Page 13 of 30
Re: FRANCE 2.1 - Version 10.4 [20 February 2013] pg 21/21
Posted:
Sun Mar 17, 2013 12:57 pm
by iancanton
on the mini-map, the new 3-letter abbreviations for the départements look much neater than the previous ones. u chose to have PC instead of POI; this is fine, as long as u think that players will not confuse PC with PIC. ILE for île-de-france is missing.
for the three pyrenées départements, u have room to write the word pyrenées in full.
on the inset map for île-de-france, the font is too small. if possible, make it the same size as on the main map. u have enough room to write paris (which is currently missing), yvelines, essonne and val-d'oise in full. how will u show suburbs 2, 3 and 4 in the xml? something like 2 hauts-de-seine?
the colour of the rivers must match the colour of the sea, otherwise it looks as if there's a line between the rivers and the sea.
although i'm no graphics expert, i like the exaggerated mountains except for the vosges which, from a distance, look the same size and in a straight line.
ian.
Re: FRANCE 2.1 - Version 10.4 [20 February 2013] pg 21/21
Posted:
Tue Mar 26, 2013 8:13 am
by isaiah40
[
Moved]
Two fortnightly review periods have passed without any updates or meaningful engagement from the mapmaker(s),therefore the map is considered stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system,
after an update has been made.
Re: [Vacation - valid until Sept 2013] FRANCE 2.1
Posted:
Sun Apr 07, 2013 3:15 pm
by Lancelot du Lac
Hello,
Lancelot is alive
Here are some updates before continuing, I need your comments.
1. I redid the Atlantic seaboard. The border is more rounded. I think doing the same thing with the Mediterranean.
2. The minimap is updated with the 3-letter abbreviations for all regions.
3. I remade the focus on Paris. It is expanded: removing of neighboring regions + writing the names of departments.
4. Name of the department "Pyrénées" write in full.
5. I wonder whether it is useful to keep the black border regions. It seems he does nothing.
6. Mishalex is working on the mountains. From my side I'm working on riveres and sea.
Thank you for your patience and good help.
Re: [Vacation - valid until Sept 2013] FRANCE 2.1
Posted:
Mon Apr 08, 2013 3:59 pm
by Lancelot du Lac
Lancelot du Lac wrote: I think doing the same thing with the Mediterranean.
I redrew the Mediterranean coast. It is more rounded.
Lancelot du Lac wrote:From my side I'm working on riveres and sea.
I also redrew the arrival of the river to the sea. Now, this clearer for the river.
Re: FRANCE 2.1
Posted:
Tue Apr 09, 2013 11:44 am
by koontz1973
Guys, glad to see this being worked on. need a full update to get this back into the foundry.
Re: FRANCE 2.1
Posted:
Tue Apr 09, 2013 5:35 pm
by RjBeals
are you using photoshop? Send me the psd and I can try and help
rob (dot) beals at gmail (dot) com
Re: FRANCE 2.1
Posted:
Sat Apr 13, 2013 5:43 pm
by RjBeals
Let's do this Lance.
Re: FRANCE 2.1
Posted:
Tue Apr 16, 2013 7:20 am
by RjBeals
Lance, do you mind if we discuss in the thread instead of PM?
I really tried to work with your illustrator file, but I cant. I'm not sure how you built the map, but there's so many layers with masks, I can't really isolate borders or regions. Even when I try to ungroup, it's just boxes and shapes everywhere. You said there was a newer file out there, is it cleaner than the one you sent me?
Re: FRANCE 2.1
Posted:
Tue Apr 16, 2013 7:33 am
by iAmCaffeine
Probably too late to bring this up, but I'm definitely going to miss the current France map if this is going to be the replacement. Apart from the fact it brings completely different gameplay, it doesn't really offer much graphic-wise compared to the current map, if anything at all.
Also, am I the only person that dislikes maps full of many open bonuses?
Re: FRANCE 2.1
Posted:
Tue Apr 16, 2013 7:51 am
by nolefan5311
iAmCaffeine wrote:Probably too late to bring this up, but I'm definitely going to miss the current France map if this is going to be the replacement. Apart from the fact it brings completely different gameplay, it doesn't really offer much graphic-wise compared to the current map, if anything at all.
Also, am I the only person that dislikes maps full of many open bonuses?
As far as I know, it's not intended to replace the current France map.
Re: FRANCE 2.1
Posted:
Tue Apr 16, 2013 8:07 am
by iAmCaffeine
nolefan5311 wrote:iAmCaffeine wrote:Probably too late to bring this up, but I'm definitely going to miss the current France map if this is going to be the replacement. Apart from the fact it brings completely different gameplay, it doesn't really offer much graphic-wise compared to the current map, if anything at all.
Also, am I the only person that dislikes maps full of many open bonuses?
As far as I know, it's not intended to replace the current France map.
Then it's a great map and I love you all. Bye.
Re: FRANCE 2.1
Posted:
Tue Apr 16, 2013 12:10 pm
by RjBeals
As far as graphics - I'm trying help with the mountains. This map was created in Illustrator and I primarily work in photoshop. I roughly did some photoshop work last night - here's what I have. Triangle mountains just to get an idea of how the shadows work. You see It's going to be difficult to port just the mountains into that illustrator file.
