Tribal War - Ancient Israel v16.1 [2013-12-14] pg23 XML&GFX

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Re: Tribal War - Ancient Israel v15.0 [2013-08-26] pg20

Postby Seamus76 on Mon Aug 26, 2013 8:40 pm

Gilligan wrote:Apparently my fix didn't work when tested. I was nearly sure that it would. Every territory is coded to start neutral, except for the 14 per player. I've stared at this thing so long, and I can't see any errors. :? :? :?

We need someone else to look at it. Fresh eyes might make the difference, especially since I thought this fix was certainly going to work.
Holy $hit! We broke Gilligan! :lol:
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Re: Tribal War - Ancient Israel v15.0 [2013-08-26] pg20

Postby Gilligan on Mon Aug 26, 2013 9:58 pm

it works! :mrgreen:

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Re: Tribal War - Ancient Israel v15.0 [2013-08-26] pg20

Postby isaiah40 on Mon Aug 26, 2013 10:08 pm

Yes it works right now, but we will wait until the active games are done. In the mean time I will be asking a few players here and there to continue to test it. If after a while the caching problem doesn't rear it's ugly head, I'll open the map again.
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Re: Tribal War - Ancient Israel v15.0 [2013-08-26] pg20

Postby Jippd on Thu Sep 19, 2013 3:45 pm

I think the connection between IAN Debi to Gidon could be more clear. How is someone supposed to assume that is a connection based on the map? I only realized it because of bob.
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Re: Tribal War - Ancient Israel v15.0 [2013-08-26] pg20

Postby Seamus76 on Thu Sep 19, 2013 8:16 pm

Jippd wrote:I think the connection between IAN Debi to Gidon could be more clear. How is someone supposed to assume that is a connection based on the map? I only realized it because of bob.
Sorry, it's actually not supposed to be a connection at all. Ironically enough I emailed about that error this morning in the hopes of updating it asap.
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Re: Tribal War - Ancient Israel v15.0 [2013-08-26] pg20

Postby Jippd on Thu Sep 19, 2013 8:35 pm

Seamus76 wrote:
Jippd wrote:I think the connection between IAN Debi to Gidon could be more clear. How is someone supposed to assume that is a connection based on the map? I only realized it because of bob.
Sorry, it's actually not supposed to be a connection at all. Ironically enough I emailed about that error this morning in the hopes of updating it asap.


Okay sounds good.
Last edited by Jippd on Sun Oct 06, 2013 3:06 pm, edited 1 time in total.
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Re: Tribal War - Ancient Israel v15.0 [2013-08-26] pg20

Postby V.J. on Fri Sep 20, 2013 3:20 pm

Here is the updated XML
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Re: Tribal War - Ancient Israel v15.0 [2013-08-26] pg20

Postby Seamus76 on Tue Sep 24, 2013 10:03 pm

V.J. wrote:Here is the updated XML
When the xml gets up loaded can the name please be change to Tribal War - Ancient Israel, instead of just Israel? Thanks.
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Re: Tribal War - Ancient Israel v15.0 [2013-08-26] pg20

Postby Jippd on Sun Oct 06, 2013 3:07 pm

Jippd wrote:
Seamus76 wrote:
Jippd wrote:I think the connection between IAN Debi to Gidon could be more clear. How is someone supposed to assume that is a connection based on the map? I only realized it because of bob.
Sorry, it's actually not supposed to be a connection at all. Ironically enough I emailed about that error this morning in the hopes of updating it asap.


Okay sounds good.


How long does a fix like this usually take? Bob still shows that you can make that assault on this map. I'm assuming XML has not been updated yet and Debi and Gidon can still assault each other. Is this a correct assumption?
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Re: Tribal War - Ancient Israel v15.0 [2013-08-26] pg20

Postby Seamus76 on Mon Oct 07, 2013 7:00 am

Jippd wrote:
Jippd wrote:
Seamus76 wrote:
Jippd wrote:I think the connection between IAN Debi to Gidon could be more clear. How is someone supposed to assume that is a connection based on the map? I only realized it because of bob.
Sorry, it's actually not supposed to be a connection at all. Ironically enough I emailed about that error this morning in the hopes of updating it asap.


Okay sounds good.


How long does a fix like this usually take? Bob still shows that you can make that assault on this map. I'm assuming XML has not been updated yet and Debi and Gidon can still assault each other. Is this a correct assumption?
Good question. The corrected xml was posted by vj on the 20th.
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Re: Tribal War - Ancient Israel v15.0 [2013-08-26] pg20

Postby koontz1973 on Fri Oct 11, 2013 11:17 pm

Seamus76 wrote:Good question. The corrected xml was posted by vj on the 20th.

Repost it Seamus please.
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Re: Tribal War - Ancient Israel v15.0 [2013-08-26] pg20

Postby Jippd on Fri Oct 11, 2013 11:51 pm

V.J. wrote:Here is the updated XML

Here is the updated XML posted on the 20th

Hmmmm quote didn't post XML...but it is 5 posts above this
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Re: Tribal War - Ancient Israel v15.0 [2013-09-20] pg20 XML

Postby Gilligan on Sat Oct 12, 2013 10:43 am

I believe tnb sent it.
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Re: Tribal War - Ancient Israel v15.0 [2013-09-20] pg20 XML

Postby The Bison King on Mon Oct 14, 2013 12:55 pm

I think Napatali is too strong. +5 is too much for a corner bonus with 3 borders.
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Re: Tribal War - Ancient Israel 9.1 [2012-11-30] pg7

Postby Seamus76 on Mon Oct 14, 2013 8:20 pm

The Bison King wrote:I think Napatali is too strong. +5 is too much for a corner bonus with 3 borders.

