nolefan5311 wrote:I thought tnb told me that continents couldn't not be listed as components under the collection tag, which was a pretty big issue. Perhaps this has been changed. I'm checking with tnb now though and I will let you know.
in 4.3.2 is says components can be territory as well as continent but only territory can have additional option. So i would have to change the continent to territory to have mandatory.
nolefan5311 wrote:I thought tnb told me that continents couldn't not be listed as components under the collection tag, which was a pretty big issue. Perhaps this has been changed. I'm checking with tnb now though and I will let you know.
in 4.3.2 is says components can be territory as well as continent but only territory can have additional option. So i would have to change the continent to territory to have mandatory.
I did see that which is why I thought I could when I wrote Labyrinth or another one, but I was told I couldn't. I've put a pm into tnb to chat about this so I will let you know. It might have gotten fixed for all I know.
nolefan5311 wrote:... I did see that which is why I thought I could when I wrote Labyrinth or another one, but I was told I couldn't. I've put a pm into tnb to chat about this so I will let you know. It might have gotten fixed for all I know.
OK.'ll hold off 'til you hear back... but in the meantime.... I've been thinking about this 4 towns and capital bonus.
If i keep the 4 towns code at the start seperate like this...the play will get that bonus if he holds this continent, which is not desired.
What is desired is this i beleive, because you actually need Praha (mandatory) plus 4 towns to get the 1 bonus therefore you need 5 territories. ....you need Praha (mandatory) plus 8 towns to get the 2 bonus and Praha (mandatory) plsu 12 towns to get the 3 bonus.
Oneyed wrote:... also borders for Praha are: Kladno, Beroun, Tábor, StČK
Done.
and borders for Bratislava are: Kúty, Trenčín, Nitra, ZSK
Done
thank you.
cairnswk wrote:
Oneyed wrote:is it not clear that capital could be attacked from region it is located in and from towns in the same region and from towns adjacent by railway?
Do you need to write something on the map about this?
no. I just ask you because your xml seems that you understand it wrong. so do you think that it is needed to write about this on the map?
Oneyed
I think the map could do with an explanation of the ability of how to attack from or attack the region. It could be the same as the town explanation but under the capital description.
"Attacks towns inside it's kraj and the region it is located in."
Jippd wrote:I think the map could do with an explanation of the ability of how to attack from or attack the region. It could be the same as the town explanation but under the capital description.
"Attacks towns inside it's kraj and the region it is located in."
I will wait to Beta. then we will see if it is clear or not
Mandatory regions are always mandatory to qualify for a bonus....the name is self explanatory So if you have any bonus collection with a list of required levels, you need to hold all the mandatory region(s) to qualify for that bonus(es). No mandatory region(s) = no bonus. Mandatory are part of the required count also. Bonuses always sum together with collections, they do not override. So instead of writing the total value you want as bonus value, you need to calculate how much is already given to you by previous "lower" level of bonuses. The higher bonus you can get from a collection is the sum of all bonus listed into the <bonuses> tag. The fact you qualify for an higher level doesn't mean you don't qualify anymore for the lower one.
If you hold TerrB and/or TerrC and/or TerrD but you don't hold TerrA --> you receive nothing If you hold TerrA + 1 of the others components --> you receive 1 additional troop If you hold TerrA + 2 of the others components --> you receive 2 additional troop If you hold TerrA + 3 of the others components --> you receive 3 additional troop
Looks like it, cairns. The uncertainty that I had was from the required tags and whether or not it included the mandatory tag. Thanks nobodies for clearing that up.
Yeah, it is correct. If you hold Praha and 4 towns you receive +1, with praha and 9 you receive +2 (total 1+1), with praha and 13 you receive +3 (total 1+1+1)
The only concern I have is the current bonus name. Actually it is printed in the log only when you hold the higher bonus (i know it's a stupid and unfriendly thing ) so the player will read that he holds Praha and 4 regions, when it's not....infact he holds praha and 13 towns in that case. read what i wrote as note in the guide for collections to give names to bonuses, at least till the moment I can obtain a fix to have a proper/dedicated name to list all bonuses into collections.
cairnswk wrote:Oneyed, attached is the xml i have done so far. But when run through the xml tool i get this warning...
My question is....can Kladno attack Praha...and all the rest?
yes. capitals could be attacked from region they are in, from towns in the same region and from town adjacent by railway. and all these 8 teritories (StČK, Kladno, Beroun, Tábor, ZSK, Trenčín, Kúty, Nitra) are codded as starting positions. the rest teritories will be divided random.
cairnswk wrote:Also, in the map, you have both kraj and kraje...is this plural?