CLASSIC CITIES: Moscow [Quenched]

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Re: CLASSIC CITIES: Moscow [17.5.12] V3-P1

Postby army of nobunaga on Mon May 21, 2012 10:36 pm

cairns... a lot of your maps have to grow on me.


this one is already a GD classic.

I dont know if you are envisioning the gameplay yet, but I am... it is everything atlantis should have been.

please do not split up the bonus like you are thinking.



and also koontz has an Idea.. does the xml allow a tert to be part of 2 different bonuses? because making an inner circle bonus would add depth.


edit
Last edited by army of nobunaga on Tue May 22, 2012 2:37 pm, edited 1 time in total.
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Re: CLASSIC CITIES: Moscow [17.5.12] V3-P1

Postby AndyDufresne on Tue May 22, 2012 2:20 pm

army of nobunaga wrote:and also koontz has an Idea.. does the xml allow a tert to be part of 2 different bonuses? because making an inner circle bonus would add depth.e

XML allows for a region to be a part of multiple bonuses. Two maps that immediately come to mind are Space (the first) and Eurasia (the most recent I think).


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Re: CLASSIC CITIES: Moscow [17.5.12] V3-P1

Postby army of nobunaga on Tue May 22, 2012 2:38 pm

AndyDufresne wrote:
army of nobunaga wrote:and also koontz has an Idea.. does the xml allow a tert to be part of 2 different bonuses? because making an inner circle bonus would add depth.e

XML allows for a region to be a part of multiple bonuses. Two maps that immediately come to mind are Space (the first) and Eurasia (the most recent I think).


--Andy



I forgot about space! thanks
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Re: CLASSIC CITIES: Moscow [17.5.12] V3-P1

Postby cairnswk on Tue May 22, 2012 4:19 pm

Industrial Helix wrote:Looking pretty cool, but I'm totally lost on the meaning of the star territories. I don't see a name for them if they are territories, so I'm thinking they might be the bonus value, if so you should use a plus sign or something. That said, the Stars seem very unclear to me and you might want to add a little blurb indicating what they do or mean. If its somewhere on the map and I missed it, sorry, just point me in the right direction.

Thanks IH. i'll fix those bonus numbers
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Re: CLASSIC CITIES: Moscow [17.5.12] V3-P1

Postby cairnswk on Tue May 22, 2012 4:25 pm

army of nobunaga wrote:cairns... a lot of your maps have to grow on me.


this one is already a GD classic.

Thanks. Waht does GD mean?

I dont know if you are envisioning the gameplay yet, but I am... it is everything atlantis should have been.
please do not split up the bonus like you are thinking.
and also koontz has an Idea.. does the xml allow a tert to be part of 2 different bonuses? because making an inner circle bonus would add depth.
edit[/quote]
You mean split up the inner circle bonus into north and south?
I am wanting this gameplay to stay classic in the sense of being classic i.e. no special tricks etc. you simply conquer from territory to territory...as it is a small map.

however, if you care to elaborate on the xml idea you have in mind...i don't see where koontz posted anything about doing something special with the xml ?!
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Re: CLASSIC CITIES: Moscow [17.5.12] V3-P1

Postby army of nobunaga on Tue May 22, 2012 4:40 pm

:D GD= gosh darn

Koontz in maybe the 6th post ( 6th i think) asked if the circle could count also for a bonus as well as the territory bonus that each color in the circle corresponds to. You replied to him.
edit - My eyes were glazing over that font, man.!! lol there is a circle bonus.. nice.

I agree 1000% , I am not a big fan of all the bonus tricks that are in some maps now-a-days.

I think maybe if the circle itself had a bonus that was not insane it would add to the gameplay options without being 'tricky' but even if you decide against this the map will still play like a charm.

One thing you are going to have to watch out for is what I call the "lower Nile effect" I do not know if you play the lower nile but it is exactly what happens when you have -- small map + chokepoints.

what you get is = game is over before it really starts.

What I mean is a lot of times on lower nile, well almost all the time, the game is usually over before you hit round 7 (not actually over, but someone usually has a huge lead by then)

Your larger bonuses on the outside may never even become realitys if a person can grab a quick small bonus because of some of the bridges and impassible's.


