Labyrinth [Quenched]

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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby thenobodies80 on Thu Mar 28, 2013 3:12 pm

isaiah40 wrote:The reason is that the game engine reads the xml in order. So since regions were changed around in the xml, players end up getting different positions, thereby changing the outcome of the game. Hope this makes sense.


What he said.

The other concerns, about the time it will require to complete games, I've already asked to rds to delete all waiting games asap.
For ongoing games I'll give you a precise answer very soon. :)

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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby kizkiz on Thu Mar 28, 2013 6:51 pm

Game 12535927 - we all have 0 regions and nobody can deploy
Last edited by isaiah40 on Thu Mar 28, 2013 9:18 pm, edited 1 time in total.
Reason: Added game link
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby kizkiz on Thu Mar 28, 2013 6:58 pm

Also, ahving read back a few pages, can't see what the time problem is?
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby puppydog85 on Thu Mar 28, 2013 9:17 pm

something to do with the xml. I don't understand it. Games should be deleted here and the map is currently locked.
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby Silly Knig-it on Fri Mar 29, 2013 2:23 am

About how long until the map is unlocked. Not asking for exact. I just received privileges for a Labyrinth tournament and I would like to give a guesstimate as to when I can actually start the tournament.
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby isaiah40 on Fri Mar 29, 2013 7:26 am

Silly Knig-it wrote:About how long until the map is unlocked. Not asking for exact. I just received privileges for a Labyrinth tournament and I would like to give a guesstimate as to when I can actually start the tournament.

We can't know how long it will be, because it depends on how long the current games take to finish. All games that were waiting for players should have been deleted, so it is just a matter of waiting for all current games to finish.
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby koontz1973 on Fri Mar 29, 2013 7:55 am

40 games still to delete then as they are waiting for players.

If we are waiting for all current games to finish, then this game
Game 12521568
suggests we may be here for a year or two. :lol:
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby kizkiz on Fri Mar 29, 2013 9:30 am

koontz1973 wrote:40 games still to delete then as they are waiting for players.

If we are waiting for all current games to finish, then this game
Game 12521568
suggests we may be here for a year or two. :lol:


I'd be more concerned about Game 12535927 that will never finish as nobody can even deploy
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby koontz1973 on Fri Mar 29, 2013 9:38 am

kizkiz wrote:
koontz1973 wrote:40 games still to delete then as they are waiting for players.

If we are waiting for all current games to finish, then this game
Game 12521568
suggests we may be here for a year or two. :lol:


I'd be more concerned about Game 12535927 that will never finish as nobody can even deploy

That one will get deleted for sure. All the games like that will in the end as far as I am aware.
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby kizkiz on Fri Mar 29, 2013 9:56 am

Excellent news
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby xman5151 on Fri Mar 29, 2013 7:13 pm

ummm 0 regions and troops and nowhere to deploy? lol

Game 12534306
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby Gilligan on Fri Mar 29, 2013 7:27 pm

xman5151 wrote:ummm 0 regions and troops and nowhere to deploy? lol

Game 12534306


They'll all be deleted
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby thenobodies80 on Sat Mar 30, 2013 6:21 am

thenobodies80 wrote:I've already asked to rds to delete all waiting games asap.


All the awaiting games have been deleted.
About ongoing games, right now we have 96 games and an official response will be given very soon.

Finally, the players who are currently in a "0 regions" game, may open a support ticket (using the help tab at the top of every page of this site) to have their game deleted.

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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby thenobodies80 on Sun Mar 31, 2013 6:56 am

Hello everyone,

after having deleted all active games, we're going to apply a 20 rounds cap to all ongoing games.
All players have been warned about the cap limit into the game chat. The cap should help to determine a winner early on these games and so update the map with the new xml.

However, If the players prefer to have the game deleted, one of them may open a support ticket on the Help page. Obviously all remaining players must agree to deleting the game in game chat.

I'm going to check if there are other games that are active but with 0 regions given.
Those games, if there are, will be deleted very soon.

Happy Easter to everyone and have fun! :)
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby koontz1973 on Mon Apr 01, 2013 10:19 pm

Thanks for the deletions and the caps for games. What happens if a game is already over the 20 round cap?
Game 12522021
Game 12522095
Game 12539899 Trench game.
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby knowman on Tue Apr 02, 2013 6:23 am

Can someone explain to me how Prometheus works? Is it only the person who has captured Prometheus that can take out someone else's slave entrance, or once Prometheus is captured, is everyone able to attack everyone else?

Also, why is the game being changed to a 20-round limit when the XML was fixed?
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby koontz1973 on Tue Apr 02, 2013 6:24 am

knowman wrote:Can someone explain to me how Prometheus works? Is it only the person who has captured Prometheus that can take out someone else's slave entrance, or once Prometheus is captured, is everyone able to attack everyone else?

Only the person who holds him can attack the slave entrances. You must hold him to attack, even in the same turn it works.
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby knowman on Tue Apr 02, 2013 6:46 am

Thank you for the quick response!
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby isaiah40 on Tue Apr 02, 2013 9:45 am

knowman wrote:Also, why is the game being changed to a 20-round limit when the XML was fixed?

The games are being changed to 20 round limits because there was still a major problem with the XML. If we had uploaded the new XML players positions would have been changed which would have changed the outcome of the game. The reason for this is because the game engine reads the XML in order, so if you change the order of the XML then a big change happens, and that would not be a good thing. So the best thing to do is impose the round limit, delete all games where no one were receiving any regions and wait until all games finish before we upload the new XML.

Hope this makes sense! :)
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby knowman on Tue Apr 02, 2013 9:54 am

Yup, makes sense to me. Thank you for the explanation.
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby thenobodies80 on Sat Apr 06, 2013 7:33 am

koontz1973 wrote:Thanks for the deletions and the caps for games. What happens if a game is already over the 20 round cap?
Game 12522021
Game 12522095
Game 12539899 Trench game.


We changed to 30 rounds ;)

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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby koontz1973 on Sat Apr 06, 2013 7:41 am

I noticed.
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby mint-murray on Sun Apr 14, 2013 1:29 pm

What's happening with Labyrinth is it dead, or making a comeback once glitches are sorted ?
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby koontz1973 on Sun Apr 14, 2013 10:39 pm

It has 14 active games left to finish. When they have finished, we will update the map and get it live again.
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Re: Labyrinth [21/2] Pg 1/24 BETA

Postby Teflon Kris on Wed May 01, 2013 8:01 am

Any closer to re-release date?

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