[Beta] - Ethiopia [26.8.13] V16 XML Stamped

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Re: Re: Ethiopia [13.7.13] V15 L&S-p8

Postby RedBaron0 on Tue Aug 06, 2013 9:27 pm

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Onward and upward!
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Re: Ethiopia [13.7.13] V15 L&S-p8

Postby cairnswk on Tue Aug 06, 2013 9:44 pm

Thank-you RB0 :)
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Re: Ethiopia [13.7.13] V15 L&S-p8

Postby cairnswk on Fri Aug 09, 2013 12:17 pm

just testing xml file
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01_Ethiopia.xml
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Re: Ethiopia [10.8.13] V15 XML Done

Postby cairnswk on Fri Aug 09, 2013 12:18 pm

Small
Image

Large
Click image to enlarge.
image


Neutrals
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Small 88
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Large 88
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image


Files
http://i155.photobucket.com/albums/s282 ... g~original
http://i155.photobucket.com/albums/s282 ... g~original
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Re: Ethiopia [10.8.13] V15 XML Done!

Postby cairnswk on Tue Aug 13, 2013 7:14 pm

Since this had been graphics stamped, is it possible to move it to xml stage with indicators on map foundry page please. :)
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Re: Ethiopia [10.8.13] V15 XML Done!

Postby Gilligan on Sun Aug 25, 2013 8:08 pm

Cairns,

Sorry about the late reply. My aunt and uncle came home for a surprise visit for 3 days to visit from 3000 miles away, so I tried to spend as much time with them as I could!

Anyway, down to business.

I found some discrepancies between xml-map. "S Somali" in XML says "S Somalia", same with east. I feel like it should be somalia, but I will let you decide that.

Other than the names, the borders are clear, the neutral starts are clear, and the bonuses are clear.

One thing that isn't XML related, though. From a graphical standpoint, it seems as though the cities can be attacked by the country they are next to (eg AA to Sudan). It was only then did I realize it was a blown-up version of the city sitting in NW Oromia. Is there anything that could be done to make it clear these do not border? Perhaps just make the outline around the city bolder? I dunno.

I will gladly stamp this after the names are settled. The city thing isn't resting on XML, so that can happen whenever or even after beta if the community feels like that as well.
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Re: Ethiopia [10.8.13] V15 XML Done!

Postby cairnswk on Sun Aug 25, 2013 8:23 pm

Thanks Gilligan
I'll just test this...done!

OK there are new images to go with this corrected XML.

Image

Click image to enlarge.
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http://i155.photobucket.com/albums/s282 ... g~original
http://i155.photobucket.com/albums/s282 ... g~original
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Re: Ethiopia [10.8.13] V15 XML Done!

Postby cairnswk on Sun Aug 25, 2013 11:19 pm

Gilligan wrote:Cairns,

Sorry about the late reply. My aunt and uncle came home for a surprise visit for 3 days to visit from 3000 miles away, so I tried to spend as much time with them as I could!

Family comes first Gilligan, especially from 3000 miles away

Anyway, down to business.
I found some discrepancies between xml-map. "S Somali" in XML says "S Somalia", same with east. I feel like it should be somalia, but I will let you decide that.

Fixed, same with N. Somali i found also.

Other than the names, the borders are clear, the neutral starts are clear, and the bonuses are clear.

One thing that isn't XML related, though. From a graphical standpoint, it seems as though the cities can be attacked by the country they are next to (eg AA to Sudan). It was only then did I realize it was a blown-up version of the city sitting in NW Oromia. Is there anything that could be done to make it clear these do not border? Perhaps just make the outline around the city bolder? I dunno.

I will gladly stamp this after the names are settled. The city thing isn't resting on XML, so that can happen whenever or even after beta if the community feels like that as well.

I've put a small border around those "buildings" - this should suffice :)
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Re: Ethiopia [26.8.13] V16 XML Done!

Postby Gilligan on Mon Aug 26, 2013 8:02 pm

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Re: Ethiopia [26.8.13] V16 XML Stamped

Postby cairnswk on Mon Aug 26, 2013 11:08 pm

Thank-you Gilligan. :)
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Re: Ethiopia [26.8.13] V16 XML Stamped

Postby Gilligan on Sun Sep 01, 2013 6:46 pm

cairnswk wrote:Thank-you Gilligan. :)


btw, those borders around the city I think will do great. :mrgreen:
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Re: Ethiopia [26.8.13] V16 XML Stamped

Postby thenobodies80 on Sun Sep 22, 2013 10:33 am

          Beta - Quenching

---The development period has concluded for the Ethiopia Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Admins or Foundry Foreman vetoes).

Conquer Club, enjoy!

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While the map is in BETA Play, there are a couple of administrative tasks that are required of the mapmaker(s) in addition to the initial gameplay testing:
    1. Please ensure that the first post of the thread contains all the necessary information to help future visitors to the development thread; it's particularly important to ensure the most recent images are there, along with any helpful guides (such as gameplay quirks/nuances or the location/size of any starting neutrals etc.)
    2. It is the responsibility of the mapmaker(s) to ensure that they respond to further feedback in a timely and constructive manner.
    3. Write a "creative" map description and send it to the Foundry Foreman via PM. You're encouraged to post it into the first post of the thread as well; the description will be used to populate the maps database.


