Three Kingdoms of China - v10.0 [2013-12-31] p22 GFX & XML

Maps that may be nearing the end of production. Finalize maps here, while testing.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: Three Kingdoms of China - v3.0 [2013-01-11] p4

Postby nolefan5311 on Tue Jan 15, 2013 7:04 pm

Seamus76 wrote:
nolefan5311 wrote:Can you post a map in the OP with the starting neutrals? The cities will have to start neutral.

Working on it now.

Currently I have the 8 Cities as starting positions with each player receiving one, and the others being neutral. So in 1v1 games players will start with 1 each, and the other 6 will be neutral, and in 8 player games each player will have 1. Koontz and I worked this out a while back, and I think it works really well for making the cities a playable option in all game types. Does that work for you?


Yeah, I really like this. n2 or n3?

V.J. wrote:Here are the starting positions and neutrals we came up with(this includes 1 city per player):

In 2 Player game 10 fields each and that's 20 total
3p = 8 each = 24 total
4p = 8 each = 32 total
5p = 6 each = 30 total
6p = 6 each = 32 total
7p = 4 each = 28 total
8p = 4 each = 32 total

3 hard coded neutral fields would be:
"bei ping west" because it could be a starting bonus for someone that gets the City next to it. Other two "Liang North" and "Nanman" are again going make it harder to get +2 bonus.


And to prevent a bonus being dropped. You guys are on the ball! =D>
Image
User avatar
Major nolefan5311
 
Posts: 1623
Joined: Mon Nov 22, 2010 11:51 am
Location: Florida
Medals: 108
Standard Achievement (3) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Beta Map Achievement (1) Ratings Achievement (3) Tournament Achievement (29) General Achievement (5)
Clan Achievement (12) Map Contribution (4) Tournament Contribution (12) General Contribution (4)

Re: Three Kingdoms of China - v3.0 [2013-01-11] p4

Postby Seamus76 on Tue Jan 15, 2013 11:06 pm

nolefan5311 wrote:
Seamus76 wrote:
nolefan5311 wrote:Can you post a map in the OP with the starting neutrals? The cities will have to start neutral.

Working on it now.

Currently I have the 8 Cities as starting positions with each player receiving one, and the others being neutral. So in 1v1 games players will start with 1 each, and the other 6 will be neutral, and in 8 player games each player will have 1. Koontz and I worked this out a while back, and I think it works really well for making the cities a playable option in all game types. Does that work for you?


Yeah, I really like this. n2 or n3?

Awesome, this is going to be a good map for sure. What do you think about this? I was thinking n3 but only until you said n2, which makes it interesting.

V.J. wrote:Here are the starting positions and neutrals we came up with(this includes 1 city per player):

In 2 Player game 10 fields each and that's 20 total
3p = 8 each = 24 total
4p = 8 each = 32 total
5p = 6 each = 30 total
6p = 6 each = 32 total
7p = 4 each = 28 total
8p = 4 each = 32 total

3 hard coded neutral fields would be:
"bei ping west" because it could be a starting bonus for someone that gets the City next to it. Other two "Liang North" and "Nanman" are again going make it harder to get +2 bonus.


And to prevent a bonus being dropped. You guys are on the ball! =D>

O:) Thank you, we aim to please. Most of the time. :D
ImageImageImage
User avatar
Captain Seamus76
Media Volunteer
Media Volunteer
 
Posts: 1416
Joined: Fri Feb 25, 2011 5:41 pm
Location: Atlanta, GA
Medals: 97
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (3) Trench Warfare Achievement (1) Teammate Achievement (1)
Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2) Battle Royale Achievement (1) Ratings Achievement (3)
Tournament Achievement (29) Clan Achievement (28) Map Contribution (1) Tournament Contribution (7) General Contribution (2)

Re: Three Kingdoms of China - v3.1 [2013-01-11] p5

Postby swimmerdude99 on Thu Jan 17, 2013 10:26 am

OH MY GOSH!!!! HOW HAVE I NOT SEEN THIS?! IM SO EXCITED!
Image

High Score: 2992
User avatar
Major swimmerdude99
 
Posts: 1082
Joined: Mon Aug 09, 2010 6:07 pm
Location: North Carolina
Medals: 85
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (2) Ratings Achievement (4) Tournament Achievement (14)
General Achievement (9) Clan Achievement (8) Tournament Contribution (1)

Re: Three Kingdoms of China - v3.1 [2013-01-11] p5

Postby Seamus76 on Thu Jan 17, 2013 11:43 am

swimmerdude99 wrote:OH MY GOSH!!!! HOW HAVE I NOT SEEN THIS?! IM SO EXCITED!

