'm open to suggestions along this theme.

Best Wishes,
Dana


This sounds excellent, and way cooler than a cow island map. Haha. I think Lackattack mentioned this map to a friend or relative of his, who is a butcher in real life, and he might join CC just to play on it.

Best of luck,


--Andy
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Re: Battle for Cow Island [Feb 14] page 18

Postby Gillipig on Fri Feb 24, 2012 10:40 am

dana1971 wrote:Hi all,

Thought I'd let you know what I have planned next. Talked to "thenobodies" and we discussed going back to the original butcher map and dropping the island. What is going to change is the setting. The map will be put on the wall of a butcher shop making it clear that the map is a poster on the wall to educate people where their cuts are coming from.

This may mean I have to drop or change the cow pat because that doesn't seem appropriate for a butcher shop wall, unless off course a juvenile delinquent had drawn it there when the butcher wasn't looking.
In terms of game play I'd like something there so I was thinking maybe a bucket of milk, or maybe even a bucket of fertilizer, but that's probably the same thing.

Any watch for a new update in a few days or so when I get time.

I'm open to suggestions along this theme.

Best Wishes,
Dana

I'm all for this twist to it! The cow island was a poor idea from the start! The whole idea was to try to avoid making it look like a cow even though it clearly was. This is more of a genuine attempt at making a cow map with a theme. I'm not going to say too much until Dana has made his first draft of it. After all it could be hideous ;)!
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