Classic Cities: Madrid [Quenched]

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Re: Classic Cities Madrid [18/10] V11 Pg 1/5

Postby koontz1973 on Sat Oct 20, 2012 1:06 pm

The trees in the current draft are identical to the one in the pic you posted. I did nothing to the contrast at all. The only difference is now there are more colours to them to get away from the sameness issue. Same with the buildings.

The only difference between the two pictures is scale and the addition of new buildings.
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Re: Classic Cities Madrid [18/10] V11 Pg 1/5 Spanish Text

Postby pamoa on Sat Oct 20, 2012 1:37 pm

mviola wrote:What is written: Ponti e attraversamenti permette di attraversare fiumi e strade. Gli edifici sono impraticabili.
What should be written: Ponti sono attraversamenti che permettono di attraversare fiumi e strade. Gli edifici sono impraticabili.
neither are correct
ponti e passaggi pedonali permettono di attraversare fiumi e strade
which in google translate gives
puentes y pasarelas permiten cruzar ríos y carreteras
koontz1973 wrote:Bonus zones have to be colours as now it is only the centre of Madrid and only covers one and some districts.
at leat give it some Spanish flavour
barrio naranja
barrio rosa
barrio rojo
barrio verde
barrio amarilla
barrio azul
barrio cian
pamoa wrote:oh now I see your first image in the first post isn't up to date
koontz1973 wrote:My bad, fixed it and added the new game play notes to the correct spoiler.
sorry but is your last map page 6
Click image to enlarge.
image
or page 1
Click image to enlarge.
image
de gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
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Re: Classic Cities Madrid [18/10] V11 Pg 1/5

Postby Falkomagno on Sat Oct 20, 2012 6:37 pm

The spanish text is in italian....
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Re: Classic Cities Madrid [18/10] V11 Pg 1/5 Spanish Text

Postby koontz1973 on Sat Oct 20, 2012 11:02 pm

pamoa wrote:barrio naranja
barrio rosa
barrio rojo
barrio verde
barrio amarilla
barrio azul
barrio cian
sorry but is your last map page 6
Click image to enlarge.
image

I like the bonus idea. Now that is going to be a good way to get more of a Spanish feel to he map and not confuse players. Will add to the map today.
Title of thread states the last map is on pages 1 and 5. The one on 6 way an earlier draft that ManBungalow and cairnswk wanted to see again but I rejected as it was a first draft only. Here is the correct version which you have also posted.
Click image to enlarge.
image

Falkomagno wrote:The spanish text is in italian....

I know this now. Bloody google translate is bloody awful.
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Re: Classic Cities Madrid [18/10] V11 Pg 1/5

Postby nolefan5311 on Sun Oct 21, 2012 12:57 am

I honestly feel like the Spanish in the impassable region is going to cause problems once this hits Beta. Those are not simple words that most non-Spanish speakers know. Is this the only option? Can it be something simple like...

Conecta Territorios
Puente = (picture of bridge)
Cruce = (picture of crossing)
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Re: Classic Cities Madrid [18/10] V11 Pg 1/5

Postby koontz1973 on Sun Oct 21, 2012 1:08 am

Will keep the Spanish out of that part but is it OK to add it to the bonuses. As of now, they are colour coded so knowing Spanish is not needed.
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Re: Classic Cities Madrid [18/10] V11 Pg 1/5

Postby nolefan5311 on Sun Oct 21, 2012 1:31 am

koontz1973 wrote:Will keep the Spanish out of that part but is it OK to add it to the bonuses. As of now, they are colour coded so knowing Spanish is not needed.


Yeah, I really like the bonuses the way they are now.
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Re: Classic Cities Madrid [18/10] V11 Pg 1/5

Postby koontz1973 on Sun Oct 21, 2012 1:37 am

Great, Pamoa gave me the correct Spanish so will use these.
barrio naranja
barrio rosa
barrio rojo
barrio verde
barrio amarilla
barrio azul
barrio cian

Will add later today as going out.
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Re: Classic Cities Madrid [18/10] V11 Pg 1/5

Postby koontz1973 on Sun Oct 21, 2012 9:57 am

koontz1973 wrote:Great, Pamoa gave me the correct Spanish so will use these.
barrio naranja
barrio rosa
barrio rojo
barrio verde
barrio amarilla
barrio azul
barrio cian

Will add later today as going out.


Added.
Click image to enlarge.
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Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby MarathonMax on Sun Oct 21, 2012 2:09 pm

I do not often comment maps in progress. Shame on me.

This one?

With all due respect to map makers, this map is just, well, blah.... too small and too similar to so many other maps with no special twist to it.

My $0.02

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Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby koontz1973 on Sun Oct 21, 2012 9:47 pm

If you like medium to large maps then yes, this is not for you. But as to similar to other maps graphically, which other map? This type of comment really does not help me or any map maker and a law should be passed to horse whip all who make unhelpful comments like these.
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Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby koontz1973 on Mon Oct 22, 2012 1:45 am

Stamp time? :mrgreen:
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Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby nolefan5311 on Mon Oct 22, 2012 7:29 am

Onwards and upwards, koontz. Congrats.