Thanks swimmerdude! We're pretty excited about this one as well.

I'm not sure I mentioned it, but the OP has been updated with the 888 and Starting Neutral version. It's right under the current map version.
ImageImageImage
User avatar
Captain Seamus76
Media Volunteer
Media Volunteer
 
Posts: 1416
Joined: Fri Feb 25, 2011 5:41 pm
Location: Atlanta, GA
Medals: 97
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (3) Trench Warfare Achievement (1) Teammate Achievement (1)
Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2) Battle Royale Achievement (1) Ratings Achievement (3)
Tournament Achievement (29) Clan Achievement (28) Map Contribution (1) Tournament Contribution (7) General Contribution (2)

Re: Three Kingdoms of China - v3.1 [2013-01-11] p5

Postby sam_levi_11 on Fri Jan 18, 2013 2:25 pm

Really like this map. Too many maps are over complicating, so it's nice to see one I have a genuine interest in kept simple for those of us who are more casual players.
Well balanced and looks good. The major cities are a nice addition to add a new dimension yet not over complicate matters.
User avatar
Sergeant 1st Class sam_levi_11
 
Posts: 2856
Joined: Mon Dec 11, 2006 2:48 pm
Medals: 6
Standard Achievement (1) Doubles Achievement (1) Triples Achievement (1) Fog of War Achievement (1) Ratings Achievement (2)

Re: Three Kingdoms of China - v3.1 [2013-01-11] p5

Postby Seamus76 on Fri Jan 18, 2013 11:34 pm

sam_levi_11 wrote:Really like this map. Too many maps are over complicating, so it's nice to see one I have a genuine interest in kept simple for those of us who are more casual players.
Well balanced and looks good. The major cities are a nice addition to add a new dimension yet not over complicate matters.

Thanks so much sam. You were instrumental in helping develop the original idea, so I'm really glad you like what I've done with it.
ImageImageImage
User avatar
Captain Seamus76
Media Volunteer
Media Volunteer
 
Posts: 1416
Joined: Fri Feb 25, 2011 5:41 pm
Location: Atlanta, GA
Medals: 97
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (3) Trench Warfare Achievement (1) Teammate Achievement (1)
Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2) Battle Royale Achievement (1) Ratings Achievement (3)
Tournament Achievement (29) Clan Achievement (28) Map Contribution (1) Tournament Contribution (7) General Contribution (2)

Re: Three Kingdoms of China - v3.2 [2013-01-22] p6

Postby Seamus76 on Tue Jan 22, 2013 11:36 am

CURRENT UPDATE INFO - 2013-01-22:
- Added a light shadow to the mountains.

CURRENT MAP VERSION

v3.2 - Large (840x800)
Click image to enlarge.
image
ImageImageImage
User avatar
Captain Seamus76
Media Volunteer
Media Volunteer
 
Posts: 1416
Joined: Fri Feb 25, 2011 5:41 pm
Location: Atlanta, GA
Medals: 97
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (3) Trench Warfare Achievement (1) Teammate Achievement (1)
Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2) Battle Royale Achievement (1) Ratings Achievement (3)
Tournament Achievement (29) Clan Achievement (28) Map Contribution (1) Tournament Contribution (7) General Contribution (2)

Re: Three Kingdoms of China - v3.1 [2013-01-11] p5

Postby AndyDufresne on Tue Jan 22, 2013 4:06 pm

sam_levi_11 wrote:Really like this map. Too many maps are over complicating, so it's nice to see one I have a genuine interest in kept simple for those of us who are more casual players.
Well balanced and looks good. The major cities are a nice addition to add a new dimension yet not over complicate matters.

I am always an advocate for interesting yet streamlined and standard maps as well.


--Andy
User avatar
Corporal 1st Class AndyDufresne
Retired Administrator
 
Posts: 25031
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Medals: 20
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (3) General Achievement (4) General Contribution (2)

Re: Three Kingdoms of China - v3.2 [2013-01-22] p6

Postby The Bison King on Tue Jan 22, 2013 9:52 pm

Seems to me that Yueh-Sui could be broken up into 2 territories. That could give the region 3 border's rather than 2. You could bump the bonus up to +3 and make the Green Shu Kingdom more of a contender compared to the other 2 Kingdoms. Also it wouldn't change the number of borders for a player who's focusing on capturing the entire Shu Kingdom.
User avatar
Sergeant 1st Class The Bison King
 
Posts: 1984
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros
Medals: 23
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Manual Troops Achievement (1) Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1)
Teammate Achievement (1) Cross-Map Achievement (2) Ratings Achievement (1) General Achievement (1) Map Contribution (4)
General Contribution (3)

Re: Three Kingdoms of China - v4.0 [2013-01-23] p6

Postby Seamus76 on Wed Jan 23, 2013 12:24 pm

CURRENT UPDATE INFO - 2013-01-23:
- Split Yueh-Sui into two terts, which was something I had been looking at for awhile, but was confirmed by bison kings comment. It had come up in the original thread, but for some reason gimil was against splitting it.
- Updated the tert count info at the top of the OP, can someone take a look and make sure it all adds up and makes sense based on the updated v4.0 with 888's and starting neutrals below? Do any more terts need to be coded neutral, etc.?