Thanks Bison. The Naphtali bonus came straight from ian himself, as you can see below, but if others feel strongly as well I'm happy to discuss a change.

iancanton wrote:the layout is certainly unusual, though faithful to tribal war florida. the bonuses are mostly good, except for there being not enough differential between the larger areas and the smaller ones.

my first observation is that judah, which has 15 regions, is lkely to be a wasteland that no-one wants, unless u hike the bonus to something that really cannot be ignored, such as +10.

gad also deserves an additional +2 to bring it up to +7 because trying to occupy and defend such a high number of easily-accessible regions is risky when there are quicker ways to earn a bonus.

an extra +1 for nephtali, making +5, is in order. like gad, it has more regions than most other bonuses and borders one of the war zones.

ian. :)
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Re: Tribal War - Ancient Israel v15.0 [2013-08-26] pg20

Postby thenobodies80 on Wed Oct 16, 2013 3:43 pm

koontz1973 wrote:
Seamus76 wrote:Good question. The corrected xml was posted by vj on the 20th.

Repost it Seamus please.


Waiting like you guys....I've sent another pm..i think they will be uploaded today or tomorrow. If not I'll stress admins again! ;)

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Re: Tribal War - Ancient Israel v15.0 [2013-09-20] pg20 XML

Postby Faro on Wed Oct 23, 2013 7:55 am

Game 13458393 (1 vs 1)

We start with 33 regions, when it supposed to be less.
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Re: Tribal War - Ancient Israel v15.0 [2013-09-20] pg20 XML

Postby Seamus76 on Wed Oct 23, 2013 8:03 am

Faro wrote:Game 13458393 (1 vs 1)

We start with 33 regions, when it supposed to be less.

Yeah that's not supposed to be like that.

Sorry, the latest fix I guess didn't have the max terts or something.

We'll get right on it.
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Re: Tribal War - Ancient Israel v15.0 [2013-09-20] pg20 XML

Postby Faro on Wed Oct 23, 2013 9:01 am

Seamus76 wrote:
Faro wrote:Game 13458393 (1 vs 1)

We start with 33 regions, when it supposed to be less.

Yeah that's not supposed to be like that.

Sorry, the latest fix I guess didn't have the max terts or something.

We'll get right on it.


No problem, I tried to catch those mistakes when playing on Beta map
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Re: Tribal War - Ancient Israel v15.0 [2013-09-20] pg20 XML

Postby Gilligan on Wed Oct 23, 2013 9:02 am

Which XML did you edit the change with? I believe the one in this post was the update right before this one. It has the max positions correctly, and I don't think there was a change after that.

viewtopic.php?f=64&t=180007&start=300#p4292636
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Re: Tribal War - Ancient Israel v15.0 [2013-09-20] pg20 XML

Postby isaiah40 on Wed Oct 23, 2013 9:05 am

Gilligan wrote:Which XML did you edit the change with? I believe the one in this post was the update right before this one. It has the max positions correctly, and I don't think there was a change after that.

viewtopic.php?f=64&t=180007&start=300#p4292636

I believe that is the correct one, but I have resent the file to be uploaded!
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Re: Tribal War - Ancient Israel v15.0 [2013-09-20] pg20 XML

Postby Seamus76 on Wed Oct 23, 2013 9:07 am

Gilligan wrote:Which XML did you edit the change with? I believe the one in this post was the update right before this one. It has the max positions correctly, and I don't think there was a change after that.

http://www.conquerclub.com/forum/viewto ... 0#p4292636
I'm not sure, v.j. might know. Can you tell if the xml in the post you linked to also has the Dibon/Ein-gedi fix? You say it has the max positions correct, so if it has that border fix, which is what it was supposed to do, then where could the problem be? They should not border each other in the final game.
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Re: Tribal War - Ancient Israel v15.0 [2013-09-20] pg20 XML

Postby Gilligan on Wed Oct 23, 2013 9:13 am

Seamus76 wrote:
Gilligan wrote:Which XML did you edit the change with? I believe the one in this post was the update right before this one. It has the max positions correctly, and I don't think there was a change after that.

viewtopic.php?f=64&t=180007&start=300#p4292636
I'm not sure, v.j. might know. Can you tell if the xml in the post you linked to also has the Dibon/Ein-gedi fix? You say it has the max positions correct, so if it has that border fix, which is what it was supposed to do, then where could the problem be? They should not border each other in the final game.


Dibon does NOT border Ein-Gedi in that XML. That should be the one to send, then. Perhaps the wrong one was sent, or maybe blake accidentally uploaded an old one. Regardless, that's the XML to send.

Also quoting this for isaiah to see when he sends that XML.

Seamus76 wrote:
V.J. wrote:Here is the updated XML
When the xml gets up loaded can the name please be change to Tribal War - Ancient Israel, instead of just Israel? Thanks.


EDIT: I see where it went wrong. Don't send anything just yet, I'm fixing something.
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Re: Tribal War - Ancient Israel v15.0 [2013-09-20] pg20 XML

Postby Gilligan on Wed Oct 23, 2013 9:17 am

Okay this one is good. It has max positions 14 and Dibon does not border Ein-Gedi
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Location: Providence, RI
Medals: 197
Monthly Leader Bronze (1) Most Improved Silver (1) Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3)
Quadruples Achievement (3) Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4)
Polymorphic Achievement (2) Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4)
Teammate Achievement (3) Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (3)
Bot Achievement (2) Ratings Achievement (4) Tournament Achievement (30) General Achievement (29) Clan Achievement (8)

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