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Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby koontz1973 on Mon Oct 22, 2012 9:22 am

Thanks nole. Made my day.

OK, apart from the buildings going larger, any other requests?
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Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby pamoa on Mon Oct 22, 2012 1:32 pm

please consider darkening your red bg
it would help having a more contrasted graphic
de gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
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Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby koontz1973 on Mon Oct 22, 2012 10:21 pm

If you mean the frame, then yes, will make it darker.
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Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby Orc666 on Tue Oct 23, 2012 2:04 pm

looks good , and nice and straightforward to play on . I would play it . =D>
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Re: Classic Cities Madrid [14/10] V11 Pg 1/5 GP?

Postby thenobodies80 on Thu Oct 25, 2012 4:47 am

isaiah40 wrote:
Nola_Lifer wrote:Is it possible to have everything on this map in Espanol? I know we are suppose to keep it to English but Spanish is 2nd known language, it is a map about Madrid, it won't be that hard to figure out even if you don't know Spanish.

koontz1973 wrote:I would like that Nola but I think the position of the foundry is to have the legends in English and territ names in English or regions language.

If the blue boys say it is OK, I will get it done.

I don't see why not. We have France 1789 with French names, I believe the Iberia map has the names in the respective languages. Also Nordic countries does the same thing. thenobodies80 can correct me, but as long as the names are readable, then there should not be a problem. Just please don't try a map with oriental characters in the legend and the map!


Names can be in any language, the important thing is that the players are able to read them easily.
Instructions/legends and all parts that have a similar function on the map needs to be utterly servient to the fact people will have to understand how to play the map without use a translator. So those parts need to be in English.

Said that if you want to add another text, like a story or anything else that is there mostly for aesthetic purpose (so players can play without read it), then you can write it just in spanish. ;)

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Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby acts1410 on Thu Oct 25, 2012 7:14 pm

Just a thought, but I don't remember Madrid being all that green. This map seems a but "lush" for city that is often hot and dry. Good job overall though, my 2 cents :)
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Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby koontz1973 on Thu Oct 25, 2012 11:36 pm

I chose green for the backing as it looks nice and also Madrid has the largest inner city park in the world.
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Re: Classic Cities Madrid [18/10] V11 Pg 1/5

Postby cairnswk on Fri Oct 26, 2012 2:55 pm

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koontz, just bumping this to next page so i can see what i am talking about.
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Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby cairnswk on Fri Oct 26, 2012 3:10 pm

OK, i am still of the opinion that the map is too cluttered.
less buildings and trees would help.
i said that the former versions were good with larger buildings, because there were less of them , but if you intend to increase the building sizes back again to somewhat larger versions, then yes, there needs to be less of them.
I am also not so sure about the outlying back ground. Is that meant to be material like Jakarta. I am thinking that it doesn't fit well with the texture of the city map itself.
Also, i went looking for some of these attractions, but most of them are hidden with other buildgins. Bit of a loss that is.
Not sure what that blue piece with the post and four dots is at the top?
I like the people, but some regions have them and others do not.
And in all of this busyness with buildings etc, where are the army numbers going to go. Some regions will be a bit squashed- eye space wise. :?
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Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby koontz1973 on Fri Oct 26, 2012 11:19 pm

Cairns, thanks for getting back with this.
Buildings will go larger.
Will bring out the ones that the territs are named after.
Background is not Jakarta but will keep it as I do like it and others have also said so as well.
Blue at the top with four dots is a man made lake.
Too many people made the map cluttered. Imagine if I bunged people onto this map. It was never my intention to put people into all but some to give the city life.
Army numbers on this map fit very well but you are right. Some just have space and in the small, only the 88 (not 888) would fit.

Thanks for that, will get on with the next draft now.
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Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby iancanton on Sun Oct 28, 2012 1:21 am

the text for los sacramentinos is cut off by the outer ring road.

retiro park is the only region name in english, while the rest are all in spanish, so it makes sense to change this to spanish too.

there are too many shades of blue representing the river and various lakes. why not have just one?

ian. :)
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Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby koontz1973 on Sun Oct 28, 2012 9:36 am

pamoa wrote:please consider darkening your red bg
it would help having a more contrasted graphic

Frame is darker. The brown background stays as is.
thenobodies80 wrote:Said that if you want to add another text, like a story or anything else that is there mostly for aesthetic purpose (so players can play without read it), then you can write it just in spanish. ;)

Nobodies

Could not find one that I liked. A lot where about terrorism and did not want that for the map. If anyone can find a nice poem, then will put that on.

iancanton wrote:the text for los sacramentinos is cut off by the outer ring road.

retiro park is the only region name in english, while the rest are all in spanish, so it makes sense to change this to spanish too.

there are too many shades of blue representing the river and various lakes. why not have just one?

ian. :)

Name changed. Water now all the same. Removed offending name from map.

Things done.
Frame changed.
Buildings bigger.
Less buildings.
Territ lines redrawn to reflect building changes.
Font change.
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To do.
Move lady in zoo territ so not under name.
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Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

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