Czecho Slovak Fragmentation - bonus change?

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Re: Fragmentation of CSFR - another background, lets choose

Postby Jippd on Sat Feb 18, 2012 7:47 pm

Yes that looks much better.

Small note but it should say On the 1st of whatever year not in the first of

I also think you should edit the boxes.

One should contain all the bonus possibilities..(the 2 kraj bonus' for CR/SR...the towns bonus...and the bonus' the two capitals give you)

The other box should explain:
what a kraj is
what a town is and what towns can/cannot attack
what highways do
explain the capitals are not part of the town bonus (are they part of the kraj bonus)?
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Re: Fragmentation of CSFR - another background, lets choose

Postby Oneyed on Sat Feb 18, 2012 8:10 pm

Jippd wrote:Yes that looks much better.


thanks.
Jippd wrote:Small note but it should say On the 1st of whatever year not in the first of


what about: On the January 1, 1989.....

Jippd wrote:One should contain all the bonus possibilities..(the 2 kraj bonus' for CR/SR...the towns bonus...and the bonus' the two capitals give you)

The other box should explain:
what a kraj is
what a town is and what towns can/cannot attack
what highways do


I thought about this. will see if there will be enough spac for this in each legend...
Jippd wrote:explain the capitals are not part of the town bonus (are they part of the kraj bonus)?


no, capitals are not part of Kraj bonuses.

maybe I could delete highway between Praha and Benešov (the lie in the same Kraj so can assault each other without highway) and the same with highway between Bratislava and Trenčín.

waiting for opinions.

Oneyed
Last edited by Oneyed on Sat Feb 18, 2012 8:13 pm, edited 1 time in total.
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Re: Fragmentation of CSFR - another background, lets choose

Postby Jippd on Sat Feb 18, 2012 8:10 pm

"On the 1st of January in 1993 the CSFR divided into two independent states, the Czech Republic and the Slovak Republic"

Or

"On the 1st of January in 1993 the CSFR was forever divided into two independent states, the Czech Republic and the Slovak Republic"

Or

"On January 1st, 1993 the CSFR was forever divided into two independent states, the Czech Republic and the Slovak Republic"
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Re: Fragmentation of CSFR - another background, lets choose

Postby Jippd on Sat Feb 18, 2012 8:20 pm

Oneyed wrote:
Jippd wrote:Yes that looks much better.


thanks.
Jippd wrote:Small note but it should say On the 1st of whatever year not in the first of


what about: On the January 1, 1989.....

Jippd wrote:One should contain all the bonus possibilities..(the 2 kraj bonus' for CR/SR...the towns bonus...and the bonus' the two capitals give you)

The other box should explain:
what a kraj is
what a town is and what towns can/cannot attack
what highways do


I thought about this. will see if there will be enough spac for this in each legend...
Jippd wrote:explain the capitals are not part of the town bonus (are they part of the kraj bonus)?


no, capitals are not part of Kraj bonuses.

maybe I could delete highway between Praha and Benešov (the lie in the same Kraj so can assault each other without highway) and the same with highway between Bratislava and Trenčín.

waiting for opinions.

Oneyed


You already have two legends including all the information I listed. Problem is it is just in there but not organized/categorized. So you can do it just need to move some from here to there.

As far as the explanation for the capital then I would say Capitals are not part of any Kraj or Town Bonus instead of that they are not part of towns bonus
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Re: Fragmentation of CSFR - another background, lets choose

Postby Oneyed on Sat Feb 18, 2012 8:47 pm

what about this?

Click image to enlarge.
image


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Re: Fragmentation of CSFR - another background, lets choose

Postby Jippd on Sun Feb 19, 2012 12:42 am

Just minor notes but bottom left box:

Would put:

+4 for every 2 Kraj in the Czech Republic (CR)
+2 for each Kraj in the Slovak Republic (SR)
+1 for every 3 towns
Praha - Doubles the town bonus for towns in the CR
-1 for every Kraj in the SR
Bratislava - Doubles the town bonus for towns in the SR
-2 for every Kraj in the CR


Also try to make sure the lines are evenly space in the boxes. Looks like they are not are they separate text boxes you are dragging and dropping? Maybe it would be better to make it all in one text box so it evenly spaces.




