I would rather up the starting neutrals so the image doesn't have to change
I would be open to suggestions but increasing the start values for both the pit equipment and the gauges to 3 neutral would slow that down quite a bit. The question is what values would make the cars and pits attractive but also not so attractive that people ignore the track. Versus what values make focusing on the track the only viable way to play the map.
Did you change the two player start to liomit the players to 1 pit crew each? And is that even possible?
I also noticed this in the xml... the name is off... it should be "A Pit Fuel and A Pit Tires and A Pit Engine"... looks like i must have done that as a copy and paste error or maybe I was drunk when I typed it ... who knows.
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<name>A Pit Tool and A Pit Jack and A Pit Engine</name>
<continent>A Pit Fuel</continent>
<continent>A Pit Tires</continent>
<continent>A Pit Engine</continent>