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Re: Re: Ethiopia [26.8.13] V16 XML Stamped

Postby thenobodies80 on Sun Sep 22, 2013 10:34 am

It's live! :)

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Re: Re: Ethiopia [26.8.13] V16 XML Stamped

Postby cairnswk on Sun Sep 22, 2013 3:04 pm

thenobodies80 wrote:It's live! :)

nobodies


Thanks tnb80
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Re: [Beta] - Ethiopia [26.8.13] V16 XML Stamped

Postby eigenvector on Fri Sep 27, 2013 3:59 pm

South Sudan shows as South Sedan in the combo-boxes...
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Re: [Beta] - Ethiopia [26.8.13] V16 XML Stamped

Postby cairnswk on Fri Sep 27, 2013 4:21 pm

eigenvector wrote:South Sudan shows as South Sedan in the combo-boxes...

Ooh, so it does...thanks for that pickup eigenvector :)
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Re: [Beta] - Ethiopia [26.8.13] V16 XML Stamped

Postby thenobodies80 on Mon Sep 30, 2013 5:39 pm

cairnswk wrote:
eigenvector wrote:South Sudan shows as South Sedan in the combo-boxes...

Ooh, so it does...thanks for that pickup eigenvector :)


it has been sent. :)

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Re: [Beta] - Ethiopia [26.8.13] V16 XML Stamped

Postby cairnswk on Sat Oct 05, 2013 6:54 pm

thenobodies80 wrote:
cairnswk wrote:
eigenvector wrote:South Sudan shows as South Sedan in the combo-boxes...

Ooh, so it does...thanks for that pickup eigenvector :)


it has been sent. :)


thanks tnb80 :)
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Re: [Beta] - Ethiopia [26.8.13] V16 XML Stamped

Postby perchorin on Sun Oct 06, 2013 3:47 am

cairnswk wrote:
thenobodies80 wrote:
cairnswk wrote:
eigenvector wrote:South Sudan shows as South Sedan in the combo-boxes...

Ooh, so it does...thanks for that pickup eigenvector :)


it has been sent. :)


thanks tnb80 :)

Just FYI, the spoil is also "South Sedan"
Enjoying this map by the way, it's really good for 1:1 speed games.
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Re: [Beta] - Ethiopia [26.8.13] V16 XML Stamped

Postby cairnswk on Thu Oct 24, 2013 4:38 pm

perchorin wrote:
cairnswk wrote:
thenobodies80 wrote:
cairnswk wrote:
eigenvector wrote:South Sudan shows as South Sedan in the combo-boxes...

Ooh, so it does...thanks for that pickup eigenvector :)


it has been sent. :)


thanks tnb80 :)

Just FYI, the spoil is also "South Sedan"
Enjoying this map by the way, it's really good for 1:1 speed games.


Looks like this has been changed :)
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Re: [Beta] - Ethiopia [26.8.13] V16 XML Stamped

Postby Gilligan on Mon Oct 28, 2013 9:25 pm

NBG has two closing parentheses in the XML
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Re: [Beta] - Ethiopia [26.8.13] V16 XML Stamped

Postby cairnswk on Tue Oct 29, 2013 2:31 am

Gilligan wrote:NBG has two closing parentheses in the XML

Thank-you, adjusted below
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Re: [Beta] - Ethiopia [26.8.13] V16 XML Stamped

Postby elfish_lad on Wed Jan 01, 2014 7:11 pm

I really like this map. It's great for trench 1v1 play. However, I think the three (3) cities need to go back to starting off neutral. In 1v1 play it's too easy to drop an initial bonus (which is crushing to the other player).

Thanks!

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Re: [Beta] - Ethiopia [26.8.13] V16 XML Stamped

Postby Gilligan on Wed Jan 01, 2014 9:34 pm

elfish_lad wrote:I really like this map. It's great for trench 1v1 play. However, I think the three (3) cities need to go back to starting off neutral. In 1v1 play it's too easy to drop an initial bonus (which is crushing to the other player).

Thanks!

E.


Thanks for reminding me what I've been meaning to post. Cairns, I think you have enough room to move he cities from the corners to their territs. Sometimes it's just so easy to overlook they're in the corners and can really screw you ups
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Re: [Beta] - Ethiopia [26.8.13] V16 XML Stamped

Postby cairnswk on Wed Jan 01, 2014 9:42 pm

Gilligan wrote:
elfish_lad wrote:I really like this map. It's great for trench 1v1 play. However, I think the three (3) cities need to go back to starting off neutral. In 1v1 play it's too easy to drop an initial bonus (which is crushing to the other player).

Thanks!

E.


Thanks for reminding me what I've been meaning to post. Cairns, I think you have enough room to move he cities from the corners to their territs. ...

Gilligan, did you get that idea from Prof Howell on your island...somehow i think he's managed to adle your brain and vision.
I don't agree with that obviously. :)
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