Notice I said "may". I am not sure.

edit 2- would it take away from what you were after to have +1 bonuses for owning a pair of colors? for example owning arbat and AI = +1? might even out some of the easier bonuses that people may be able to grab soon and hold easy.


My gut tells me you are fine and this is going to be an instant classic.
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Re: CLASSIC CITIES: Moscow [17.5.12] V3-P1

Postby cairnswk on Tue May 22, 2012 9:19 pm

army of nobunaga wrote:...

edit 2- would it take away from what you were after to have +1 bonuses for owning a pair of colors? for example owning arbat and AI = +1? might even out some of the easier bonuses that people may be able to grab soon and hold easy.



Thanks for reply AoN... :)
I am fine with having any sort of bonus as long as works best for gameplay.
My suggestion of the rings is quite alterable or additionable.
I am happy to have "owning a pair of colours for +1" ...but we need to define "pair of colours":
- is it a pair of same colour inside and outside the inner ring road
- or is it a pair of only two territories of different colours both inside and outside the inner ring road
- or something else

and last question...do you want this to be an addtional bonus to or replace the ring bonuses there now.

Keep in mind that some of those colours may have to change because of CB issues.
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Re: CLASSIC CITIES: Moscow [17.5.12] V3-P1

Postby koontz1973 on Wed May 23, 2012 10:09 am

cairnswk, this deserves a sticky. Will move it up the chain in a couple of days for you.
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Re: CLASSIC CITIES: Moscow [17.5.12] V3-P1

Postby army of nobunaga on Wed May 23, 2012 4:35 pm

cairnswk wrote:
army of nobunaga wrote:...

edit 2- would it take away from what you were after to have +1 bonuses for owning a pair of colors? for example owning arbat and AI = +1? might even out some of the easier bonuses that people may be able to grab soon and hold easy.



Thanks for reply AoN... :)
I am fine with having any sort of bonus as long as works best for gameplay.
My suggestion of the rings is quite alterable or additionable.
I am happy to have "owning a pair of colours for +1" ...but we need to define "pair of colours":
- is it a pair of same colour inside and outside the inner ring road
- or is it a pair of only two territories of different colours both inside and outside the inner ring road
- or something else

and last question...do you want this to be an addtional bonus to or replace the ring bonuses there now.

Keep in mind that some of those colours may have to change because of CB issues.


I like pairing up the colours. A nice small +1 for a pair.

I think if you did this you would need to have one of the pairs start as a neutral to negate a huge uneven drop.

I am getting more and more excite about this.
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Re: CLASSIC CITIES: Moscow [22.5.12] V4-P2

Postby cairnswk on Wed May 23, 2012 5:58 pm

army of nobunaga wrote:...

I like pairing up the colours. A nice small +1 for a pair.

I think if you did this you would need to have one of the pairs start as a neutral to negate a huge uneven drop.

I am getting more and more excite about this.


Thanks for that, but we will have to see where and how much those neutrals are later.

a quick Version 4...

Image
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Re: CLASSIC CITIES: Moscow [24.5.12] V4-P2

Postby army of nobunaga on Wed May 23, 2012 6:32 pm

=D> brilliant man
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Re: CLASSIC CITIES: Moscow [24.5.12] V4-P2

Postby koontz1973 on Thu May 24, 2012 12:04 am

What are those pink things? Flowers or glazed doughnuts. :P
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Re: CLASSIC CITIES: Moscow [24.5.12] V4-P2

Postby cairnswk on Thu May 24, 2012 1:05 am

koontz1973 wrote:What are those pink things? Flowers or glazed doughnuts. :P

Diamonds covered in pink icing :lol:
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Re: CLASSIC CITIES: Moscow [24.5.12] V4-P2

Postby lostatlimbo on Thu May 24, 2012 1:27 am

I'm sorry, but yuck. Just yuck.
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Re: CLASSIC CITIES: Moscow [24.5.12] V4-P2

Postby cairnswk on Thu May 24, 2012 1:34 am

lostatlimbo wrote:I'm sorry, but yuck. Just yuck.

What the map, or the diamond with pink icing?
Help to clarify what you are yucking at lal ;)
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