Tribal War - Ancient Israel v16.1 [2013-12-14] pg23 XML&GFX

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Re: Tribal War - Ancient Israel v11.0 [2012-12-17] pg10

Postby Seamus76 on Thu Dec 20, 2012 12:04 am

CURRENT UPDATE INFO - 2012-12-19:
- Removed bridge at Heshbon and Dibon, and shortened the river.
- Hand drew the "Jordan River" text on both maps.

Also, BluU, thanks for the comments. I couldn't however find anything that put Jericho in Judah during the time I'm mainly basing the map on, but has it in Benjamin. Also, Gath is part of Judah, and relatively correct geographically. I'm not sure updating the names makes much difference since it is all correct. If that is not the case let me know.

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Re: Tribal War - Ancient Israel v12.0 [2012-12-20] pg11

Postby Seamus76 on Fri Dec 21, 2012 8:50 pm

Insert cricket noise here...
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Re: Tribal War - Ancient Israel v12.0 [2012-12-20] pg11

Postby koontz1973 on Tue Dec 25, 2012 2:16 pm

Seamus76 wrote:Insert cricket noise here...

OK.


All looking fine, but sorry for this, I am still having problems with the colours for the impassable rivers. They seem very bright compared to the rest of the colours.
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Re: Tribal War - Ancient Israel v12.0 [2012-12-20] pg11

Postby cairnswk on Tue Dec 25, 2012 3:58 pm

koontz1973 wrote:... the colours for the impassable rivers. They seem very bright compared to the rest of the colours.

Oh koontz, common. Rimmon purple is even brighter than the rivers, and so is Shiloh red. I really think you're grabbing at straws that are imaginery.
Seamus, i have no prob wih the colours but up to you if you beleive this koontz guy. :)
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Re: Tribal War - Ancient Israel v12.0 [2012-12-20] pg11

Postby Seamus76 on Tue Dec 25, 2012 4:32 pm

cairnswk wrote:
koontz1973 wrote:... the colours for the impassable rivers. They seem very bright compared to the rest of the colours.

Oh koontz, common. Rimmon purple is even brighter than the rivers, and so is Shiloh red. I really think you're grabbing at straws that are imaginery.
Seamus, i have no prob wih the colours but up to you if you beleive this koontz guy. :)


:lol: Yeah, I think he's had a few too many eggnoggs. I'll check it out, but I don't think they look too bright either.
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Re: Tribal War - Ancient Israel v12.0 [2012-12-20] pg11

Postby koontz1973 on Wed Dec 26, 2012 12:46 am

It's not the brightness compared to the glows that throws me, it is the colour compared to the rest of the background image. Paper is a flat matt while the impassable water has the gloss look to it. Even the dead sea territs have a better colour than the impassables, which is also the same colour as the Mediterranean. Either way, the colour needs to go flatter and adding a rivers width to the Med will make it look impassable and not another territ.
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Re: Tribal War - Ancient Israel v12.0 [2012-12-20] pg11

Postby RedBaron0 on Wed Dec 26, 2012 5:44 pm

I kinda agree with koontz here. The impassibles are really blue in comparison with the rest of the map. Something lost for the continuity in the map. I think you'd do better with a very much more muted color.
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Re: Tribal War - Ancient Israel v12.0 [2012-12-20] pg11

Postby iancanton on Fri Dec 28, 2012 2:17 am

koontz1973 wrote:adding a rivers width to the Med will make it look impassable and not another territ.

by a river's width, u mean a blue inner glow for the med, which ought to be the same colour as the impassable rivers and not as the dead sea territories?

ian. :)
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Re: Tribal War - Ancient Israel v12.0 [2012-12-20] pg11

Postby koontz1973 on Fri Dec 28, 2012 2:18 am

iancanton wrote:
koontz1973 wrote:adding a rivers width to the Med will make it look impassable and not another territ.

by a river's width, u mean a blue inner glow for the med, which ought to be the same colour as the impassable rivers and not as the dead sea territories?

ian. :)

Correct. Right now, the Med is the same colour as the dead sea. Make it the same colour as the impassables.
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Re: Tribal War - Ancient Israel v13.0 [2012-12-30] pg11

Postby Seamus76 on Sun Dec 30, 2012 12:55 am

CURRENT UPDATE INFO - 2012-12-30:
- Removed all of the color and glows from the rivers, they are now all the same color as the Med Sea, and different then the Dead Sea terts.

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Re: Tribal War - Ancient Israel v13.0 [2012-12-30] pg11

Postby koontz1973 on Sun Dec 30, 2012 1:55 am

Bring the glow on the dead sea up a tad and you will have a winner.

Impassable legend, make the river the same as the ones on the map. Right now it has a thinner line.
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Re: Tribal War - Ancient Israel v13.0 [2012-12-30] pg11

Postby Seamus76 on Sun Dec 30, 2012 12:06 pm

CURRENT UPDATE INFO - 2012-12-30:
- Updated the river outline in the legend to be the same as all the rivers.
- Increased the glow around the dead sea terts.

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Re: Tribal War - Ancient Israel v13.1 [2012-12-30] pg11

Postby V.J. on Thu Jan 03, 2013 12:07 am

Is there any thoughts on this last update so we can finally get to XML and finish this masterpiece? :lol:
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Re: Tribal War - Ancient Israel v13.1 [2012-12-30] pg11

Postby cairnswk on Thu Jan 03, 2013 12:24 am

V.J. wrote:Is there any thoughts on this last update so we can finally get to XML and finish this masterpiece? :lol:

V.J. sorry to say...but you can complete xml, but the checking process and waiting game for BETA load will wear you even thinner. :)
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Re: Tribal War - Ancient Israel v13.1 [2012-12-30] pg11

Postby Seamus76 on Sat Jan 05, 2013 9:39 pm

We've made all of the requested changes so far.
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