CURRENT MAP VERSION

v4.0 - Large (840x800)
Click image to enlarge.
image
ImageImageImage
User avatar
Captain Seamus76
Media Volunteer
Media Volunteer
 
Posts: 1416
Joined: Fri Feb 25, 2011 5:41 pm
Location: Atlanta, GA
Medals: 97
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (3) Trench Warfare Achievement (1) Teammate Achievement (1)
Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2) Battle Royale Achievement (1) Ratings Achievement (3)
Tournament Achievement (29) Clan Achievement (28) Map Contribution (1) Tournament Contribution (7) General Contribution (2)

Re: Three Kingdoms of China - v4.0 [2013-01-23] p6

Postby Dukasaur on Wed Jan 23, 2013 1:15 pm

Looking good.
User avatar
Lieutenant Dukasaur
Head Socialite
Head Socialite
 
Posts: 9453
Joined: Sat Nov 20, 2010 4:49 pm
Location: Beautiful Niagara
Medals: 125
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (3)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (18)
General Achievement (13) Clan Achievement (5) Training Achievement (2) Challenge Achievement (2) Tournament Contribution (31)

Re: Three Kingdoms of China - v4.0 [2013-01-23] p6

Postby nolefan5311 on Thu Jan 24, 2013 9:29 am

I'm going to go ahead and sticky this for a couple days (probably until after the weekend) as the gameplay looks solid.

If anybody has any issues regarding Gameplay, now is the time to speak up. Otherwise, this will be stamped in a few days.
Image
User avatar
Major nolefan5311
 
Posts: 1623
Joined: Mon Nov 22, 2010 11:51 am
Location: Florida
Medals: 108
Standard Achievement (3) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Beta Map Achievement (1) Ratings Achievement (3) Tournament Achievement (29) General Achievement (5)
Clan Achievement (12) Map Contribution (4) Tournament Contribution (12) General Contribution (4)

Re: Three Kingdoms of China - v4.0 [2013-01-23] p6

Postby Seamus76 on Thu Jan 24, 2013 12:52 pm

nolefan5311 wrote:I'm going to go ahead and sticky this for a couple days (probably until after the weekend) as the gameplay looks solid.

If anybody has any issues regarding Gameplay, now is the time to speak up. Otherwise, this will be stamped in a few days.

Sounds good, and thank you very much.
ImageImageImage
User avatar
Captain Seamus76
Media Volunteer
Media Volunteer
 
Posts: 1416
Joined: Fri Feb 25, 2011 5:41 pm
Location: Atlanta, GA
Medals: 97
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (3) Trench Warfare Achievement (1) Teammate Achievement (1)
Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2) Battle Royale Achievement (1) Ratings Achievement (3)
Tournament Achievement (29) Clan Achievement (28) Map Contribution (1) Tournament Contribution (7) General Contribution (2)

Re: Three Kingdoms of China - v4.0 [2013-01-23] p6

Postby koontz1973 on Thu Jan 24, 2013 1:10 pm

Seamus, cannot remember, but what neutrals did you decide on for the cities? Are they 3 as well like the capitals?
Sergeant 1st Class koontz1973
Cartography Assistant
Cartography Assistant
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 116
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (9)

Re: Three Kingdoms of China - v4.0 [2013-01-23] p6

Postby Seamus76 on Thu Jan 24, 2013 1:35 pm

koontz1973 wrote:Seamus, cannot remember, but what neutrals did you decide on for the cities? Are they 3 as well like the capitals?

Currently they are n3, but I'm open to thoughts either way, n3 or n2.
ImageImageImage
User avatar
Captain Seamus76
Media Volunteer
Media Volunteer
 
Posts: 1416
Joined: Fri Feb 25, 2011 5:41 pm
Location: Atlanta, GA
Medals: 97
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (3) Trench Warfare Achievement (1) Teammate Achievement (1)
Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2) Battle Royale Achievement (1) Ratings Achievement (3)
Tournament Achievement (29) Clan Achievement (28) Map Contribution (1) Tournament Contribution (7) General Contribution (2)

PreviousNext

Return to Beta Maps

Who is online

Users browsing this forum: No registered users and 1 guest

Login