I also think you should add a "the" after "independent states" in the bottom right map note. So it reads:

On January 1st, 1993 the SCFR was divided into two independent states, the Czech Republic and Slovak Republic



For the top right box:

Underneath the capitals change "is not part of Towns bonus and Kraj bonus"
to

"Not part of any town or Kraj bonus"

because I think it flows smoother.


just my .02

Otherwise looks good

One question on the town bonus...if I hold two towns in the CR and one in the SR does that qualify me for the +1 towns bonus or do they all need to be in the same are (3 in CR or 3 in SR)
Last edited by Jippd on Sun Feb 19, 2012 3:06 am, edited 1 time in total.
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Re: Fragmentation of CSFR - another background, lets choose

Postby Oneyed on Sun Feb 19, 2012 2:20 am

Jippd wrote:Also try to make sure the lines are evenly space in the boxes. Looks like they are not are they separate text boxes you are dragging and dropping? Maybe it would be better to make it all in one text box so it evenly spaces.


ok. it is not possible to do text in one text box - too little space, but I will layout them better.
Jippd wrote:For the top right box:

Underneath the capitals change "is not part of Towns bonus and Kraj bonus"
to

"Not part of any town or Kraj bonus"

because I think it flows smoother.


hm, "Not part of any town or Kraj bonus" is not the true exactly. capitals double Towns bonus. so could be said that they are part of any bonus related to towns...?
Jippd wrote:just my .02


but with denomination of 200 dolars :D
Jippd wrote:One question on the town bonus...if I hold two towns in the CR and one in the SR does that qualify me for the +1 towns bonus or do they all need to be in the same are (3 in CR or 3 in SR)


if you hold 2 towns in Czech republic and 1 town in Slovak republic you will gain +1, if you hold Praha and 3 towns in Czech republic you will gain +2 (the same with Bratislava for Slovak republic).

I have also one question on you :) : what about deleting the highway between towns which are in the same Kraj - is highway here needed, because towns inside Kraj could assault each other...

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Re: Fragmentation of CSFR - another background, lets choose

Postby Oneyed on Sun Feb 19, 2012 2:56 am

edited text a little, better deployed text.

Click image to enlarge.
image


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Re: Fragmentation of CSFR - another background, lets choose

Postby Jippd on Sun Feb 19, 2012 3:10 am

I don't think the highway is needed but i think keeping the continuity would be more aesthetically pleasing then removing the highway.

How about changing it to
"Not part of Towns or Kraj Bonus"

Also maybe try shrinking the symbols in the key so they are a bit smaller then the symbol on the map it might be more aesthetically pleasing I think.

Gameplay question:

If I hold Kladno Tabor and Presov (Two CR one SR) I have a town bonus. But if I then take Praha I do not get the double town bonus since only two of my three towns are in CR right?

If so maybe better to describe the Capital bonus as:

Praha:
+1 for every 3 towns in the CR
-1 for every Kraj in the SR

Bratislava:
+1 for every 3 towns in the SR
-2 for every 2 Kraj's in the CR



Also this would be harder but would make the map cooler....just increase the size a little bit so it is not so cramped. Instead of putting the keys outlined with a box make a new image of another "map/wrinkled up paper with the text writing on it...then overlay it on top so it is the map on the bottom with two similar old looking papers on the top right and bottom left corner overlaying part of it with the keys but makes it look more authentic ( if that makes sense )


Another minor note but there are breaks between the territory borders on the interior of the map...can you draw these in to be a solid line instead of dashed in places? Unless you can carry the grid lines into the text boxes some how? Maybe that might make it look better to. Because as is the text boxes do not have the map "grid lines"