I'm still thinking about this though.
Re: FRANCE 2.1
Posted:
Tue Apr 16, 2013 1:22 pm
by iAmCaffeine
The actual territories look nicer to be honest.
Re: FRANCE 2.1
Posted:
Tue Apr 16, 2013 2:18 pm
by ManBungalow
Looks really cool rjbeals.
One thing: I like the glow each bonus area has in the Lance image. Each bonus is visually distinct in more ways than one from the adjacent ones as a result of the way the glow terminates. Eh, I think it looks nice. I hope you know what I mean here.
Re: FRANCE 2.1
Posted:
Sun Apr 21, 2013 10:40 am
by Lancelot du Lac
Rjeals Sorry, I did not see that you answered in the forum.
I see you've started to draw the mountains. I'll clean my file and organize layers in a better way. So you will have less difficulty to insert the mountains. I think we should always keep working in Illustrator and keep the effects of design.
Thank you for your help. I send you the new file.
Re: FRANCE 2.1
Posted:
Sun Apr 21, 2013 10:59 am
by Mishalex
I agree Lancelot in that, you'll have a lot of hard work if you decide to redraw in photoshop whereas keep going under Illustrator...
Re: FRANCE 2.1
Posted:
Sun Apr 21, 2013 5:04 pm
by RjBeals
I'll work on incorporating mountains into the IL file.
after you send me the most recent firle, If I have some time, can I clean up that IL file also? You have so much going on there it's very hard to work with. Your borders should be on 1 layer, all those layer masks need to go. I'll redraw the borders if that's what it takes (which I think it will). And I really think we can do a better job on the territory texture you have. Shall I try?
Re: FRANCE 2.1
Posted:
Tue Apr 23, 2013 5:06 am
by Mishalex
OK, thanks RJ, that could be great!
Re: FRANCE 2.1
Posted:
Thu Apr 25, 2013 12:55 pm
by Lancelot du Lac
I send the file this week-end I must again clean the layer's. Thanks RjBeals
Re: FRANCE 2.1
Posted:
Sun Apr 28, 2013 2:36 pm
by Lancelot du Lac
Here the updates. RjBeals has the new file. He works for the mountains. Thanks RjBeals
Re: FRANCE 2.1
Posted:
Sun Apr 28, 2013 2:52 pm
by ManBungalow
The smoother coasts are much better.
However, the colour of the line around the coast isn't quite right.
Re: FRANCE 2.1
Posted:
Sun Apr 28, 2013 8:30 pm
by isaiah40
I agree with ManB on the coastline. It would look better if you remove the outline all together including the outline of the rivers.
Where the rivers go into the ocean, they need to be blended in so that you don't have a hard line of river and then ocean.
The "bridges" need to be done the old way of the region colors on them so they are easier to see.
The Foreign claims need to be subdued a tad as the 888's are a little hard to see on them.
The text on the regions need to be a tad bit bigger and darker. I say a pure black should do it. They are a bit hard to read, and when you do the small, they will be even harder.
That is it for now.
Re: FRANCE 2.1
Posted:
Mon Apr 29, 2013 4:17 pm
by Lancelot du Lac
isaiah40 wrote:I agree with ManB on the coastline. It would look better if you remove the outline all together including the outline of the rivers.
Where the rivers go into the ocean, they need to be blended in so that you don't have a hard line of river and then ocean.
I reduced the thickness of the coastline. I prefer keep it.
For the border's river. I drop borders but I keep two borders for two rivers. See you the difference ? What do you prefer ?
isaiah40 wrote:The "bridges" need to be done the old way of the region colors on them so they are easier to see.
RjBeals, may be, will draw the bridges.
isaiah40 wrote:The Foreign claims need to be subdued a tad as the 888's are a little hard to see on them.
I don't understand your suggestion.
isaiah40 wrote:The text on the regions need to be a tad bit bigger and darker. I say a pure black should do it. They are a bit hard to read, and when you do the small, they will be even harder.
Done. You prefer ?
UPDATES :
- Click image to enlarge.
Re: FRANCE 2.1
Posted:
Tue Apr 30, 2013 3:09 am
by Mishalex
WP Lance,
Personally, i like the way that the Seine River is done... It keep a much more natural way for me...
Looks like Gironde could be redone that way...
Re: FRANCE 2.1
Posted:
Tue Apr 30, 2013 10:06 am
by isaiah40
Lancelot du Lac wrote:isaiah40 wrote:The Foreign claims need to be subdued a tad as the 888's are a little hard to see on them.
I don't understand your suggestion.
Increase the opacity of them so the army numbers are easier to see.
I would prefer no outline to to that blue outline. If you are going to use an outline use a color that is darker, like maybe grey.
Mishalex wrote:Personally, i like the way that the Seine River is done... It keep a much more natural way for me...
Looks like Gironde could be redone that way...
I agree with this. Do all the rivers in this way!
I forgot to mention earlier about the Paris inset, you need to have the surrounding regions in it so we know where it is -for those of us who don't know exactly where Paris is.