Also possibly defining the border between CR and SR might make the difference between the areas seem more important and may just make it more noticeable as well. Though I feel it is obvious already the map is about the one side vs the other, and as is it seems they are happy being one.
Last edited by Jippd on Sun Feb 19, 2012 3:23 am, edited 5 times in total.
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Re: Fragmentation of CSFR - another background, lets choose

Postby Oneyed on Sun Feb 19, 2012 3:15 am

Jippd wrote:I don't think the highway is needed but i think keeping the continuity would be more aesthetically pleasing then removing the highway.


we have the same opinion here :)
Jippd wrote:How about changing it to
"Not part of Towns or Kraj Bonus"


ok.
Jippd wrote:Also maybe try shrinking the symbols in the key so they are a bit smaller then the symbol on the map it might be more aesthetically pleasing I think.


ok.
Jippd wrote:Gameplay question:

If I hold Kladno Tabor and Presnov (Two CR one SR) I have a town bonus. But if I then take Praha I do not get the double town bonus since only two of my three towns are in CR right?


exactly :)
Jippd wrote:If so maybe better to describe the Capital bonus as:

Praha:
+1 for every 3 towns in the CR
-1 for every Kraj in the SR

Bratislava:
+1 for every 3 towns in the SR
-2 for every 2 Kraj in the CR


sounds good to me.

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Re: Fragmentation of CSFR - another background, lets choose

Postby Oneyed on Sun Feb 19, 2012 3:32 am

Jippd wrote:Also this would be harder but would make the map cooler....just increase the size a little bit so it is not so cramped. Instead of putting the keys outlined with a box make a new image of another "map/wrinkled up paper with the text writing on it...then overlay it on top so it is the map on the bottom with two similar old looking papers on the top right and bottom left corner overlaying part of it with the keys but makes it look more authentic ( if that makes sense )


not bad idea, but when you look at the first post and to spoilers you can see what was the idea here. the map could be wall map, so therefore everything is on one background.
the size of map (playable area) was a little smaller in previous versions, but I think it is better to have playable area so big as is possible because symbols, text, numbers...
Jippd wrote:Another minor note but there are breaks between the territory borders on the interior of the map...can you draw these in to be a solid line instead of dashed in places?


the borders between regions are dashed to make them different of state border.
Jippd wrote:Unless you can carry the grid lines into the text boxes some how? Maybe that might make it look better to. Because as is the text boxes do not have the map "grid lines"


the text boxes are map legends. map legends do not have "grid lines".
one time see is better as hundreds time hear, so this was the first idea and base for map:
Click image to enlarge.
image


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Re: Fragmentation of CSFR - another background, lets choose

Postby natty dread on Sun Feb 19, 2012 5:48 am

I think you should try some different layer modes for the grid lines. Maybe grain merge or something.
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Re: Fragmentation of CSFR - another background, lets choose

Postby Dukasaur on Sun Feb 19, 2012 8:32 am

Why did you take out Beroun and put in Benesov in its place?

:(
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Re: Fragmentation of CSFR - another background, lets choose

Postby AndyDufresne on Mon Feb 20, 2012 11:19 am

In terms of legend text, going with a color that is softer (more blackish-grayish) might make it look like the text is a part of the overall map, and not something digitally typed onto.


--Andy
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Re: Fragmentation of CSFR - another background, lets choose

Postby Oneyed on Mon Feb 20, 2012 1:09 pm

Dukasaur wrote:Why did you take out Beroun and put in Benesov in its place?

:(


sorry for that, but there is Benesov in reality. I do not know how to do it real and also that you will be happy #-o
AndyDufresne wrote:In terms of legend text, going with a color that is softer (more blackish-grayish) might make it look like the text is a part of the overall map, and not something digitally typed onto.


--Andy


thanks for input Andy. this is great that you are here :) . here is new version, I hope you will like it more...

totaly new version. now I believe that players will have realy feeling that they look at MAP.
Click image to enlarge.
image


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